
Hosted by Julian Kea · EN

Interview with Till Hasbach Moonshot transforms innovation from a rigid, post-it-laden process into a playful, immersive experience. Co-creator Till Hasbach reveals how this “innovation lab in a box” helps teams break out of their routines, embrace chaos, and generate truly groundbreaking ideas. Through game mechanics, creative constraints, and collaborative prototyping, Moonshot empowers participants to think bigger, laugh harder, and own their ideas – making innovation culture tangible and fun. Till Hasbach on LinkedIn: https://www.linkedin.com/in/till-hasbach/ MoonShot Website: https://moonshot.game/ Serious Games Podcast Episode with Till Hasbach on Moonshot from January 2023: https://seriousgames.podigee.io/26-moonshot Moonshot – The Innovation Game Explained: https://youtu.be/Ojaac71lfG0 Adjustable liquid-filled eyeglasses by Joshua Silver: https://www.ted.com/talks/joshuasilveradjustableliquidfilled_eyeglasses 10-hours of #play14 Berlin – Winter Edition 2026: https://10-hours-of-play14-winter26.eventbrite.de/?aff=podcast Music: "Blanks" by Podington Bear (CC BY-NC 3.0, soundofpicture.com). A big thank you for sharing this wonderful track.

Interview with Christian Weinert Strategy Knotworking is a playful, inclusive approach to strategy development rooted in Liberating Structures. Christian explains how this method transcends rigid planning by involving all stakeholders to co-create a meaningful North Star, adapt to multiple possible futures, and facilitate genuinely participatory workshops. Christian Weinert on LinkedIn: https://www.linkedin.com/in/christian-weinert-4a953b142/ Christian Weinert’s website: https://www.weinert-beratung.de/ Christian Weinert's Praxis-Podcast zu Liberating Structures: https://praxispodcast-liberating-structures.podigee.io/ Article ‘Surprise and Serendipity Put to Work’ by Keith McCandless and Johannes Schartau: https://www.liberatingstructures.de/wp-content/uploads/2019/01/Liberating-Strategy.pdf Liberating Structures website: https://www.liberatingstructures.com/ #play14 website: https://play14.org/ Holisticon AG website: https://www.holisticon.de/ Liberating Structures Workshop Companion (LISA App) by Holisticon AG: https://liberatingstructures.app/en/ Music: "Blanks" by Podington Bear (CC BY-NC 3.0, soundofpicture.com). A big thank you for sharing this wonderful track.

Interview with Przemek Witka ScrumTale is a serious game that uses collaborative crime story writing to teach Scrum principles. Co-creator Przemek Witka explains how this simulation mirrors software development challenges (like integration and quality assurance) making it a one-of-its-kind engaging learning experience. Przemystaw Witka on LinkedIn: https://www.linkedin.com/in/przemekwitka/ ScrumTale website: https://scrumtale.com/ ScrumTale on medium.com: https://medium.com/scrumtale Serious Games Podcast episode about LEGO Zoo in German: https://seriousgames.podigee.io/7-lego-zoo Enjoy 50% off the ‘ScrumTale - Do It Yourself Edition’ by using "serious-games-podcast" as coupon code. Offer valid until December 31, 2025: https://scrumtale.com/product/scrumtale-diy-edition/ Music: "Blanks" by Podington Bear (CC BY-NC 3.0, soundofpicture.com). A big thank you for sharing this wonderful track.

Interview with Meghan Gardner Edu-LARPing immerses adults in role-play to learn, practice boundaries, confront triggers, and explore emotions. Hear from Consultant Meghan Gardner on why it's the pinnacle of experiential learning and knowledge transfer. Meghan Gardner on LinkedIn: https://www.linkedin.com/in/guardup/ Meghan Gardner’s Guard Up, Inc.: https://guardup.com/ Uppsala University’s Master's Programme in Transformative Game Design: https://www.uu.se/en/study/programme/masters-programme-transformative-game-design Serious Play Conference: https://seriousplayconf.com/ Wizards of the Coast’s Dungeons & Dragons website: https://www.dndbeyond.com/ #TheDebriefingCube in several languages: https://www.kilearning.net/en/thedebriefingcube/ Music: "Blanks" by Podington Bear (CC BY-NC 3.0, soundofpicture.com). A big thank you for sharing this wonderful track.

