Transcript
Emmanuel (0:03)
Hello and welcome to the four four Media podcast where we bring you unparalleled access to hidden worlds, both online and IRL. Four4Media is a journalist founded company and needs your support. To subscribe, go to Four4Media Co as well as bonus content every week. Subscribers also get access to additional episodes where we respond to their best comments and they get early access to our interview series. Gain access to that content@fourfourmedia.co. this week we're joined by Patrick Klepik. Patrick is the co founder of remap, a website and one of my favorite podcasts about video games. And he's also the writer behind Crossplay, a newsletter about the intersection of parenting and games. Patrick is also my former colleague at Vice. Back when I was a motherboard, he was at Waypoint. I'll take any excuse to catch up with him, but the reason I wanted to have him on today is I've had many, many thoughts and feelings about games and technology since I had a kid back in 2023. But I'm currently the only parent at Four Four Media, so I don't have a lot of opportunities to talk about that intersection and I can't think of anyone better to talk to about this than Patrick. So Patrick, thank you so much for coming on.
Patrick Klepik (1:24)
No, I'm always looking for a fellow parent to complain about why are these billion dollar technology companies unable to make settings that just can it go on and go off at the times that I want? Why can't they just make that easy? Why can't they just make that easy? Emmanuel, tell me.
Emmanuel (1:40)
Yeah, I mean, so let's get into it. But I think that something that would be very helpful for me for the rest of the conversation is to understand your experience with screen time and video games and technology as a kid. Like what were the rules about that stuff at your house? Were there rules about tv, movies, video games? And do you remember that changing at all as you got older?
Patrick Klepik (2:13)
No. It's a fair question. I do think it informs a lot of my approach to parenting now, which is to say, not that there weren't rules, but they weren't particularly strict. The difference between myself and my parents is I think my parents were just winging it but had the right guttural reaction to what they should do with this stuff. Whereas I've tried to codify it like partially out of, you know, I run a newsletter where I try and explain like thought process and like ways people can think about philosophies of approaching technology and screen time, etc. But in general, my parents, like, let me watch scary movies, probably younger than I should have. But it wasn't like a traumatizing experience. They mostly just allowed me to guide myself and they were there to be guardrails along the way for sort of extreme outliers. And that was in terms of sort of the content I consumed and then also how much time I spent with that. I mean, my. This is probably apocryphal. I'm just sort of like teaching. TLDR felt like my mom, my dad was a salesperson, so he was on the road a lot till he was kind of got up in his company. He was home a little often. So it's more my mom sort of defining the parameters of this. But for her, the way I remember it, the way she has put it when I've asked her about is like, I just wanted you to be happy and normal by whatever, like, that meant to us and to you. And so if you stayed up till four in the morning playing, you know, Final Fantasy or whatever, as long as you like, went to school and had friends and seemed like active and happy, why should I stress out over the fact that you are deeply engaging in a hobby that I don't really understand? And like, I just like you. Like, you were, you. You did well in school. You had a good social circle. Like, I didn't see any obvious issues where I started to like, think I should go down the line and figure out where would a root problem be. Like, is video games somehow responsible? Because she said that, like, you were playing them excessively. But lots of people do lots of other things excessively and it's not seen as a, like a negative. Like, if you are obsessed with sports or other things or if you were up reading till 4 in the morning, is that something you need to clamp down on? And so, you know, this is before we had a better understanding of maybe some of like, how it's like, mentally and physically healthy to play a video game. She just sort of was like, I don't know, you seem fine. Like, so who am I to tell you to stop, you know, trying to get to level 99? And I mean, she didn't know I was going for Nights of the Round Table and Final Fantasy 7. But I mean, that's what I was doing until 4 in the morning during a number of summers. So that is more or less like how the early years of me and technology were defined alongside. My dad loved to buy technology he didn't understand and then put it in front of me. And asked me to figure it out. So like a computer came home and like, what's up? Oh, we have a computer. How's it work? He's like, I don't know, you flip it on, you tell me, like, I'll come back later today. And then it was sort of my job to figure it out. So there was, in the house itself, there was sort of a curiosity about technology from my dad and with my mom, she was just generally more permissive, absent. What she wanted was looking for was red flags or warning signs that she should think, hey, the way we're doing things, the way I'm just sort of trusting my kid to figure it out for themselves, maybe we need to take a different approach. And that never happened. Every kid is different. But I've tried to sort of codify that philosophy with my own kids where now the technology is very different and stickier and more addictive and more exploitative. Like a lot of those things are true. And yet I have tried to maintain the philosophy of trusting my kids that what I'm there to do is to guide them and help them make their own sort of risk assessments along the way the best that I can, rather than getting overly obsessed with our count and like things like that. Where there's I think, a tendency these days for parents to find ways to make themselves feel bad about their parenting. In an era in which how long you do something like screen time gets codified and sent as a report which can be useful and also feels like a self shaming tool that you're not being a good enough parent if they spent two and a half hours watching videos that afternoon.
