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A
So, Ash, tell me what your thoughts are again. Lots of parents seem to use withdrawal of screen time as a punishment and I'd love to know your thoughts on that.
B
So the first thing I will say is if it is like if, if you're doing that and it feels like it's working for you and you feel like it's sustainable, that's a big thing I would encourage people to think about. Keep, keep doing it. Like I, I'm not going to tell people you should stop doing what you're doing. It's more. Just consider, consider these other things that could come up. Removing gaming as a punishment is essentially incentivizing gaming. To me, it is a backwards way of making games a reward for doing something because that is essentially what we're doing, right? If we say, if you don't do your homework, I will remove games, what you're actually saying is if you do your homework, you will get games.
A
Right?
B
You're saying it the other way around, but it's the same idea. And the problem with that is if we ask ourselves as the adult, what is our goal? Our goal is we want the homework to get done or whatever, right? I'm just using homework as an example. We want the homework to get done and we probably want games to not be the focus of their attention, right? We want them to focus on homework. We don't want them to focus on games. Okay, but if I said to you, if you walk over to my house, I live five miles from you, if you walk to my house, I will give you a Starbucks card, why are you walking to my house? Right. What are you focusing on? The whole time you're walking to my house, you're not focusing on the walk, you're focusing on the reward. So it shifts their focus away from the thing. We want to be a big deal. And it actually makes that feel like a requirement. And then it actually makes the reward screen feel like a really big deal, which is the opposite of what we want. So we end up making the requirement feel lesser and the screen feel like this on a pedestal, super special thing. And that's generally the opposite of what we want. We don't want them to be preoccupied with screens. We don't want it to feel like a big deal. But when we do that, we are kind of sending the message that you should do your homework so that you get video games. And that's not a message I would personally want to send. I want my kid to do their homework because I want them learning and I want them to get, you know, better at whatever they're doing. Um, I don't want them doing homework to get screens. And same thing with like chores, you know, I don't want my kid, my kids chores. They clean, they clean toilets, which sounds like I'm punishing them, but like it's actually, they chose it and they're very good at it. They're great at cleaning a toilet. But you know, I want them cleaning a toilet because that's contributing to our household. Right. It's not my job to, to contribute to our household on my own. Right. I want them doing that because they need to learn that we all contribute to where we live. I don't want them thinking I clean toilets to get screens because that means they think that the only reason to do something required is if you get something. And that is an association that I just don't think is a very sustainable one. If you start with that, my question would be, what is your strategy to end this? How do you see this ending? Because if I am rewarding you for something and then I stop, why would you keep doing it? And in many cases you wouldn't. Where you might reasonably ask me, why am I not getting the screen anymore? Why am I not getting this reward anymore? And when the reward goes away now we're back into the same power struggle. So again, if someone's doing it, it's working, it's sustainable for you. Great. I'm genuinely envious. I think many people would love if it works long term, but I think it's a band aid and not always a long term strategy.
A
And so in terms of, let's say you had a child who had been naughty or done the wrong thing and their routine was regularly, that they did homework and then they got to have some screen time and then they go to soccer training or whatever. Would you be saying that you wouldn't include removal of that gaming in the consequence?
B
I mean, is there naughtiness related to the screen?
A
It's an imaginary person. But no, probably not.
B
I probably wouldn't. Like if, if, if they're naughty and like, if they've, if they've done something that I think is behaviorally inappropriate, I would be thinking, okay, how can I give them an opportunity to correct this behavior? That's the consequence.
A
Yeah, absolutely.
B
They say something inappropriate to me. Right, okay. The consequence is now we are going to practice talking to each other. We're gonna do that interaction again and make, and make sure that you can express to me how you're feeling in a way that is Appropriate to talk to your parent or another human being. Right. Because everyone deserves to be spoken to respectfully.
A
Right.
B
Okay, we're gonna try that again and maybe it means that we are taking a break. Maybe it means that we have to process or calm down or what have you. Right. If it's kid did not do their homework, right, we said it's homework time and they chose not to do it. Well, what comes after homework is, is what comes after homework screens, then my response would be oh, okay. So you said your homework was done. It's actually not. I'm so glad I checked. So now you get to do your homework. And I'm so glad we have this extra time before dinner and if there's any time left, we'll see, maybe we'll fit some screens in. Because that messaging is when I procrastinate something, something else has to go away. And to me that is a natural and logical consequence. If the next activity were something else required. Right. Then I would be just bumping us down the road until we run into something that's flexible and then it's okay. Well, turns out we have to truncate whatever thing because we have to fit this in. Um, but yeah, I, I personally would not be removing the access to screens for an unrelated behavior. Um, because I'm not sure how connected that would feel to them.
A
Yeah, I, I agree with being used a lot as a strategy. You know, if kids having their phones withdrawn and things like that. So it's just a, a default that I think a lot of parents fall into is like we're going to take your phone away or we're going to take your access to gaming away. Which I'll be honest, we have done in house. Which it, it doesn't work. I don't find well and also it
B
depends, you know, is the behavior happening on a phone? Is the behavior happening on a screen different conversation. Right. If, if it's I, you know, they're sneaking the phone, then yeah, the consequence should probably involve the phone.
A
Right.
B
It might not mean total removal, but yeah, probably it should be phone related or whatever. Related. Right. I'm not saying it should never happen happen but the other thing is, and I mean this seriously, but it's also kind of tongue in cheek like we also have to make sure that the punishment is not disproportionately on us. Like if we are saying I'm going to remove the phone or I'm going to remove your access to video games, but I use their game time to work, answer email or make dinner, then what are we filling that with? Because now I'm bearing the brunt of that, and if it's not related and I'm removing it, I'm the one really dealing with the brunt of that. Or if I'm removing their phone, okay, can I contact them? Is this a kid who's out and about? And I still have to contact them because then that kind of gets into a whole other place. So making sure that it feels like something that, again, sustainable and enforceable for. For you, as well as reasonable and related for them.
A
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Podcast: All About You With Dr Shauna Watts
Episode: Does Removing Your Kids Screen Time Work? (Guest: Ash Brandin)
Date: September 18, 2024
In this episode, Dr Shauna Watts explores the common parenting practice of removing children's screen time as a consequence for misbehavior, with guest expert Ash Brandin. Together, they discuss the motivations behind this strategy, its effectiveness, long-term impacts, and alternative approaches to encourage healthier habits and behaviors in families.
On Incentivizing Gaming:
“If we say, if you don't do your homework, I will remove games, what you're actually saying is if you do your homework, you will get games.” (Ash Brandin, 00:36)
On Creating Natural Consequences:
“When I procrastinate something, something else has to go away. And to me that is a natural and logical consequence.” (Ash Brandin, 05:44)
On Parental Strategy:
“If someone's doing it, it's working, it's sustainable for you. Great. I'm genuinely envious. I think many people would love if it works long term, but I think it's a band aid and not always a long term strategy.” (Ash Brandin, 04:12)
For parents and caregivers, the episode provides a thoughtful, practical approach to discipline that fosters long-term intrinsic motivation and respects family dynamics.