Interview mit Sven Olaf Nix und Svenja Schmitt (in German language) **Eine antarktische Forschungsstation, 12 Teammitglieder a Board und jede Menge Forschungsaufgaben sowie Herausforderungen - das ist “Eternal Ice”, das kooperative Online-Serious-Game für Teams. ** Svenja Schmitt auf LinkedIn: https://www.linkedin.com/in/svenja-schmitt-983009246/ Sven Olaf Nix auf LinkedIn: https://www.linkedin.com/in/sven-olaf-nix/ Internetseite der teamera UG: https://teamera.me/ Eternal Ice Game Master Materialien: https://teamera.me/materials/ Youtube-Video zu Team Mental Models: https://youtu.be/kvG4YVzhJlE?si=SLt4eKw_uKpzL-KX Team Emergency Assessment Measure (TEAM) von Cooper S. et al. (in English): https://nexusipe.org/advancing/assessment-evaluation/team-emergency-assessment-measure-team LinkedIn Event “Erlebe das Serious Game Eternal Ice” vom 9. Oktober 2024: https://www.linkedin.com/events/erlebedasseriousgameeternalice7239573123342176257/ Musik: „Blanks“ von Podington Bear (CC BY-NC 3.0, soundofpicture.com). Ein großes Dankeschön für diesen tollen Track.

Interview mit Veit Richter (in German language) T-Shaping in Teams spielerisch sichtbar machen – das ist das "House von Santa Claus". Teilnehmende erleben wie sich spezifische Skills, Urlaub und die ungeübten Hand auf Ergebnisse, Dynamik und Fokus auswirken. Veit Richter auf LinkedIn: https://www.linkedin.com/in/veit-richter/ Veit's Blogpost mit Materialien zum Spiel: https://veit-richter.com/das-t-shaped-house-von-santa-claus Direkt-Link zum Nikolaus-Vordruck: https://veit-richter.com/wp-content/uploads/2024/05/Haus-Vom-Nikolaus.pdf Tasty Cupcakes Internetseite: https://tastycupcakes.org/ Agile Alliance's Agile2024: https://www.agilealliance.org/agile2024/ Buche "Agile Spiele und Simumationen" von Marc Bleß und Dennis Wagner: https://www.kulturkaufhaus.de/de/detail/ISBN-9783960091790/Ble%C3%9F-Marc/Agile-Spiele-und-Simulationen?bpmctrl=bpmrownr.4%7Cforeign.479988-1-0-0 Management 3.0 Team Competency Matrix: https://management30.com/practice/competency-matrix/ Serious Games Podcast-Folge "Das Haus vom Nikolaus" mit Ralf Kruse: https://seriousgames.podigee.io/14-das-haus-vom-nikolaus Serious Games Podcast-Folge "Fang Schuh" mit Sonja Sinz: https://seriousgames.podigee.io/30-fang-schuh Serious Games Podcast-Folge "Magic Maze" mit Sebastian Schneider: https://seriousgames.podigee.io/6-magic-maze Play4Agile Internetseite: https://play4agile.wordpress.com/ #play14 Internetseite: https://play14.org/ t2informatik Blogpost zu User Story Mapping: https://t2informatik.de/wissen-kompakt/user-story-mapping/ Marshmellow Challenge auf workshop-spiele.de: https://www.workshop-spiele.de/marhsmallow-challenge/ Musik: „Blanks“ von Podington Bear (CC BY-NC 3.0, soundofpicture.com). Ein großes Dankeschön für diesen tollen Track.

