Hosted by Carl Williams · EN

https://3speak.tv/watch?v=triverse/51e3d877 I am horribly addicted to these hole games. I got hooked mid 2025 and have been downloading almost every one I find since. At first they were simple affairs, one item, no stacking, usually fruits and vegetables. Then I discovered ones that went farther and added huge things such as buildings or much larger foods. Then I discovered a few that paid you to play, either in the game or via a third party app that tracked your time and progress. Hole Collector 3D is in the former camp. You can earn Bitcoin, well satoshis, while playing Hole Collector 3D. As usual, curb your enthusiasm before downloading. Simpler Than Most Hole Collector 3D is on the simple side of these style games. Levels are straightforward, very minimal “maze” layouts which are usually just an “H” shape or similar. Objects you pick up include crypto symbols of some sort as well as cash and in later levels ornaments and such. There is very little “stacking” in Hole Collector 3D, limited to a single type coin stacked high. In other hole style games you might find stacks of objects with a larger object on top, requiring you to upgrade the size of your hole to consume. Rarely does this happen in Hole Collector 3D. Also, in other similar games, you often only have exactly the number of an item available as is needed to pass the level. Not so in Hole Collector 3D. I have completed many levels with far more required objects on screen than I needed to complete the level. This hurts strategy in a way as you are constantly looking at the required items and may miss valuable items in the level. Upgrades and Money Hole Collector 3D is a more modern iteration on the genre. You collect in game money, not always required to complete the level but ALWAYS required to upgrade your experience. This helps keep the game from becoming obnoxiously repetitive, other than what is naturally going to set in as you play. Also, ads are not all that intrusive like similar earning games. Hole Collector 3D shows an ad after every 2 to 4 levels you play while other titles will force an ad on you after EVERY level. Earning satoshis is seemingly directly related to the number of ads you see than levels completed. Understandable as that is how the developers pay for the satoshis they share with you. I personally would prefer satoshis stacking as you complete levels, even if it is a lower amount then a “bonus” to catch your account up based on the ads you watch. You are not going to get rich here. No one is. From my experience it appears I am earning 5 to 10 satoshis per 10 to 15 minutes of play. Horrible returns unless you are a fan of this genre and enjoy it, then it is still horrible returns with a fun game tied around it. I will continue playing Hole Collect 3D as I am still horribly addicted to these games. With the value of Bitcoin fluctuating, I view the earnings as an investment in the future when I believe Bitcoin will be worth more.

https://3speak.tv/watch?v=triverse/b70bb81f Some would call it cowardice to run away and take shots at the enemy from a distance. People can call it whatever they want, I find camping for the whole game more cowardly but that is my opinion. I like to at least present a challenge to other people playing. I do just that in this round of Fortnite. I Ran, I Ran So Far Away In this round I did a lot of running later in the match. I did a lot of fighting early on too. It kind of balances out. Not really but it felt like playing two variations in one round. First, I used an SUV to get around, to escape a sweat that was using movement to chase “their elimination”. Some would say they were just playing the game but, honestly, how many players do you know that will chase THAT hard for an elimination? Not many and 99.99% of them are sweats. I made sure to stay on their mind though. Taking well placed shots here and there along the chase. I then got a zip line and the claws which just added to my movement options. Gathering Up Items for the Final Two The very last part of this round was mostly spent collecting items for the final two players to use. Whoever took me out got a treasure trove of items to use in the final 1v1 of the round. I feel that in Chapter 7 Fortnite has become more and more collectathon activities than it has been fighting. This could be said of most chapters leading up to the current one, but it feels more predominant here. I think it is because certain locations will always have at least 1 chest in them. Usually, 4 to 5 in the surrounding area that, if you are familiar with, could be searched before the final players even land. This means locations are more hot spots than they were in past chapters. At least I think so. This can mean a fast game, or one with lots of early action and a short game for you. It really depends on who gets the chests first.

