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Joanna Robinson
Hello. Welcome back to the Prestige TV podcast feed. I'm Joanna Robinson.
Rob Mahoney
I'm Rob Mahoney.
Joanna Robinson
We're here to talk to you about the last of us finale and sort of an overview of the of season two and maybe some look ahead at season three and some big picture questions and some granular thoughts and all everything in between. This is our official last of us wrap up podcast. What a thrill and a delight to be here with you, Rob. But how sad to be, you know, done with the mushroom apocalypse for now.
Rob Mahoney
It's always bittersweet to end these things, Joe. I think, you know, the good news and the bad news. Did the season end? I don't know, you know, is the last of us over? Certainly not.
Joanna Robinson
Great question. Okay, so we're going to get to all of that. I'm really excited to hear. Rob and I haven't talked about the finale at all. So I don't know your takes. I'm excited to get them. Just to let folks know, we will be covering also the your Friends and Neighbors finale this week. So in theory, we will find out who, who done it. And if you were like, hey, I didn't know your Friends and neighbors was a whodunit show. Sure is. Tune in.
Rob Mahoney
Also, did they know when they started the season? That's the real question.
Joanna Robinson
I really recommend the episode we did last week with Bill. I thought that was like a really, really. I really enjoyed having Bill on for. It's like a perfect Bill Simmons show. Your Friends and Neighbors. So that was, that was a really good episode. If you guys caught up with your Friends and neighbors, you might want to just to enjoy Bill's incredible takes. And then also TVD next week. We are figuring it out right now. We've got some, like, potential Owen Wilson golfing ideas. You know, surely we have to check back in with Natasha Leon on Poker Face at some point. So we've got some, some ideas, but no concrete plans to announce right this very moment. Rob, if people have thoughts and feelings about what we should cover next, where can they reach us?
Rob Mahoney
They can always reach us, Joe, at prestigetvpotify.com I mean, it's sad to say we're kind of sunsetting our last of us specific email. This is your brain on shroomsmail.com. but you know what? I'm a sicko. I'm still gonna be checking the emails. I'm still gonna be wanting your thoughts about this finale, about this season. Even if we don't have an avenue to then read them on the air.
Joanna Robinson
Please do. Always Send us your emails. I'm gonna. I feel a little bad about this, but I'm gonna protect this person's anonymity, so it's fine. And I don't think they listen to this podcast anyway. We did get an email. The who wanted us to, like, send a medical correction to the people who make the Pit.
Rob Mahoney
This is one of my favorite emails we've ever gotten.
Joanna Robinson
Someone who was quite disgruntled about, you know, a depiction of a certain medical procedure on the pit googled the show and found our email and sent it to us to. To relay to the writers.
Rob Mahoney
We are the Pit masters. Joe, I don't know what to tell you. We. We have dominion over the Pit.
Joanna Robinson
We don't have that power. But if you ever need to send a correction or a complaint about an email, we will a show. We will probably read it, whether or not we can do anything about it.
Unknown Sponsor
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Joanna Robinson
This episode is brought to you by Focus Features and Indian Paintbrush presenting the Phoenician Scheme.
Rob Mahoney
It's an epic comedy adventure from director Wes Anderson starring Benicio Del Toro, Mia Threpleton, Michael Cera and an all star cast.
Joanna Robinson
Follow Zsa Zsa Korda as he races to survive assassinations, win back his daughter and pull off the scheme of a lifetime.
Rob Mahoney
The Phoenician scheme. Rated PG13 in select theaters in New York and Los Angeles May 30th and everywhere June 6th.
Joanna Robinson
I want to start with, you know, we've gotten. We got a ton of emails from people. I will say I'm a little gassed out on debating the likability of Ellie or any of that stuff. We've done it. I don't really want to do it this week. I do think though, it's worth talking about the ratings as we like a lot of people wrote in, whether or not they liked the finale or not or the season or not, whether they were gamer or not. We got the whole spectrum of emails from people. But something concrete information we do have, and this is a question we were asking, is like when you spoils spoilers for the Last of Us Season two. If you're here, you should Already know that.
Rob Mahoney
I would hope.
Joanna Robinson
Yeah, but not the game. They killed off Pedro Pascal, who plays Joel Miller, if that's news to you. Welcome to the Thunderdome.
Rob Mahoney
Welcome.
Joanna Robinson
Four weeks late and, you know, question was, and I'm sure it's a question they ask themselves, are people going to be as excited about this show without Pedro Pascal in the mix on a weekly basis? And so here's the ratings information we have initially for this show. Ratings are so much harder to calculate. Obviously in the era of streaming, the highest this show ever got was 8.2 million viewers for the season one finale. So that was the series high. It was a 5.3 million viewers for the season two premiere. So a drop, but that's not unusual. People are like, oh, that's on and they catch up and whatever. Okay, so the season two premiere, 5.3 million viewers. Season finale, 3.7 million viewers. So it's a drop from the premiere and it is a 50% drop from the season one.
Rob Mahoney
Pretty steep.
Joanna Robinson
So that's, that's, you know, any way you slice it, that's tough. I will say again, that is like, that does not include cumulative data in terms of like people binging the show later, which people are doing more and more. So there's just like a lot of information that is not perfectly captured in this. So this is not like the only people who will ever watch these episodes. But in terms of like, I guess in terms of the last of us feeling like urgent appointment viewing or water cooler conversation, something we'll say anecdotally, something we'll say about season one. My memory. I was. No, I was, I was working at the Ring. I was not still working at Vanity Fair, but like something I like to track when I was working at VF and I was still talking to a lot of VF people, maybe on a more regular basis is like if a genre show hooked the like snootier colleagues. And I say that with love at Vanity Fair, that means it had like sort of, you know, ooze. Agatha. No, no. WandaVision. In terms of Marvel shows, broke out of the Marvel fans. And, and I would say of season one, thanks in large part to long, long time. The Bill and Frank episode broke out of the what's the zombie show on HBO viewership. And I, I think that this season, unfortunately for a myriad of reasons which we've discussed over the last, like few weeks, a season of television that we've had a really good time with did not become that this season did not have that, that wide ranging reach So I don't know if we want to, like, talk about why we think that is the case. I think I feel like we've been talking about that all along, all season, definitely. What does this information do for you, Rob, in terms of how you're thinking about the season?
Rob Mahoney
I think it's smart to kind of position it within genre storytelling and to say that these type. Those types of shows, the Last of us, season one, WandaVision, anything that's genre based that does break out, like the Dune movies, I think are a great example of that too. Those are the exceptions to the rule. By and large, genre fans will show up for those things and they'll have their audience within those groups. But in terms of, like, broader mass pop culture appeal, though, that is not the rule. Right. That is not what happens to these kinds of shows. Like the Game of Thrones breakouts are incredibly, incredibly rare to find. And one of the challenges of this particular story is they have their massive breakout in season one. They catch the lightning in the bottle, and then the nature of the story is we're going to tear it all down and we're going to build something completely different from what you fell in love with. And that is a really challenging storytelling method that I think can be incredibly effective. Ultimately, when you get to the end of the road, is quite effective, but along the way, you're going to lose a lot of people who thought they were showing up for not just the Pedro Pascal show, but the Joel Miller Ellie show. Right. Like, who love that character and that relationship in addition to that performance. So whenever a show is kind of changing under your feet and I think you're going to lose some people and I think I.
Joanna Robinson
Again, we talked about this all season, but I think it was like hearing Neil talk about it, hearing Craig talk about it, hearing Hallie talk about it, like, there was never a question of, like, should we not kill Joel? Will people, you know, they were like, that's the story that we want to tell. And I think especially for Neil and Hallie, having weathered everything that came with part two of the game and coming out the other side as they should be incredibly proud of the challenging storytelling that they put together in that.
Rob Mahoney
Absolutely.
Joanna Robinson
Game, I can appreciate that they would be more confident than someone like me would in terms of sticking to their guns of like, this is. We're gonna take this swing. And if it's a miss with some people, it's a miss with some people. But the people with whom it's a hit, it will. I feel like outside of the noise. And this is, you know, you know, more about this as a gamer. But like outside of the noise of the initial controversy around the Last of Us Part two as a video game, its reverence and respect has only grown as people have given it a chance, or maybe didn't give it a chance initially or whatever it is. And I think I'm hopeful that the highs of this season, outside of sort of a toxic cloud of conversation around the season, the reverence and respect for it will only grow. That being said, if you've got an issue with season two, if you didn't enjoy it, that doesn't make you like any kind of. Any kind of person. We're all allowed to enjoy stories, you know, however we want to enjoy them. But I think I get increasingly distressed when more toxic versions of conversations or critiques just sort of drown out like more reasonable disagreements among people who, you know, like to spend time thinking about story, overthinking about story the way we.
