
Spooky retro games, The Outer Worlds 2, and more. It's the annual Game Spook episode! And, of course, they play Video Game 20 Questions.
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A
It's the spookiest scoop of the year. On this special Halloween episode, we're talking about some terrifying games. We'll flip through an old issue of Video Games and Computer Entertainment, a Halloween issue. Plus, I can finally talk about Outer Worlds 2. All that more coming up on Gamescoop right after these messages. A new era of power has arrived with the Alienware Area 51 gaming laptops, intentionally engineered to push more power to the CPU and GPU for maximum performance. Combined with designed with Intel Core Ultra 9 processors merging CPU, NPU and integrated GPU into an AI optimized chip, it delivers fast, smart and seamless performance across everything you do. And with the new Cryo chamber design, Airflow is focused exactly where it's needed most. Fused with Alienware's enhanced thermal solutions, it creates a higher power output without raising noise levels, allowing you to play with confidence even during the most demanding marathon gaming sessions. So no matter what you are playing, Alienware ensures every game runs precisely as its developers intended. A new era of power is here. All you have to do is is take it. Discover Area51 today@Alienware.com Area-51 laptops One in five Americans have learned a new language on their bucket list. If that's you, make 2025 the year you finally check it off with Babbel, the language app that makes grammar fun and is actually worth your time. Learning a language with Babbel is all about small steps, big wins and progress. You can actually track and feel. Their bite sized lessons fit easily into your daily routine and are also easy to remember. Just 10 minutes a day is enough to start seeing real. Their courses are designed by over 200 language experts, real human beings to teach you relevant words and phrases you'll actually use so you can start speaking with confidence in as little as three weeks. Babbel lets you practice real life conversation step by step, without the stress. You'll build the confidence to speak up when it matters, from ordering a coffee to chatting with new friends abroad. And Babbel is more than just lessons. They even offer a large collection of podcasts where Babbel experts reveal language secrets and offer an inside look at local cultures. I've used Babbel to brush up on my Spanish before traveling to Mexico and to learn a little Dutch on a visit to Amsterdam earlier this year. Here's a special limited time deal for our listeners right now. Get up to 55% off your Babel subscription at babbel.com Gamescoop get up to 55% off at babbel.com GamesCoop spelled B A B-B-E-L.com Gamescoop rules and restrictions may apply. Spook or treat. What's up, Everybody? Welcome to IGN GamesGoop. I'm your host. It's me. It's Damon. It's just me. Just me, everyone. Damon Hatfield. And joining me this week here in studio is Justin Davis. Sam joins us remotely.
B
Hey, we do have a trick for you, and that's that we probably won't get to that egm again.
A
This one's not an egm and we are definitely getting to it. It's the only topic I picked for the show, Sam, so we would have nothing to talk about if we don't flip through this magazine.
B
Okay.
A
We're also joined by a spirit, a spirit of Halloween sitting next to Justin here, who will transform. Oh, my goodness.
B
Wow.
A
What a transition. Viewers or listeners, we have some spooky transitions this episode. This. This spirit will materialize into Nick Limone in just a little bit. Nick's busy right now. He couldn't make the beginning of the show, but he's going to join us a little bit later on.
B
Listen, it's hard to frame up three people and then four. All right? We don't. We don't have that ability. This. We have to. We have to use a transitional ghost.
C
Yep. Nobody does.
B
What's up with the lightning bolt?
A
Well, then this thing can make so many different faces and it's got.
B
I've seen. Okay. Pumpkin and lightning bolt. Is that most of them?
A
That's it. Yeah. That's about it.
C
The big three.
A
Yeah, man. Well, we've got an old magazine for us to look through, and we got some. Some very good listener emails. So we will be checking with the listeners. But first, and finally, talk about Outer Worlds 2, which I've been playing for a long time, but the embargo final lifted last week. Yeah, I've been playing for like 20 hours, Sam.
C
Wow.
B
It's not out till today.
A
Well, sometimes I. I can get video games early.
C
What?
A
Sometimes. Sometimes, Yeah.
B
I was making a little goof there because it was out in early access. If you paid a lot of money last week.
A
Yeah, yeah. So our review went up last week. Reviewer gave it an eight out of ten. A great out of ten. And I would.
B
I would.
A
So far I agree with that. I'm. I'm enjoying it. I like it a lot. It's a very fun video game. It is another Outer Worlds that's much bigger than the first one. So I think if People who like the first one are going to like this one. And if didn't like the first one, maybe not. Unless there are some people who, who are, who are disappointed at the smaller scope of it. Yeah, this is a bigger game. It feels much bigger. I spent 10 hours on just the first planet.
C
How is Obsidian doing this?
A
I don't know. They are because they also had avowed this year, which feels like a very similar game.
C
And they're making Grounded too.