https://3speak.tv/watch?v=triverse/135209ee This round I decided to play a little more aggressively, focusing on the new Rivalry play mechanic as much as I could. Also, I finally found a scoped weapon I can use, but don’t get a chance to use it, a sniper rifle. I was excited and also deflated just as quickly as the round was over before I could even scope someone, let alone get a shot off on them. Rivalries Mark You on the Map The one thing that I like about the rivalry system is the fact it shows you where your opponent is. The rivalry system acts a lot like the beast/boss aspect from previous seasons. Each participant in the rivalry gets a general point on the map showing where their opponent is. This marker gets smaller as the timer counts down, focusing more on the exact location of the opponent. I like it. It gives you purpose to rotate and move around the map. Or, if you prefer, reason to just park it somewhere and camp, forcing your opponents to come to you. I am not big on camping; I prefer to push. Most players, especially Sweats, are not used to being pushed. Most sweats are chasers, picking off your health as they get a shot here and there in. Eventually they get the elimination, and you have not really put up any decent offense. Sweats love that. I hate Sweats. I Was Not Paying Attention I honestly did not know the last elimination was upon me when it occurred. I was just enjoying the action. Something I have not done much of in Chapter 7 so far. There is just so much waiting, running around, empty land to get through looking for opponents. This is almost as bad as the Power Rangers season. That season at least had plenty of cars and other mobility available so you could get around quickly. Season 2 of Chapter 7 is not like that; movement is severely limited. Cars are harder to come by, and the zip line is EASILY defeated if you can aim well. Still, this last match was interesting and I actually enjoyed it. I randomly stream on YouTube if you want to catch these matches live. I also play with friends as often as I can, stream or not so add me, triverse1976.

https://3speak.tv/watch?v=triverse/1dd4e0b4 I don’t play games like Fortnite with intent of winning. I play for fun, and to collect enough clips for dad joke videos on YouTube. My goal is to have fun along the way as well. Winning is “meh” to me. People are too focused on winning and if they lose, they let that fact ruin their fun for the rest of the day. I try to not be that way. That is why it is a surprise when I do win a match. Especially in Season 2 of Chapter 7 where scoped weapons are so hard to come by anymore. Movement Is a Problem If you are a long time player of Fortnite then you probably already know that movement in Season 2 of Chapter 7 is rough. Gone is the flight suit. Cars seem to run out of gas even faster. This leaves one main form of movement outside of finding jump pads around the map. The zip line. On one hand, the zip line is great because you can deploy it anywhere. It sucks because it is fairly rare itself this season. This leaves running and sliding to get around the map. Not exactly a quick method. Still, I was able to make use of the zip line to get around and to help take the win in this round so I cannot complain too much. Space Is Another Problem of Fortnite It seems each season we get more and more space to run around in but players are not focused as quickly as they could be. This leaves us running around and trying to find opponents more often than actually fighting each other. This hurts the fun in my opinion. This match was nothing new in this regard. I spent a good minute or so at the end trying to even get a sight on my opponent. There was just so much space available, I took an educated guess where he would end up, and luckily, they were there. But, the sheer amount of space they could have been in was staggering, and confusing, forcing me to decide to camp or run. All in all, this match was fun for what passes as fun in Chapter 6 and 7. It is apparently the direction we are going with Fortnite so we either deal with it or quit playing. I am still enjoying the game so I will continue playing, but it will be diminished going forward due to problems laid out above.