Rob Mahoney
Do, you know, well. And I think this story has multiple challenges on that front. It has that sort of toxicity baked into the reception to the initial game. And there's a portion of people who are just gonna respond in a very similar fashion to whatever adaptation you make.
Joanna Robinson
Right.
Rob Mahoney
There's also the incredible difficulty of adapting a thorny, twisty, non linear story into a TV form. And I think this is a great place to talk about this finale, specifically which I think this works well enough as an episode. I do not think this episode works as a season finale at all.
Joanna Robinson
Tell me why.
Rob Mahoney
I think it's really clear that they needed more than seven episodes. I think it does not feel like a complete season. It feels like part of. Part of a story. And that is a really, really tough sell for a lot of audiences, I would say, specifically when you're now asking those audiences to wait two to three years for the next installment of it.
Joanna Robinson
I think it's. I really agree. This is something that we've been talking about in the spoiler section the whole time. I mean, I think I'm a little higher on this finale than you are, but in terms of like a sense of an ending and a sense of propulsive motion towards the next season. This is something we talked about a lot with the House of The Dragon Season 2 finale, where it just sort of like felt like a lot of. Towards something. And then there's like, okay. And you know, so we were talking in the spoiler section a lot about where are they gonna end this season? And this does, to a certain degree, give or take a few more minutes, Feel like a natural ending in terms of the way in which the narrative cycles inside of the game. But in terms of it's just a different proposition. As you're saying, do you ask someone to watch this season and then wait a couple years? And we don't know how they're gonna structure season three, but in theory they could structure season three, you know, as they've discussed. So I don't think it's a spoiler to say in a very Abby centric pov, meaning, like the characters that we've invested time in, Ellie and Dina, et cetera, et cetera, we might not get to check back in with them for a while. We don't know exactly how they're gonna do it, but that is certainly one thing they could do. And so that's so different from I'm playing the game. One minute I'm playing as Ellie and here I go playing again as Abby. But I'm still playing like the. I don't have time to, like, sit and marinate or forget anything or, you know, all the things that come with these long gaps between seasons that are now part of these high level productions with a ton of digital effects that take forever to, you know, to be rendered as beautifully as they are on. On the Last of Us.
Rob Mahoney
Yeah, I mean, as a game player having the control in your hands, the story is like unfurling at your pace. As much time as you have to sit on your couch and play, you can find out what is going to happen within the context of that game. I say all this as someone who adores these exact structural elements in the game form. I think they work incredibly well. I have the utmost respect and love for this game. I think asking those people specifically the like, cut to black element and then perspective change, pivot that we're seeing here and that is teased with this sort of like, coda, you know, Abby waking up within the stadium. And now we're going to go back to day one and you're going to see some of this from her perspective. Asking people to wait in that moment for years is a lot to ask. And I think, you know, it's a lot because the show almost doesn't have the confidence in the cut to black to leave it there and feels obligated to show you this coda to say, here's a little taste of what's gonna be happening next. It's not just gonna be. We're gonna pick up right here being held at gunpoint. Like, we're going to change the nature of this story based on what you understand about it. I think flashing a little bit at the end of this finale to a character that audiences know but have no real relationship to, who is genuinely like, barely been in this season, is just too much. I think it is to me, speaking to the fact that as we're alluding to with the game versus show, elements of this, like storytelling does not exist in a vacuum. It is beholden to whatever delivery system you have and TV as a delivery system for this version of this story, I just don't think it works.
Joanna Robinson
You think the coda, the after cut to black, Abby waking up, et cetera, you would rather. You think it would have been stronger to not have that at all and just cut to black at the end of the episode?
Rob Mahoney
I think if that's where you see the act break is, then end it and leave that. Like, it's a harsher cliffhanger. I'm sure people would be frustrated with that in their own right. But you still have the cliffhanger. It's not like you wrote your way out of it or you showed that scene to completion. You've got this cliffhanger teasing. The perspective shift to me says, like, oh, we're gonna go in this slightly different direction with the next season. Which, you know, as we talked about in terms of the game and the perspective shift there, it's not like a lot of people didn't already know that who are coming with this knowledge from the source material. I just, I don't think that serves the story of this season. I think. I think it only exacerbates the problem of this not feeling like a complete, even episode within the larger Last of Us universe. Like, this doesn't even feel like the Empire Strikes Back. You know, of like you get on the ship at the end and you're looking out the window and things are uncertain. But like, this chapter has closed. This chapter is open. It's like left hanging on purpose deliberately. And if you're going to do that, leave it hanging, like, let it. Let it all out.
Joanna Robinson
Yeah, it's interesting. I think I disagree. I think I agree that this is not quite. Does not feel like a very incredibly satisfying end to a season. And I think it does veer closer to, you know, the frustrations we talked about with like this Squid Game season breaking, which felt like a complete. This is a different case, but in that case it felt like a sort of very revenue based driving the. The storytelling decision to break a complete season in half and just like leave Us hanging in. Not like, you know, there's nothing wrong with a good cliffhanger. This does not feel like a. A good cliffhanger. But I, I think you did need to give the non gamers this coda. I really. And like knowing that. How much. Well, I actually don't know the demographics of how, how many people are watching this who are game players versus not. But I have to imagine that the non game players, game players outweigh game players when it comes to this. And so you have to like, have that in mind. So without them knowing what the premise of season three is, I kind of think that. I think you need this. But I have to say, and I am not a TV writer or a showrunner or a game designer.
Rob Mahoney
I thought you were script doctor. I thought they call you in and they're like, joe, can you punch up this dialogue for us?
Joanna Robinson
Yeah, but it's uncredited, so I don't have to brag about it.
Rob Mahoney
That's fair.
Joanna Robinson
If there's anything I'm terrible at, it's dialogue. I'm telling you that right now.
Rob Mahoney
Look, as much as we ping some of these shows for dialogue, very hard to write. Just impossible. I have no idea how anyone does it.
Joanna Robinson
Um, I think, you know, we talked about this last week. I think the penultimate episode was so strong that no matter what I think this finale was going to feel, not quite what the penultimate episode was. And that might be by design again. Certainly this was the approach that Game of Thrones took for many seasons, that the episode nine was the high and episode ten was sort of the wind down. But I have to wonder, given where we're sitting right now, would it have made more sense for either there to be almost zero Abby this season or a side by side Seattle experience?
Rob Mahoney
Yeah.
Joanna Robinson
Shifting POV back and forth, even episode by episode.
Rob Mahoney
You could do it if you want.
Joanna Robinson
I don't know if that would generate the same thing that it does in the game in terms of. But like, I don't know that you can capture what the game can capture inside of the TV medium. What do you think in terms of, like, almost less Abby, like not knowing her motivation, not getting any of the stuff versus shift back and forth Again, we're not TV writers. We're Wednesday morning quarterbacking a very impressive and expensive and all this sort of stuff show. But like, you know, as someone who thinks a lot about story, Rob, but what do you think about that?
Rob Mahoney
Well, I think this is where my bias as a game player really comes out, because I prefer the version of this Story where you know less about what Abby is up to, basically, until the moment where she kills Joel. And that is, in its way, an announcement of like, oh, this is a totally different kind of story. I am in over my head as a viewer in a way that I did not even understand. Watching the first couple of chapters play out, I would have preferred to no less. I would prefer for Abby to be this sort of specter figure in Ellie's journey as she's like, pursuing her and chasing her through Seattle. Like, I think that structure is always going to appeal itself more to me. But to be fair, I think this version could still work and could have worked, I think, a little bit more effectively within the overall shape of this season. To me, the problems for me are not just like, we end in this kind of uncertain place. I think that's inevitable to some in some respect. When you're breaking up a game into multiple seasons, like one story into multiple seasons, you're going to run into that problem. I also was bumping up against, to me, episodes five and seven. This one both felt really, really rushed. And that means the forward momentum of the back half of the season felt incredibly rushed because six, which I love, is not advancing the story in a plot way. It's advancing the story in terms of the emotion and the investment and our understanding of what's at play here. But in terms of the forward movement, it's like, that's a lot of time to be what. To me, it, I would say maybe uncharitably felt like, like a checklist. It's like, okay, we gotta hit this, we gotta hit that. We need to go to the aquarium. We need to, you know, we want to, we want to touch on the Seraphide island. Like, we want to do this. It felt like I was being rushed through this process that I WISH I had 10 episodes with.