Interview mit Janek Panneitz (in German language) Erfahre im Gespräch mit Janek, wie Gamification und Spielmechaniken deine Lernformate bereichern und soziale Interaktionen fördern. Entdecke drei Ebenen der Gamification und erhalte Tipps zur Spieleauswahl und zum effektiven Einsatz für Reflexion und Lernen. 1. Janek Panneitz auf LinkedIn: https://de.linkedin.com/in/janek-panneitz-thinking-without-boxes 2. Janek Panneitz Internetseite: https://www.thinking-without-boxes.de/ 3. Podcastfolge „3D Welten“ mit Janek: https://podcasts.apple.com/de/podcast/the-serious-games-podcast/id1493071289?i=1000647508280 4. Podcastfolge „Online Escape Game“ mit Janek: https://podcasts.apple.com/de/podcast/the-serious-games-podcast/id1493071289?i=1000504425372 5. Gamification auf Wikipedia: https://de.wikipedia.org/wiki/Gamification 6. Zur Entstehungsgeschichte von Monopoly: https://www.spektrum.de/kolumne/monopoly-die-geschichte-eines-der-erfolgreichsten-brettspiele/1748112 7. Podcastfolge „Ball Point Game“ mit Chris: https://podcasts.apple.com/de/podcast/the-serious-games-podcast/id1493071289?i=1000472494485 8. Internetseite des Scrum Guides: https://www.scrum.org/resources/scrum-guide 9. Podcastfolge „LEGO®️ Zoo“ mit David: https://podcasts.apple.com/de/podcast/the-serious-games-podcast/id1493071289?i=1000471883119 10. XY Game: https://play14.org/games/x-y-game 11. Stuart Brown‘s Buch „Play: How it Shapes the Brain, Opens the Imagination, and Invigorates the Soul“: https://www.kulturkaufhaus.de/de/detail/ISBN-9781583333785/Brown-Stuart/Play 12. Buch „Agile Games Facilitation“ von Julian & Anne: https://www.kulturkaufhaus.de/de/detail/ISBN-9783800664559/Hoffmann-Anne/Agile-Games-Facilitation?bpmctrl=bpmrownr.1%7Cforeign.479988-1-0-0 13. Spielwiese in Berlin-Friedrichshain: https://www.spielwiese-berlin.de 14.Computerspiel “Flower”: https://thatgamecompany.com/flower/ 15. #TheDebriefingCube in verschiedenen Sprachen zum Download: https://www.kilearning.net/TheDebriefingCubeENCC-BY_v26.pdf Musik: „Blanks“ von Podington Bear (CC BY-NC 3.0, soundofpicture.com). Ein großes Dankeschön für diesen tollen Track.

Interview from Professor Game Transform your debriefing with #TheDebriefingCube. This tool enhances your skills and increases the value of your exercises and games. Participants will experience a significant boost in their learning and initiate change through shared experiences. You can access this powerful tool by downloading PDFs in multiple languages or ordering printed cards, all available under a CC-BY license. Don’t miss out, get your copy today! Rob (Roberto) Alvarez Bucholska on LinkedIn: https://www.linkedin.com/in/rob-alvarez-bucholska/ Professor Game Podcast: https://www.professorgame.com/ Professor Game on LinkedIn: https://www.linkedin.com/company/professorgame/ #TheDebriefingCube in English 🇬🇧: https://kilearning.net/TheDebriefingCubeENCC-BY_v26.pdf #TheDebriefingCube in German 🇩🇪: https://kilearning.net/TheDebriefingCubeDECC-BY_v26.pdf #TheDebriefingCube in Spanish 🇪🇸: https://kilearning.net/TheDebriefingCubeESCC-BY_v26.pdf #TheDebriefingCube in Dutch 🇳🇱: https://kilearning.net/TheDebriefingCubeNLCC-BY_v26.pdf #TheDebriefingCube in Russian 🇷🇺: https://kilearning.net/TheDebriefingCubeRUCC-BY_v26.pdf #TheDebriefingCube in French 🇫🇷: https://kilearning.net/TheDebriefingCubeFRCC-BY_v26.pdf Debriefing Cube Online by Corinna Baldauf (Retromat, 24 Work Hacks, Wall-Skills): https://www.facilitation-tools.org/debriefing-cube/ The Debriefing App by Wiro Kuipers, Edwin de Vos, Emiel Van Kalken und Jaap den Dulk from Professional Play: https://thedebriefing.app/ The history of #TheDebriefingCube: https://www.kilearning.net/en/thedebriefingcube/ Order #TheDebriefingCube here: https://www.kilearning.net/en/thedebriefingcube/ Music: "Blanks" by Podington Bear (CC BY-NC 3.0, soundofpicture.com). A big thank you for sharing this wonderful track.

Interview mit Till Hasbach (in German language) Mit Moonshot können Teams spielerisch Metakompetenzen für Innovationsprozesse entwickeln und Kreativitätstechniken erlernen. Till Hasbach auf LinkedIn: https://www.linkedin.com/in/till-hasbach/ MoonShot Internetseite: https://moonshot.game/ Auf dieser Internetseite kann auch ein kostenloses digitales Moonshot Testkarten-Set bestellt werden! Moonshot – The Innovation Game Erklärvideo: https://youtu.be/Ojaac71lfG0 #play14 Berlin: https://play14.org/events/berlin/2023-06 WISO (ZDF-Sendung für Service und Wirtschaft) über den Gründerpreis (Tradition trifft Innovation): https://www.zdf.de/verbraucher/wiso/gruenderpreis-tradition-trifft-innovation-100.html Internetseite von Adam Janosch (Rappender Agile Coach & Scrum Master): https://www.adamjanosch.de/ #TheDebriefingCube Internetseite: https://www.kilearning.net/thedebriefingcube/ Besseres Feedback: https://kilearning.net/BesseresFeedbackCC-BY_v17.pdf