https://3speak.tv/watch?v=triverse/9de63a96 In case you have not heard yet, the latest season of Fortnite just dropped. I got in this morning for a round and it went interestingly. Many locations have seen updates or other changes that might rub players wrong. Me, my favorite location has been removed so now I have to find somewhere else to land. I used to land on a hot air balloon relay station just East of Central by the desert and woods. It is no longer as interesting to land there but that is part of the fun of Fortnite – finding great landing spots. Getting a Feel for Battle There are new spots to land, with most of the changes seeming to have taken place in the central area of the map. I did not have time to explore much in my first match though, mainly hanging out around the landing spot I was familiar with. Even there, there are many changes. The balloon outpost has changed, the town East of that has been changed as well. So far, the changes don’t bother me, they are evolutionary feeling. Changing up hot landing spots is a great way to force players, like me, to go outside their comfort zone. Changes to More Than Just Locations In my first round I picked up six eliminations and placed second. I was able to experience the rivalry system, it is like the bounty system from a chapter or two ago. Locations of each person in the rivalry are exposed, well a general area anyhow. There are rivalry points and you pick sides before beginning play. I chose the Ice King side myself. I do want to point out, while I have limited experience so far, there are no long range weapons I could find. This means battles are going to be up close and personal for the most part. Shot gungs and derivatives thereof are plentiful, there are rifles but no scoped options. Yet.
https://3speak.tv/watch?v=triverse/mmnimgmo This round was a fair bit of opponents trying to be sneaky or get the jump on me with the flight suit. Hint, it didn’t work out the way they thought it would. Not one of their better plans. No Arc gun, no flight suit, no jump pads, just good old fashion foot movement and some vehicle travel towards the end. This round mainly centered around the desert biome in the central area. What is sad is, most of these attempts to be stealthy would have worked out so much better had they not given themselves away. I am sure a few were bots but at least the last one was a real player. A real player that obviously misjudged the outcome of challenging a Storm Trooper on a mountaintop. If you enjoy focused games with some backtracking, then this is the match for you. If you prefer matches that run the gamut of biomes available, lots of travel, etc. then you maybe bored to tears with this round.
https://3speak.tv/watch?v=triverse/akudrpqr Have you ever had a round of Fortnite that you just knew was going to end in an epic manner? That was me in this round, I just had a feeling it was going to be like a dream being ripped away. I just wasn’t sure “how”. Hence the title, sometimes you just have to accept fate. I was at peace with it, I knew when the time came, I had a good run and went out on my terms. As usual, The Empire Lookout Post was guarded by me this round, at least for a while. It was a good place to be this round too, picking up several eliminations. Rotation was very little, again till the end where it swung hard East to the desert area. Sadly, this is where my Storm Troopers watch ended but I took a few opponents with me along the way. I went out accepting my fate. It was a lost cause trying to survive the storm. Best to go out on your own terms. Have you ever had a round of Fortnite that you just knew was going to end in an epic manner? That was me in this round, I just had a feeling it was going to be like a dream being ripped away. I just wasn’t sure “how”. Hence the title, sometimes you just have to accept fate. I was at peace with it, I knew when the time came, I had a good run and went out on my terms. As usual, The Empire Lookout Post was guarded by me this round, at least for a while. It was a good place to be this round too, picking up several eliminations. Rotation was very little, again till the end where it swung hard East to the desert area. Sadly, this is where my Storm Troopers watch ended but I took a few opponents with me along the way. I went out accepting my fate. It was a lost cause trying to survive the storm. Best to go out on your own terms.
https://3speak.tv/watch?v=triverse/cchappyr One hit point. That is what I had left as we were down to the final 3 this round. I had no access to heals, nor shields. It was a hail Mary one last drive, knowing your time is done. That is the end of this match that features double digit eliminations. As with most great stories, the ending is not the best part, it is the journey. Same for this match. As usual, I landed in my favorite area East of Central and found myself in a predicament. Someone took my watch tower, so I had to adjust my tactics a bit. I needed weapons fast and I needed cover to let the others eliminate themselves, or at least weaken opponents, then I could strike. Strike I did. I sent some decent sniper shots, a bit of stealth elimination, and of course I had to get some shotgun action there. It wouldn’t be a round of Fortnite if I didn’t get some shot gun action in. For the most part, rotation was very little, other than voluntary until the last portion. It took a wild swing to Southeast then. Thanks to mobility options like the wing suit it was no problem to keep up with though. All in all, I think this was a satisfactory match. I enjoyed it and commend the person that eliminated me, they were spot on with their shot.
https://3speak.tv/watch?v=triverse/lfkyvcjy For the most part this round was mostly long-distance hellos though as the storm shrank, that changed accordingly. There is a fair bit of rotation, but it was mostly contained in the desert region. If you are a fan of combat in the woods or snow, then this may not be the video for you. I am a big fan of the Deadeye Rifle and the dual shotguns. They work best for my style of play. The sniper rifle this season is one I will always struggle to fit in my inventory if I don’t have a deadeye rifle or dual shotguns. I am not one to carry health or shields as I prefer heavy offense and Hail Mary tactics. I did revert back to my old ways a bit in grabbing an SUV and using it for more than just mobility. A vehicle makes a great distraction, especially if you can use other obstacles to farther conceal your moves. All in all, this was a great, fun round of Fortnite for me. That ending caught me off guard too, it was a genuine surprise. The winner of this round played their hand better and to their advantage in a fantastic way. They used concealment and timing to take the win.
https://3speak.tv/watch?v=triverse/hnvwcgyf Anyone that plays Fortnite very much knows rotation is key. Sometimes your landing spot is almost perfect and requires little rotation, other times, it is about as far away from the safe zone as you can get. While this round was more the former, as we progressed, we were forced to go to North/Northwest quite a bit after starting more centrally, a bit East even. It wasn’t the storm that forced me to rotate as much as other players. The easiest elimination this round was the first one. I was thinking, great, someone beat me to my favorite landing spot, but it turned out to be a bot. I am pretty sure that was a bot, most players would have gone for the weapon right there. Instead, they went to gather materials. I even gave them a chance to run but nope. They hung out so I took them back to the lobby. It took me a few minutes to get a Deadeye, my favorite rifle this season, more so than even the sniper rifle, which I love having back. The sniper rifle only chambering two rounds makes it harder to work unless you can eliminate your opponent with those two shots. Anyone that has watched my content much knows, I usually do not get the elimination in those first two shots. There is a mix of pushing, running away to fight another day, and scope eliminations this round. Those wanting a bit of variety should find themselves entertained with this one.