Joanna Robinson
I mean, I certainly think a lot of this would be alleviated by even a nine episode season.
Rob Mahoney
Definitely.
Joanna Robinson
We were talking to Bill about this on your Friends and Neighbors pod last week. By the way, just for the record, this show is way better than your Friends and neighbors. Way, way, like multitudes better. So I'm not.
Rob Mahoney
Just make it very, very clear.
Joanna Robinson
Just make it really clear. I'm not comparing the two.
Rob Mahoney
I want to say too, like, we kind of like. Everything that we're saying, I feel like is within the context of grading the show on the curve of the standard of season one, the standard of the game, the standard of what this show has proven to be at its absolute best, which is episode six or even episodes earlier this season, which I thought really, really n many story and character elements. And then here at the end we're just getting like plot device, a little bit of short shrift.
Joanna Robinson
I felt like I would say for me this season the highs are like one, the premiere I loved, four I really loved. And six I think is a masterpiece. And so those are like, you know, and then two is like a mixed bag for me because the battle of Jackson didn't work as well for me as it did for some people. But like all the Joel stuff worked really well. So not bad like tent poles to have across a seven episode season of television. But something we were talking about on the your friends and neighbors pod is the idea of a first season versus a second season. And this idea of like there are a lot of shows that go really hard and explode out of the gate in the first season and then the second season is a little wobbly. And then sometimes it's just diminishing returns from there. And sometimes it's like, oh, we figured out again and we're back in season three. And a great example of this is something like Friday Night Lights, which has an incredible first season, a wobbly second.
Rob Mahoney
Well, an incredible murder mystery in the second season.
Joanna Robinson
You want to done it well, we know who done it and it's too bad.
Rob Mahoney
But why done it? Like in an essential sense, why did any of us do this?
Joanna Robinson
Great question. And then you have the reverse. This is what we were talking about with your friends and neighbors and a bunch of other shows, Justified, et cetera, that have like a wobbly or first season. But I like a really, really strong second season. So I think this is a case where in the most optimistic case and I am very optimistic because I really love this world in this story and I really, I really respect the way that the creators think about story. I think that season three has a tremendous amount of potential. And you know, and I, I said this Mal and when Mal and I talked about this on House of Art, like for me we got some emails to the contrary. We got some emails from people saying like I don't know that I want a whole, you know, maybe non gamers who are like, I don't. What do you, what do you mean I'm gonna have a whole Abby season? Or what do you mean I'm gonna spend time with the Prophet and the Seraphites? Stuff like that. Like, I'm not really that interested in. I am tremendously interested in that. I think there is a lot of potential in season three for, again, I, you know, Mal and I talked about this a little bit, but like the idea of exploring a figure like the Seraphite prophet, which gets somewhat explored in the game, but they have so much more room, you know, to dig into that in the show and the way in which these folks think about human nature inside of, you know, a world where our institutions have been torn down and we have to rebuild them. What does a human do in some, in a, in a place like that? That's really fascinating to me and I think there's just like, I don't know if I'm just being, you know, rose colored glasses, but I really think that season three has, has an opportunity and you know, we're huge, as we mentioned, diva rights. So that's. The prospect of like Abby, an abbey centric season is very exciting to me. So I don't know. What do you think, Rob? What are you thinking about?
Rob Mahoney
Yeah, An Ellie sized portion of an Abby story starring Caitlyn Deaver. I'm Abs. I'm 100% here for it. As much as you would like to center that season on Abby and anchored in her perspective, I'm down for that. I also think, you know, for whatever qualms I may have or other people may have about this show, one area in which Craig Mason and Neil Druckmann and the whole creative team are basically undefeated as far as I'm concerned, is adapting lore into story. Like turning things like Bill and Frank, turning things like Eugene last week, turning these little elements that you find out through the periphery of the game into like, here is Isaac throwing a grenade into the back of an armored van. Like that is electric shit. And so yeah, to your point about the profit, like turning these people you hear about within the story of the game into a focus of an episode, a focus of an arc, a focus of a season. That's really thrilling storytelling for me. Even as somebody who thinks they know where the story is going ultimately, like, I can't wait to see all that. I can't wait to see what they do with Abby. I just wish it was happening six months from now or a year from now. And this like the game, I feel like the Game of Thrones stuff keeps coming up because that is a series, as you alluded to, that does not finale in always the most dramatic fashion. It's like climax in episode eight or nine, you know, whatever, like the penultimate or the anti penultimate, as we learned episode is called. And then you kind of tail off and you're resetting in the finale. And that can work within the larger kind of tableau of storytelling that is the Game of Thrones universe. That was also a show that before the debacle of season eight, was coming out one calendar year apart. Basically every year, like spring. Spring, spring, maybe summer, maybe a slight push.
Joanna Robinson
Seven. Seven and eight were both. Yeah.
Rob Mahoney
Yes. Okay, seven and eight. I defer to the Joanna Robinson Scholarship, as always, but, like, for the most part, like, those are. Those are seasons that are coming out on a more regular increment. And.
Joanna Robinson
Yeah, up until 7 and 8 were 10 episode seasons versus 7 and 8 being shorter seasons. So this idea of like a shorter season with a longer window in between the storytelling is like, again, tough.
Rob Mahoney
Everything that I'm saying, I feel like I would not feel that way if we knew that the filming of season three was in the can and this was a season that's coming out eight months from now, a year from now. If there was a definite timeline, I would feel much more confident about the way we can process a story like this without it, frankly. Who knows when season three comes out.
Joanna Robinson
There's also the spectacle lesson that can be learned from Game of Thrones, which is like thinking about them shooting again. The Last of Us is an exquisitely beautiful show. Really is, and I love that about it. But thinking about, what are they chasing? There are big set pieces inside of the game that you're going to want to make sure that you capture, but I'm worried that they're like, you know, are we getting the battle of Seraphite island as like a Battle of Jackson moment? And is that going to be something that delays things? Because that is a huge logistical thing to film versus staying in the pov, which is, you know, what the game does. I think to your point, I really agree. This idea of like, undefeated in the. In the realm of expansion, I completely agree. Except when it comes to something that feels like it's trying to like. Plus the spectacle of the show versus.
Rob Mahoney
Deepen the story when they're Jurassic Worlding it. You're saying the bigger, the better. Dinosaurs show up.
Joanna Robinson
Okay, I. I refuse to put this show that I love in the same conversation World.
Rob Mahoney
Keep putting words in your mouth, but.
Joanna Robinson
Yes, Mortal IP enemies. The Jurassic World films.
Rob Mahoney
Tough hang.
Joanna Robinson
I want to ask you about some specific adaptive choices inside of this finale. Specifically, I think the Melon Owen encounter, okay, the Nora encounter was fairly faithful to the game, even though the, like, the spore when we're deploying the spores in the game versus the show is different. But there's a lot that those two sequences have in common. There are some pretty significant departures in time in terms of, like, how everything unfolds with Mel and Owen inside this scene. And also, I guess, kind of what we know, which is something that, like, you know, you and I can reserve a little bit for the spoiler section. But, like, in terms of the accidental versus intentional violence inside of that sequence, how is that sitting with you?
Rob Mahoney
So for context, for the people who are not game players, and this is not a spoiler, just like an adaptive change within the game. Mel is not killed by accident. Mel sort of attacks Ellie with a knife within the. Within their exchange as this, like, standoff is going on after she shoots Owen and Ellie turns the knife on her and stabs her in the neck in, like, incredibly violent and brutal fashion. I think that the change here, to have it be an accident, I'm. I'm very much of two minds about. But I'm pretty open to the adaptive shift that they've made here because I think it gives you the payoff of having Mel begging Ellie to cut her open to take the baby out, which is just one of the most, like, if you'll pardon the pun, like, gutting things I've ever seen. Just absolutely brutal stuff to witness and knocked me on my ass in a way I was not prepared for.
Joanna Robinson
In a good. Like, in a good way. In a good way.
Rob Mahoney
In a way that this is, like, violent and shocking and desperate. And I also think it's that within that scene between Mel and Ellie, their kind of, like, negotiation is like, can you do this? I can tell you how to do this. Can I do this? I'm freaking out. I think is some of the best stuff we got from Bella all season. I think it's a tremendous exchange. I think that addition I really, really love in terms of intensifying what is already a really devastating sequence with a new kind of emotionality and just, like, peeling back layers of it that feel for a character like Ellie, completely different, given her contacts with Dina specifically.
