Transcript
A (0:00)
Yat, welcome to the NetworkSafe podcast. I'm glad to have you here. Thank you for having me.
B (0:04)
It's a great honor to be here and excited about our conversation.
A (0:07)
Awesome. And for those people who don't know, just give the quick background. Animoca, you're a large investor, you do gaming, you do all kinds of stuff. Give me yacht on yacht.
B (0:15)
Yeah. I guess the quick snapshot is Animoca today is probably one of the biggest investors in Web3, particularly you could call it in the altcoin segment of thing. Also, of course we have a lot of Bitcoin as well. We have over 600 portfolio companies to date. We started with gaming, that's what we're known for. But we're in AI and deepin and all sorts of things at L1 L2s as well. Very much believe in this construct of the shared network effect. This is why we sort of invest so broadly in space. But worry maybe a little different is that we are not a fund. So we invest at our own balance sheet.
A (0:44)
Oh, interesting.
B (0:45)
So everything is basically out of our own balance sheet.
A (0:47)
And what did you start as? Where did the balance sheet come from? Like Google, for example. Google funds, Google ventures out of its own gaming company.
B (0:56)
We're still a game company. We drive revenue from that, that and then we were once a small listed company in Australia and we raised capital for some of our first acquisitions, like the Sandbox for instance, or investments instead of Axie Infinity. And that took off a lot back in the 2122 sort of, I guess NFT Ethereum peak days, which hopefully will come soon again, at least on the Ethereum side. And we obviously monetize that, continue to invest, you know, and grow the ecosystem and we believe in that. I think the other thing though is that we are now also operating in the space. So beyond being an investor because of the balance sheet, we also create yield from the assets we're basically trading. And we're also helping companies launch their tokens, doing an advisory type business. So it's expanded a lot more from that. And we're almost 1,000 people worldwide. So we're not a small operation in the crypto context. Last year we had over $300 billion of revenue with about $95 million EBITDA operating wise. And we're sitting on billions of dollars of mostly altcoin assets and of course a healthy chunk of Bitcoin.
A (2:00)
Very, very impressive. So one thing that actually I think makes it even more impressive is gaming has always seemed to me to be very Hard. And here's my understanding as to why. First is it's like gaming's creative, and so it's kind of like writing a hit novel or like making a hit movie. You, you know, yeah, I'd love to order a hit movie on, on command, but it's not that easy to do, right? And especially even a hit movie that stands the test of time is even harder to do. So you might get a spike for a game and then people get tired of it and it goes away, number one. And then number two, it's also very technically hard because people might have patience with a SASS interface and so and so forth, but everything needs to be AAA for like an AAA game. And so this is something that one of my friends has talked about, which is the Silicon Valley or the tech way of building user interfaces, which is HTML, JavaScript, CSS, which has long page load times and so and so forth versus the OpenGL or the basically 3D graphics way. Whether it's Unity or it's unreal, that way of building interfaces is vastly more responsive. It's more rich as an interface. And in theory, there's this enormous gap between how we build business interfaces and this alien technology is out there.