Joanna Robinson
I think also in terms of what we know. And again, this is not a spoiler. This is an adaptive change. There are things to spoil in the scene. We're not doing that. But, like, in the game, you already know that Mel is pregnant because it's something you learned at the beginning of the game. So you, as a player, there's a word for this, and I. I feel like one of our listeners wrote in about it, but I can't remember what it is. But the. The we've Been talking around it. I just. I guess there's a specific term which is this idea of, like, the act of being. Having to actively choose to do the thing inside of the game and what that does to you psychologically and emotionally.
Rob Mahoney
Which in the Last of Us, they love to do. It's not just like you're in a boss fight. It's like press square to slice this person's throat.
Joanna Robinson
Right. And this person who, you know is pregnant.
Rob Mahoney
Yes.
Joanna Robinson
So, you know, this character is pregnant, and you, as Ellie, have to stab her in the throat in order to keep playing this game. And that is an active choice you have to make. And so it's just like a really different psychological emotional position. The complicity that they achieved pretty well, I think, with the ending of season one, which is the Joel action, because in terms of making us complicit, you're not actively pressing Square to shoot a doctor in the head at the end of season one, but you are kind of rooting for Joel to save Ellie, you know, and here inside, this is a different setup. I'm not rooting for Ellie to brutalize Nora, and I'm not rooting for Ellie to kill Owen and to kill Mel. So knowing zero about them or not, it's just not something I want to have happen to Ellie. Because, again, it's different stakes on it. For Joel, it's a rescue mission. For Ellie, it's a vengeance mission. And that is like the stor different stories that they're intentionally telling.
Rob Mahoney
Yes.
Joanna Robinson
But it makes that active, sympathetic complicity that the game forces you into harder to achieve inside the show. I think, because I'm not like, yeah, get her Ellie to Nora. Personally, maybe some people are, but I'm not. So I don't know. It's an interesting question.
Rob Mahoney
I think it also draws out a slightly different need for characterization, a slightly different need for performance from Bella Ramsey as opposed to Ashley Johnson. Like, you just need something different when you don't have that audience complicity in quite the same way. Like, we're just kind of reshaping those sequences. And to that point, the trade off for getting Mel begging Ellie to slice her open and take out her baby is that you don't get the, like, murder on purpose. Like, Ellie kills Mel because she's in danger and in a moment of peril. And because, frankly, I think she's probably just gonna kill all these people anyway, regardless of whether they help her her not like she is there for revenge. The fact that Mel's death is an accident, a grazed bullet or kind of like however it hits her. Exactly. Puncturing her neck. In the world of the show, it clearly doesn't change the tragedy of what's happening. Like, this is an emotionally wrenching scene, I would say even more emotionally wrenching than it is in the game in terms of the aftermath of it.
Joanna Robinson
Absolutely.
Rob Mahoney
But it does let Ellie as a character off the hook a little bit in a way that I do think soft pedals the story that we're telling. You have to do that, though, if you want this exchange where Mel is begging Ellie. Like, I don't think Mel is begging Ellie if she just stabbed her on purpose, if she just murdered her, then imploring her to take out the baby, like, doesn't feel like a true thing even for a desperate mother in that situation. And as we all know, I have many times been a desperate and pregnant mother on the verge of death asking people whether or not they should or will take out my baby.
Joanna Robinson
As a mother of babies, Rob Mahoney has to say, yeah, I mean, it's true. And we talked a lot about this on House of R. In terms of. There is a part of this moment in the game when Ellie has to kill a dog. You, as Ellie, have to kill a dog. And Craig and Neil had some funny answers, funny, serious answers for why they decided to not do that in the show.
Rob Mahoney
Did they talk about saving the cat? Because it really is inverting. Saving the cat. Like, killing the dog and saving the cat are on opposite ends of the moral character spectrum.
Joanna Robinson
They were talking about it, like, Craig made a joke about the fact that, like, he killed a dog in Chernobyl. And he's like, I think you're only allowed to kill one dog in a TV show.
Rob Mahoney
There's a cap on these things, especially with one network. Like, they're just not gonna let you do that.
Joanna Robinson
But yeah, I mean, and we got plenty of emails about this, about this idea that, like, it's soft pedaling Ellie's viciousness a little bit. But I don't know because, like, again, I don't. I don't want to debate the likability of Ellie or. Or the competency of Ellie.
Rob Mahoney
Oh, yeah, I don't mean that way.
Joanna Robinson
Oh, no, no, I know you don't. But what I will say is that we have gotten emails all across the spectrum.
Rob Mahoney
Yes.
Joanna Robinson
In terms of, like, Ellie is too vicious. Ellie is not vicious enough. Ellie is too empathetic. Ellie is not empathetic enough. Like, people are having all different kinds of reactions to this character. So I don't think you can say one way or another, if she had killed a dog, that would have satisfied some people and pissed off like, you're never going to win.
Rob Mahoney
Some people just need you to kill a dog on screen. They're just. They're just imploring you to murder more dogs.
Joanna Robinson
And I'm good. Personally, I'm okay with not doing that.
Rob Mahoney
I'm all right with it. I mean, look, look, the violence is part of this story. I'm. I'm sympathetic to people who came from the game perspective where the violence is even more omniscient, I would say, than in the show and are missing some of that. I think that's a fair, you know, criticism or commentary about what the show is and kind of the adaptive changes necessary to make it work.
Joanna Robinson
Right.
Rob Mahoney
I think so long as within this scene, the. The most important thing to me as a viewer, as someone who's invested in Ellie's story, is like, you need to see Ellie being so blinded by rage and her mission that she ceases to see people like Owen and Mel as people, right? Until it's like, too late. Until she is forced to then confront, oh, my God. Like, the pregnancy is like a very pointed way to do that, but really, it's just kind of a means to shake her loose. And then, frankly, to have Tommy and Jesse come in the room as well, and they are like, this shit has gone way too far. Like we have. Yes, everyone might be, quote, unquote, getting what's coming to them by participating in this cycle of violence. But, like, this is. We are way off the rails at this point.
Joanna Robinson
And especially for someone like Mel, who is the character who is the least comfortable with what was happening to Joel and to Dina and to Ellie in episode two.
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Joanna Robinson
Of course this is a massive Jesse episode. Not just because it's the end of Jesse on the Last of Us, but the show did a lot of work to expand the character before they killed him off. And I always appreciate that because if you want to make a death there is inside of. Again I was not an active player. I was a playthrough watcher. But like inside of the game there is the shock and awe of you're running through the door, then bam. Your compatriot is is dead. And like you, you like Jesse, he's been around, he's very competent. But like the depth of relationship is much more expanded in the in the show. How did all of this work for you in terms of how they tried to deepen Ellie and Jesse's connection? Or I mean I will say alternatively, Jesse in the show is much harsher on Ellie than Jesse in the game, who is much more supportive of Ellie's moves and decisions. So another aspect of the expansion of Jesse is this way in which he is much a much more harsher critic of Ellie, whereas Jesse in the game is like happy to be here and support her. So what do you make of this specific change?
Rob Mahoney
I think in general show Jesse is really really great and I think makes me care about this character in a totally different way. As you said, the surprise in the game is one thing, but he's not really a fully fleshed out person. He's not someone you really understand. He doesn't have these relationships with the people around him. He also doesn't have, I think, the added tragedy of with his death in this episode. Obviously it's a loss for Dina and for their baby who's going to grow up without its biological father. There's also like the death of Jackson's future element of this where he has been sort of like, you know, anointed as a future leader of this community and having having him as a stand in for the idea of someone who has built actual community. And don't get me wrong, like, I think some of the stuff from St. Jesse is coming on a little strong as far as like the I'm a good person element. And it's, it's treated as such within the world of the show. He also makes some great points. I also think his investment in Jackson is a good counterpoint to the larger tribalism that the last of us is concerned with. You know, this is a story that's telling you when you do create these harsh boundaries as far as who is us and who is them, that's going to lead to cycles of violence, that's going to lead to this sort of lashing out in revenge. But creating that us is the only reason these people have meaning in their post apocalyptic. Post apocalyptic lives in the first place. Yeah, like you need that connection, you need that investment. And so having Jesse as kind of an avatar of some of both of those things and the ways in which they can be good or bad I think is really effective. I also just think, you know, young Mozino shout out to his performance in this show is really wonderful. This version of Jesse is a great hang and a good friend and ultimately I think would have made for a really good leader, which is part of the real shame and tragedy of losing him in this particular way.
Joanna Robinson
How do you feel about the way in which Dina is used in this episode? Or maybe more significantly, not. I mean, we get, we get a scene that is an adaptation of the game in which Dina, you know, cleans Ellie up after she comes back right from the encounter with Nora. But then you have this added. Again, if you're a non game player, this added element of Dina now knows what Joel did, which is a huge difference from the game. What are your thoughts on.
Rob Mahoney
I think it's pretty wonderful. I specifically I would say having this version of Dina be so rattled, understandably, by this information that Ellie knew kind of why we're here. Like, what. What the chase into Seattle was really all about, why Abby and her friends came to Jackson in the first place. And that Dina jumped so headlong into this because she wanted to help Ellie and wasn't given the benefit of even the slightest context as far as what they were really doing is an incredible betrayal. And to then follow that with. And this, to me, is like, one of the most important aspects and through lines of this finale, following that betrayal with Dina, having this incredible show of grace with Ellie of kind of maybe not fully forgiving, but absorbing and accepting what happened and sending her off with this bracelet that is clearly so important to Dina. It's like a moment of, I know you did this shitty thing. Clearly, this conversation is not over. Like, they're still pretty frosty by the end of their exchange there, but it is like sending her off in a. In a really selfless and accepting way. And I think throughout this episode, you see Ellie bumping up against people, doing genuinely selfless things, like, say. Say what you will about Jesse, like, he is there trying to save other people, trying to save Dina, trying to save Ellie. Tommy showed up here to save Ellie's life. Dina is sending her off with this gesture.
Joanna Robinson
Yeah.
Rob Mahoney
And everywhere you turn, Ellie just, like, cannot wrap her head around that kind of behavior. Cannot wrap her head around the idea of, like, seeing past her fundamental mission right now.
Joanna Robinson
Okay, I'm gonna push back on you a little bit, because on the one hand, I agree. Especially, like, in. Of course, in the moment where, you know, Jesse's like, tommy's in trouble. We have to go. And Ellie's like, do we?
Rob Mahoney
Yeah.
Joanna Robinson
Are you sure? Because I just figured out a crossword puzzle clue, and it's. The answer's aquarium. So I'm gonna go this way. Right. So obviously, that's a moment where you're like, ally, Jesus Christ. But you get the moment with the Seraphite, who's absolutely attacked by the wlf. And Ellie's like, we have to help that person. And Jesse's like, not our war.
Rob Mahoney
Right.
Joanna Robinson
So Ellie, you know, contains multitudes and that, like, you know, sometimes she is. She's like, let's help Eugene get to Gail. Let's save this. This kid. You know, like, so there are these moments for Ellie where that's available to her, and then there are moments where she loses touch of that part of herself. This is the Ellie who says, kill me if I can save the world, do that. So that's who Ellie fundamentally is. And there are ways in which her revenge mission, to your point, is like obscuring that part of her totally. But I think that is like a natural part of who she is that has been, you know, eaten away at corroded by this other thing that is taking over her completely inside of the story.
Rob Mahoney
I think that's a really smart bright line to draw between like, you know, as you said, Ellie in flashback, Ellie as we knew her in season one. Ellie and some of the past things she's done and wanted to do are genuinely selfless, are serving a community, are serving like the broader humanity. Like she, she wants her life to have a purpose, obviously, but she also is trying to help other people. I think it's telling within this episode though that even with that Seraphite kid, the reason that we're told in the post episode breakdown of like why she's doing that is because she sees herself in that kid. Like she is coming from a perspective of self identification and not this is another person making their own decisions independent of me and I need to do something in service of them because they are a person I care about. I'm very curious given that read that you just said. Jill, how does the stuff with Jesse and Ellie at the end of this episode when they're in the theater, this idea of like you would run through the fire to save me, do you believe?
Joanna Robinson
I feel like no, she wouldn't.
Rob Mahoney
She just showed with Tommy that she will not.
Joanna Robinson
Like we got some emails about that.
Rob Mahoney
I just don't believe it.
Joanna Robinson
I think depends. I think it depends. Okay. I think if that's the only thing that's happening, like if Jesse got like abducted from Jackson, if there's nothing on.
Rob Mahoney
Tv, if dinner isn't ready, like, you know, if there's nothing going on, then I will help you.
Joanna Robinson
I think if there's nothing on the other side of that scale pulling on her, then she would. But with Tommy, unfortunately he just doesn't weigh enough encounter to this Joel vengeance mission. And so I agree we got some emails about that where they're like, would she.
Rob Mahoney
It's really tough when I feel like she would usually, yeah, maybe.
Joanna Robinson
But not right now.
Rob Mahoney
Yes, not right now is the crucial part, I think having having that sort of moment and the like. Let me tell you about my community. Jesse is really tough for Jesse, for Tommy, for Dina, for all of the people that Ellie is like putting at mortal risk in Dina's case, especially not even telling her why she's there.
Joanna Robinson
Yeah.
Rob Mahoney
And then saying, like, you're not even a part of my community. My community is dead. My community got bashed in the head with a golf club.
Joanna Robinson
And I think that speaks to, of course, this idea of, like, healthy versus unhealthy attachment. And the way in which Joel and Ellie, as we watched in season one, which was just so powerful, found each other, had these matching caverns inside of them for all the loss and trauma they had gone through, and they just latched onto each other. And so for Joel, it's Ellie, and for Ellie, it's Joel. And, like, yeah, you're right. Tough luck for Tina, tough luck for everybody else, and all these other people who are trying to make an us with Ellie, when she has decided that this was her, this was her us. Whether or not that's, like, a place she will stay in is. Is, like, a question. But, you know, this is a story about codependence as much as it is about anything else. So.
Rob Mahoney
Yeah, I mean, what. What are cordyceps if not codependent? You know, we're all just part of some kind of fungal system at the.
Joanna Robinson
End of the day. Yeah. Thecellium network. Exactly. Oh, something I want to mention. We got a couple ebullems about this over on the House of Ari Mill, and here is that I didn't talk about in House of Ari is the Grover book that she picks up in the bookstore. The monster at the end of this book that we didn't get into. The story of that book, which is about Grover, like, being rattled by all the monsters around him until he discovers at the end of the book that he's a monster too. And so it's sort of okay, I believe, is the summary of the book that was given to me. So this idea of, like, Ellie in Seattle saying Abby and her cohort are monsters and we need to eradicate them, only to sit on the floor of the aquarium and wonder, I believe, am I a monster, too?
Rob Mahoney
I would think. I would hope in that moment, she's wondering that's.
Joanna Robinson
That's the time to ask that question. I think so, yeah. I think all of this is really complex and really interesting, and I am really excited for season three, genuinely. But I think even if season three is a banger, in season four, which I have some questions about, is a banger, I think I will look back at season two and say that ended a little shakily. I think that's okay to say.
Rob Mahoney
You know, I think you get that to some with this, like, quick Detour to the Seraphide island, where it's like, if you're gonna do that, I would encourage you to do it. And it's a great part of the story. I love this. This element of, like, Ellie is trying to get to the aquarium, and she's bumping up against all these, like, near death, near miss kind of experiences. Like, she almost shoots at these two guys. Oh, wait, there's actually, like a hundred guys behind them. And if she had pulled the trigger, she's a goner. Like, yeah, she makes this reckless decision to get on the boat and try to sail in through a storm and winds up on the shore, and then it's like she's off of that shore in no time flat. Like, she is noosed up, ready to go. Their dinner bell rings. They got to get back home.
Joanna Robinson
Was that the dinner bell?
Rob Mahoney
Look, I didn't see what happened. Who's to say? But the Seraphites are out of there so quickly, they don't even bother to murder her on the way out, as they probably would with almost any other character. Like, the combination of plot armor plus.
Joanna Robinson
Expedients like this work for me.
Rob Mahoney
That did not work. And again, I think there's elements of that that could have worked really well if you had the time to flesh them out.
Joanna Robinson
For me, more than anything else, it was. And I said this on House of R already, so I don't need to, you know, shimmers alive. So I won't say beat a dead horse, but, like, the way her boat washed up on shore right next to her and intact. Fine.
Rob Mahoney
It's very seaworthy.
Joanna Robinson
Like, just ready to. Craftsmanship didn't wash away. It wasn't anchored to anything, and it didn't wash away. That was just like. Well, it was almost like the boat had more plot armor than anything else. And I was just like, I can't.
Rob Mahoney
Well, that's proof of that. There was an apocalypse, right? Like, if the world had ended in 2013, we wouldn't have the slow degrade of capitalism making all of our commercial products so much worse on a year by year basis. You know, a 2013 boat is probably a pretty good boat. A 2025 boat is dog shit. I got to be honest with you.
Joanna Robinson
We used to live in a society with. With shipwrights who knew what they were doing. Okay, on the timeline front on the space time continuum, something that we talked already about. The Pearl Jam song Future Days, which came out after when the mushroom apocalypse was supposed to hit in this particular adaptation of the show, Seattle Folks wrote in to let us know that the Ferris wheel at the aquarium was also built after.
Rob Mahoney
Wow.
Joanna Robinson
The mushroom apocalypse.
Rob Mahoney
It's a lot.
Joanna Robinson
I will say that Ferris wheel specifically is something that I want to see in season three, so I'm glad it's there. I don't. I don't mind that, again, we break the spacetime continuum to make it happen. Yeah, I'm fine with it.
Rob Mahoney
Seattle kick rocks.
Joanna Robinson
No, Seattle.
Rob Mahoney
I know. I heard you loud and clear.
Joanna Robinson
Seattle, you're great, and I love you, and I've enjoyed spending time with you. Okay. Anything else? What else do you want to say about this episode?
Rob Mahoney
I mean, I guess should we say anything else about at least some lip service being paid earlier in this episode to, like, Abby being super important, at least to Isaac? Again? I think it just kind of continues on what we were talking about earlier as far as, like, she's in this season so little, and then when she does come up, it just feels like we're kind of brushing over the surface of what Abby is supposed to be to these people. I don't know. I'm just, like, left in this weird, uncanny valley of, like, too much Abby and not enough Abby at all times. This isn't the right portion.
Joanna Robinson
And I think we have to say, as Kayla Deaver fans, I would err on not enough.
Rob Mahoney
There's no doubt about it.
Joanna Robinson
Or always, please. But the Isaac aspect is really interesting because, you know, as we talked about in House of Fire, like, he's in two scenes in the video game, and so we've already gotten more scenes with him than we get in the video game. So, again, to your point about this idea of, like, Chef's Kiss expansion of characters?
Rob Mahoney
Well, mobile Chef's Kiss especially. Like, our guy is cooking in every possible way.
Joanna Robinson
They're like, oh, we have Jeffrey Wright. Maybe mayhap we should do something extraordinary with this character.
Rob Mahoney
It's a good idea.
Joanna Robinson
His fixation on Abby and his, like, delusions of grandeur. Is that what you want to call it? Like, whatever it is that's percolating around these scenes where he's monologuing about cookware and, you know, this idea that, like, he deserves the best and the best is Abby, and the best is certain kinds of pots and pans. I think that is, like, a really fascinating in terms of, like, asking who do we look to to lead us through these moments, you know, and the various leaders we've had on the show, be it a David in season one, a Kathleen in season one, a Maria in season one, into Season two, you know, who do we look for and what qualities? And I think especially I would say in America right now, when the majority of the voting body made a specific decision for, like, what they want to see in a leadership position, that's an interesting thing to contemplate. Like, what do you want in leadership? And for someone like Isaac who comes into the WLF from a military background into a civilian organization and militarizes it, that's a really interesting, again, season three story that I'm excited to tune in.
Rob Mahoney
For without a doubt. And I think, look, there's parallels with Jesse clearly, as far as these people who are tabbed to be the next in line. I also think there's just like an interesting apocalyptic story to tell. And, you know, one of the things that you and Mal were talking about on House of R is like this idea of childhood itself in the apocalypse being its own thing and childhood in our reality only existing in kind of a modern societal sense, right? Like, once society had progressed to a point where children didn't have to work on farms or work in factories or work as hunter gatherers. If you want to stretch it back even further than that, like, now you can have a childhood right now you can have this. In some ways, this idea of succession is a luxury, right? Like, we have moved beyond the immediate apocalypse of like, holy shit, there are zombies. I'm trying to carry my daughter to the truck and get out of town into like, okay, now there are QZs. Now the QZs have broken down. Now we have these replacement organizations like the wlf. And someone like Isaac has enough relative security to sit back and say, who do I want to take this mantle after I'm done or gone?
Joanna Robinson
And some of that is like, thank you, Elise. Sorry.
Rob Mahoney
Which extremely, extremely rude. I for one, was thrilled to have Etienne park back in this, back in the season to have her return. Shout out to all the Hannibal fans out there, the Fannables, you know, we're really eating as well, but. But, like, you know, why not her, I guess is my ultimate question. Like, she seems like a pretty good leader. She's. She's the person who rightly says, you know what, like your chosen one, she well and fucked off. Like, maybe she wasn't so chosen after all.
Joanna Robinson
As your. As your defense lawyer, Rob Mahoney, I would caution against saying we're really eating around a cannibalism based show.
Rob Mahoney
Have you seen the food styling on that show? It's unbelievable.
Joanna Robinson
If you show up to our next podcast with a flower crown On. I will be very excited for you and for all of us. Yeah. This idea, I love the way you're thinking about that. In terms of like, what is Jesse being and I say groomed, not in the creepy sense. What is Jesse being groomed for in terms of leadership? What is Addie being groomed for in terms of leadership? What do we want? Yeah, you need. And it's similar to a lot of what I know you're not caught up on Andor, but it's similar to a lot of what we've been talking about on Andor, which is like, what kind of leader do you need for what kind of era of a revolution.
Rob Mahoney
Yeah. Wartime, peacetime, conciliary, that whole thing.
Joanna Robinson
Exactly, exactly. So, like, is, you know, what is it about Abby? And this is something that I look forward to understanding better in season three that Isaac has identified as, you know, once I defeat the Seraphites once and for all on the island, which is what he thinks he is about to do.
Rob Mahoney
Yeah.
Joanna Robinson
Once I have conquered Seraphite island and perhaps die in the process, which is what he says inside of this episode, who do I then want to lead A Seraphite less or Seraphite quashed future. And I, you know, Caitlyn Deaver, you often have my vote in most things. So I would vote.
Rob Mahoney
You know what? I would vote for Caitlyn Deaver. For many, many Caitlyn Deaver, Comptroller. Let's do it. Let's get her on the ballot somewhere effortlessly.
Joanna Robinson
Okay. Anything else you want to say in a sort of spoiler free context?
Rob Mahoney
I think as we've kind of circled here, I'm really excited about season three and I wish it was coming sooner. This is the blessing and the curse of this sort of ending of this sort of season. I'm very eager to see how that show handles the next stages of the story. I hope people are along for that ride. I hope people are willing to wait given kind of where they've been left hanging.
Joanna Robinson
Here's. Here's what I suspect is going to happen. If season three is the banger that I think and hope it will be, I suspect the. And if Zaslav does not pull any hinky shit over at Warner Brothers, when does he not? And so if the creators of the Last of Us have the amount of time and budget that they deserve to have to make the season three that they want to make.
Rob Mahoney
Yep.
Joanna Robinson
My prediction is season three will start out with a low viewership and will gain back viewership as word of mouth Spreads of Last of Us is back, baby. Not that I think it's gone, but just sort of like, you know, if. If you loved season one, you were a little bit out on season two. My hope is that season three is something that I suspect will, like, bring people back in, but we'll see. I'm not a prophet. I am merely a podcaster. Okay, that's it in a spoiler free way. I don't know how much spoiler stuff we have to talk about. I think we've talked around most of the stuff we want to talk about, but just in case, here's your spoiler warning. It's been such a joy to spend the mushroom apocalypse with you, Rob Mahoney, and, and you, Joe, with the listeners who don't want spoilers. We'll see you in the neighborhood for your friends and neighbors.
Rob Mahoney
Yeah, don't be a stranger. You know, don't wait until season three to hang out with us here on the PrestigeTV podcast.
Joanna Robinson
On the golf course, perhaps for Stick and on the road, of course, for Poker Face, among other things. There's some stuff coming and we're really excited about. Okay, so this is your spoiler warning.
Rob Mahoney
Yes. Do not continue if you don't want to know anything else about the rest of this story, the rest of this game, the rest of the humanity.
Joanna Robinson
Are you gone? Did you go?
Rob Mahoney
Okay, please, please go away if you do not want those things.
Joanna Robinson
Rob, what are the sort of. What. What have you been dancing around? Okay, so this is something. We got an email about this. Someone was. Was. We were debating whether or not to talk about Owen as the father of Mel's baby, which I think due to an editing error, actually did wind up in a version of House of Art that was then edited out. But anyway, good catch. The but Mason did say on the official podcast that Owen is in love with Abby, which I think is like, felt like this is brand new information to some people.
Rob Mahoney
We'll stop there. Like, did you feel like that was represented in their limited time on screen? Like a relationship? Yes.
Joanna Robinson
A deeper connection than the other wlf. Yeah, but in terms of like, they're in love with each other or they're in a relationship, which at the time, same point, they both are an art. It's very messy. I. I don't know. I don't know. Like, I feel this is. This is the, like too little or too much. Like, I think, I think I. I think I needed that conversation where Owen tells Abby that Mel's pregnant because Abby's reaction to that Inside of the game.
Rob Mahoney
Yeah.
Joanna Robinson
Told me everything I needed to know before I saw, even saw all of the OMB flashbacks that we get and stuff like that. Like, her extreme distress at this news told me that they were once a thing. She still cares. He still cares to a certain degree, but now he has gotten someone else in their group of friends pregnant. And that is a very thorny thing. And I feel like we got, again, too little or too much information around it inside of this episode or inside of this season.
Rob Mahoney
I guess you're right to pinpoint that sequence like, that exchange because it's so character dense and it's so like, you're immediately caught up not on the full extent of these characters backstories, but, like, who they are to each other. What are the elements at play between these people that are complicated and the version of the story that we've gotten so far. The only thing really dividing any of them is, like, to what extent they want to fuck up Joel versus to what extent they want to go home. There is a spectrum from, you know, from Mel to Abby as far as, like, how invested they are in the mission, but otherwise it's like, oh, they're just like a group of ragtag WLF members who are on the same page on all other things in life. And I like. I would have liked having a little more indication that there was some differences between them.
Joanna Robinson
Yeah. Any other spoilery stuff that you want to make sure that we talk about? Well, in terms of, like, exactly where they cut off the cliffhanger.
Rob Mahoney
Yes.
Joanna Robinson
I think the gunshot. I actually think my biggest objection is the gunshot sound.
Rob Mahoney
Yeah. I didn't want to talk about it up top because it's, like, too spoilery. But what, like, what are we doing? Like, this is the thing. Like, you don't need it.
Joanna Robinson
You could say you wasted it. Cut to black. You don't need the gunshot noise. I don't think that's necessary. That's. That's my. Actually more than, like, the conversation we're having about the coda more than anything else. The gunshot noise feels like an insecure choice.
Rob Mahoney
Yes.
Joanna Robinson
Do you know? Yeah.
Rob Mahoney
And it feels like the kind of insecure choice that no one who watches any decent amount of TV is going to fall for. Like, no matter how shocking Joel's death may have been or other deaths on the show may have been, Jesse's included. You're not going to shoot Ellie. Cut to black and then open season three with dead Ellie. Like, that's just not going to happen. And so in that case, what does the gunshot accomplish? What does it actually, like, ratchet up the stakes of when? I don't think anyone is believing that it's going to result in anything.
Joanna Robinson
I think it's like harrowing enough to have Abby, like pointing a gun at you and saying you wasted it. Like, I think that that is actually don't. Like, where, where else would you cut it off? I guess, once again to Wednesday morning Quarterback. I know a very good show where. Where would you.
Rob Mahoney
What?
Joanna Robinson
What? Like, would you have included Lev in there? Would you have Dina sort of be involved at all? Would you have Tommy get shot? Like, what would you, what would you do, Rob, if it were up to you?
Rob Mahoney
Can I, can I talk through this out loud with you? Because I had this, I had this thought, you know, because as I'm saying, like, I don't love ending a season this particular way. I think to be fair, again, my preference would be end it this way. But season three comes out in six months. You've already shot it Squid Game style. Like, yeah, yeah, it's a seven episode season, but it's part one of a season, effectively.
Joanna Robinson
That would be my point. Even Squid Game is like, even though Squid Game divided their season in a way that we hated, at least.
Rob Mahoney
It's at least coming.
Joanna Robinson
Yeah, yeah, yeah, yeah.
Rob Mahoney
If you're not going to do that, I was wondering if I would almost prefer as a viewer seeing Abby and Ellie's confrontation to completion, like seeing the fight that results, like, show us. Abby comes here, Jesse gets shot, they wrestle, Tommy gets shot in the head. You don't really have to include Lev at this point in the story because it's still kind of like anchored to Ellie's perspective. Until I guess you would, if you included the Dina elements. Maybe because Dina does get shot, like, maybe you do that and then they.
Joanna Robinson
Can'T cast Lev because, you know, if you're, if you're casting a kid, you need to shoot with that kid right away. Like even season three. I wonder if they're gonna do three and four simultaneously or something like that. Well, no, because the Santa Barbara coda, they could set later. So they will set later. So love can be older, so that's like less of a thing. But like, yeah, the kid element in terms of like making sure that kid looks as young as that kid needs to look. Yeah, you can't cast him now. Anyway. Sorry, go ahead.
Rob Mahoney
I wonder if, I wonder if there's a way to write around even something like that. Like if you have a little more Ellie centric point of View of that fight and exchange, Ellie is hit over the head with something. It's kind of like dazed in a way where you don't see where the arrow comes from in much the way, like this part of the game. Lev is there in this scene that we just saw. He's just kind of like off to the side behind the bar. And so you don't know that he's there as Ellie just yet. But yeah, I was kind of wondering, like, if you showed that fight to its completion and to Abby walking away, and it's like Ellie is left, like, I'm leaving you alive one more time. I've shown you that this is fucked up, what we've done to each other. And Abby, as not quite being the bigger person, but implored by Lev in that moment to be the bigger person, walks away from it again, like, say what you will, like, that's an ending, right? Like, that is an ending point of an arc and of a season and of a stage of the story. And if you then want to go back and show it all from Abby's perspective as to, like, why she was so fucked up to come to the theater in the first place, like, I think that's. That would be fair game. I. I'm sure there are qualms. We've already stumbled into the Lev element of it. Like, it's a tough way to introduce a character in, like, the final 10 minutes of a season finale. So there are clearly adaptive changes that would need to be made. But I. I was wondering, just sitting on my couch, like, would I have preferred that? And I honestly don't know.
Joanna Robinson
Again, it feels like too much or not enough.
Rob Mahoney
It's a tough adaptation. Like, it really is.
Joanna Robinson
Do we end it then, before that, do we end it with, like, Ellie, Ellie in the, in the theater? Like, before Jesse dies? Does Jesse die? Do we run? No, no. I'm trying to talk it through you as well. And I'm like, do we run through the door and Jesse gets shot and it's Abby and that's where we ended. You know what I mean? Like, yeah, what. What do we do?
Rob Mahoney
There are no. To be fair, like, there are no good answers.
Joanna Robinson
There are no good answers.
Rob Mahoney
There are no ways to break up this story into, like, an end of season position that's going to leave everyone feeling satisfied.
Joanna Robinson
Except I just would not have put that gunshot in there.
Rob Mahoney
I would not.
Joanna Robinson
Just like, what I. That's. That's my main issue, honestly. So.
Rob Mahoney
Yeah, but that's us as Wednesday morning quarterbacks, you know, that that is our right to say that we would not want that gunshot. But also to tip our hats on the fact that like I would not want the responsibility of this creative process in terms of the adaptation. Like this is a lot. Do not give us anything resembling that job.
Joanna Robinson
Here's what I'll say about like Neil specifically is like to have gone through the hell of the joy and the hell of the controversy of the game and say to welcome it again, that is a level of cojones that I will never experience in my own lifetime. I just don't know.
Rob Mahoney
I just of masochism perhaps, you know, like there's some in all of us.
Joanna Robinson
To walk back through the fire. I could not do that. That. And I'm sorry that like history is repeating itself to a certain degree. But I am grateful for this TV show because it means I get to experience this story, a story that you, you know, someone I really respect, really loves and I wouldn't have otherwise as a non video game playing person.
Rob Mahoney
So I'm glad to get the chance to talk about it with you, Joe. I'm thrilled that we're going to get to hopefully continue to do it in a Caitlyn Deaver heavy season. Like, here's the thing about the Last of Us, Part two. Those of us, Druckmann included, who have been in these wars before. And I was not even like, I'm not out there posting online about it, but I'm reading it, I'm consuming it. I'm being hit by wave after wave after. Like me on my rickety little boat, washed alongside the shore, crushed by the wave of just like ridiculous, some ridiculous criticism, some fair criticism, like the whole gamut. I feel in the way that many people do when they love a property like that. A show, a game, a book, whatever. So protective of the Last of Us Part two. I feel the urge and the need to defend it. In particular, Abby, like, Abby is a character I feel very defensive about.
Joanna Robinson
Yeah.
Rob Mahoney
And so we're just gonna be right out there on the front lines again. Jo. I can't wait. It's gonna be a little different this time. The discourse is gonna shift into Caitlyn Deaver proportions and we're gonna have that whole conversation, I'm sure. But like, I love this part of the story that we're about to tell.
Joanna Robinson
So we'll see you in a couple years on this podcast feed if, if, if not AI versions of us will.
Rob Mahoney
Will be here, one of the two.
Joanna Robinson
To guide you through. Thank you to Donnie B. Tim. Thank you to Justin Sales, thank you to everyone who worked on the Last of us for giving us so much to talk about. And Rob Mahoney, I will see you tomorrow later this week to talk about Coop and your friends and neighbors. I have a lot of.
Rob Mahoney
I just saw your soul. I saw your soul leave your body.
Joanna Robinson
No, I just, like. I'm actually really excited to talk to you about.
Rob Mahoney
Okay.
Joanna Robinson
Who haven't watched it yet? I have. I'm really excited to talk to you about it. Okay, we'll see you soon. Bye.
The Prestige TV Podcast Summary
Episode: ‘The Last of Us’ Season 2 Finale: A Verdict on the Cliff-Hanger
Release Date: May 29, 2025
Host: Joanna Robinson and Rob Mahoney
In this episode of The Prestige TV Podcast, hosts Joanna Robinson and Rob Mahoney delve into the finale of The Last of Us Season 2. They provide a comprehensive analysis of the season's overarching narratives, character developments, and the finale's cliffhanger ending. The conversation also touches upon ratings, fan reactions, and anticipations for Season 3.
Joanna Robinson opens the discussion by addressing the mixed ratings and audience feedback for Season 2.
Ratings Decline:
Streaming Challenges:
Joanna notes that traditional ratings don't capture the full viewership, especially with the rise of binge-watching.
Comparative Analysis:
She compares The Last of Us to other genre shows like WandaVision, highlighting that while the first season had a broad appeal, Season 2 struggled to maintain that momentum.
Rob Mahoney elaborates on genre storytelling, emphasizing that breakout successes like Game of Thrones are rare exceptions.
The hosts discuss the inherent challenges in adapting a complex, non-linear video game narrative to television.
Rob Mahoney critiques the finale's structure:
Season Finale Structure:
“[10:51] ... I do not think this episode works as a season finale at all.”
Cliffhanger Execution:
He argues that the season finale feels incomplete, likening it to an "act break" rather than a satisfying conclusion.
Joanna Robinson shares her perspective on the necessity of certain narrative choices to cater to both gamers and general audiences.
A significant portion of the discussion centers on the protagonists, Ellie and Abby, and their evolving dynamics.
Ellie's Transformation:
Emotional Complexity:
Joanna expresses concern over Ellie's reduced moments of empathy, contrasting her actions with Season 1's selflessness.
“[10:39] ... Compassion and selflessness seem to be overshadowed by her revenge mission.”
Rob Mahoney:
“[08:47] ... *Ellie, you have to see Ellie's being so blinded by rage and her mission that she ceases to see people like Owen and Mel as people...”
Abby's Role:
Character Expansion:
Both hosts appreciate the show's efforts to deepen Abby's character, despite mixed reactions from fans.
“[22:24] ... Jesse is really tough for Jesse, for Tommy, for Dina, for all of the people that Ellie is like putting at mortal risk...”
Future Focus:
They express excitement for future seasons to explore Abby's perspective more thoroughly.
“[24:14] ... I'm excited to see what they do with Abby.”
The finale's pivotal scene involving Mel and Owen's encounter is dissected for its emotional and narrative impact.
Accidental vs. Intentional Violence:
Adaptation Changes:
Joanna notes differences between the show's portrayal and the game's depiction of Mel's death.
“[28:34] ... In the game, Ellie actively chooses to kill Mel, whereas the show portrays it as an accident.”
Emotional Consequences:
Rob feels that the show's version adds emotional depth but slightly diminishes Ellie's tragic choices.
“[33:10] ... It lets Ellie off the hook a little bit in a way that I do think soft pedals the story that we're telling.”
The podcast highlights Jesse's expanded role in the show compared to the game.
Depth and Relationships:
Enhanced Portrayal:
Jesse is depicted with more depth, showing his investment in the Jackson community and his supportive nature towards Ellie.
“[39:51] ... Rob Mahoney: ... Jesse makes some great points and is a great friend and ultimately would have made for a really good leader.”
Impact of His Death:
His demise carries more emotional weight, affecting multiple characters and the community at large.
Dina's interactions and emotional arcs are examined, especially in relation to Ellie's actions.
Moral and Emotional Conflict:
Dina's Awareness:
Dina becomes aware of Joel's actions, leading to tension and a critical exchange with Ellie.
“[41:35] ... Rob Mahoney: ... Dina jumped so headlong into this because she wanted to help Ellie and wasn't given the benefit of even the slightest context.”
Emotional Resolution:
Dina's gesture of sending Ellie off with a bracelet symbolizes acceptance amidst unresolved tensions.
“[43:25] ... They are still pretty frosty by the end of their exchange there, but it is like sending her off in a really selfless and accepting way.”
Joanna and Rob critique the structural choices of the season finale, focusing on pacing and narrative closure.
Pacing Issues:
Rushed Plot:
Rob feels that episodes five and seven, including the finale, are rushed, leading to a loss of narrative momentum.
“[20:49] ... Rob Mahoney: ... it's a lot because the show almost doesn't have the confidence in the cut to black to leave it there.”
Incomplete Storytelling:
Joanna agrees, suggesting that the finale fails to provide a satisfying conclusion, similar to other shows with divided seasons.
“[15:09] ... I have to wonder, given where we're sitting right now, would it have made more sense for either there to be almost zero Abby this season or a side by side Seattle experience?”
Cliffhanger Execution:
Gunshot Sound Effect:
Joanna criticizes the gunshot sound used at the end of the finale, feeling it undermines the intended cliffhanger.
“[62:43] ... The gunshot noise feels like an insecure choice.”
Alternative Endings:
Both hosts ponder alternative ways to conclude the finale without compromising narrative integrity.
“[63:06] ... I just would not have put that gunshot in there.”
Looking ahead, Joanna and Rob share their hopes and predictions for the upcoming season.
Excitement for Abby-Centric Stories:
Abby's Leadership Arc:
They anticipate Season 3 to delve deeper into Abby's character and leadership role within the WLF.
“[57:19] ... Once I have conquered Seraphite island and perhaps die in the process, which is what he says inside of this episode, who do I then want to lead a Seraphite-less future.”
Character-Driven Storytelling:
The hosts express enthusiasm for exploring complex characters like Isaac and the ethical dilemmas they face.
“[53:21] ... His fixation on Abby and his, like, delusions of grandeur.”
Optimism for Narrative Depth:
Expanded Lore:
Rob commends the show's ability to adapt and expand upon the game's lore, promising richer storytelling.
“[24:14] ... Rob Mahoney: ... turning these people you hear about within the story of the game into a focus of an episode, a focus of an arc, a focus of a season.”
Hope for Improved Pacing:
Joanna hopes that future seasons will address pacing issues to deliver a more cohesive and satisfying narrative.
“[58:36] ... if the creators of the Last of Us have the amount of time and budget that they deserve to have to make the season three that they want to make.”
Joanna and Rob wrap up the episode by reiterating their appreciation for The Last of Us series and expressing eagerness for future discussions and episodes despite the current season's shortcomings.
Closing Sentiments:
“[68:37] ... Rob Mahoney: ... I'm protective of the Last of Us Part Two and excited about the upcoming story.”
Final Thoughts:
Joanna emphasizes the show's impact on non-gamers and her gratitude for the rich storytelling.
“[68:11] ... I am grateful for this TV show because it means I get to experience this story, a story that you, you know, someone I really respect, really loves and I wouldn't have otherwise as a non video game playing person.”
Joanna Robinson and Rob Mahoney provide a nuanced critique of The Last of Us Season 2, acknowledging both its triumphs and shortcomings. While they commend the show's ambition and character expansions, they express reservations about pacing and certain narrative choices. Looking forward, they remain hopeful and excited for the continued evolution of the series in future seasons.