A
Yeah, they got Grounded two.
B
Does it feel like Sci Fi Avowed?
A
Yeah. Well, it feels more like it's out of space.
C
Fallout.
A
It is exactly like Fallout in Space.
C
Is it? I mean, I played the original Outer Worlds. It kind of washed over me. I remember liking it, but I couldn't tell you too much about it. Like, is it an actual sequel, do you know?
A
It's not a sequel. New characters. It's not related. It's just.
C
Don't worry about it.
A
Another one. Another one of the same game.
C
Got it.
B
The graphics look a lot better. I wonder if, like. Well, I think I only played, I played hours of Outer worlds, and I did that because I was like, why am I doing this? I'll just wait for Starfield, which was ultimately a bad decision.
A
I can tell you this. It is much, much better than Starfield.
B
Much, much better.
A
Yes. Yeah.
B
Okay. No, that's good.
A
I liked it. You know, I, when I, when I get games early, I try to spend a good amount of time with them so that I can talk about them on this show. So at first I was kind of, like, forcing myself to play it because I loved Ghost of Yote so much.
C
Sure.
A
But after a few hours, I was, I was all in. And I'm just Ghost of Yote, who. No, I'm just kidding. Not like that.
B
Look at these Bethesda conversations and gunfights. It's so funny. It's like, it's not that. It's. The graphics look better. It's shinier. People are move. Their faces are moving just fine. But it's that framing where they're right in the center of the camera and they're just, like, standing there talking right in your face, just staring straight at you.
C
That's the move.
A
Yeah. Yeah. Really fun. I think the second planet, the, the sort of storyline you're following there is more interesting than the first planet, which is also what I think our reviewer found as well. I, I, I took down some notes, some observations that I can share so early on, and I, I don't consider this stuff spoilers. This is just early gameplay stuff, you know, not spoilers for me. Early on, you get these boots that allow you to double jump and that's pretty fun.
C
There's never been a video game that wasn't made better by a double jump.
A
No, it's like, oh man, I wish I couldn't double jump.
D
Nope.
A
Double jump's fun. And they have some sort of light platforming challenges thrown in there from time to time.
C
And then you always feel like the.
B
First game was with a double jump. I think, I mean a Mario world had it with Yoshi. If you jump off his back.
C
Yeah, that's. I don't. I wouldn't count Kirby. Kirby's like a septuple jump. That's like a hover.
B
Yeah. Too many jumps.
A
I mean, my mind goes to Symphony of the Night. But surely there were double jumps before Symphony of the Night.
B
I like when you associated with. With Metroidvanias, you know.
A
Yeah, yeah.
C
You double jump in games and you get to some ledge and then you feel like you're like, ooh, I'm not supposed to be here. But of course you're supposed to be there. That's the whole point of like the game and exploring. So great.
A
Can you anyone remember a game where you, a human, gained the ability to double jump without any sort of equipment? It was that. It was that far cry spin off one new dawn.
C
Oh, yeah.
A
The post. Post nuclear apocalypse one. Yeah. You just get to be able to do a double jump at some point. You get a double jump. These boots, the one thing that's kind of interesting though is they.
D
You.
A
If you reach terminal velocity, it won't work. So you can't jump off a really high ledge and use your double jump to save yourself from taking damage.
C
Okay.
A
It's really meant to move farther, to jump farther rather than higher. So I think that's kind of an interesting little limitation. Like any, like these games, you eat food to heal yourself. There's just food everywhere that you can pick up and including alcohol. And usually if you drink alcohol, it'll.
B
You'll.
A
It'll like buff your strength but nerf your accuracy. Something like that, sure. Just in real life, not here.
D
No.
A
If you're almost dead, just drink a bottle of vodka.
C
No.
A
You'll be right as rain. No. No downsides to drinking alcohol here.
C
We. That always like, my daughter's 11. As she gets older and plays more video games, she's always very, very tickled of like, I'm going to pause and eat 14 wheels of cheese and then continue this Fight. And like that really makes her laugh every time that happens.
A
Wait till she sees where you find turkeys in fighting games. Yeah, cooked turkeys. There's no encumberment. So just pick up everything. Just pick up everything and it's fine.
B
Okay.
A
Yeah.
B
I think that should be one of our ten commandments for games. I think we're just done with that. Well, I was encumbered.
C
Yeah, 100%. But I was going to say the same thing about fall damage. It's weird, the cross section of games that like, we want to be realistic enough and like, you know, restrict player freedom enough to like give you fall damage. But I know encumbrance just carry everything. Like that's a strange cross section of games. Yeah, you would think. No encumbrance would also signal. No. No fall damage.
A
No fall damage, but no encumbrance. That's nice.
C
But double jump.
A
But double jump.
C
Okay.
A
As long as you don't reach terminal velocity.
C
Got it.
B
Yeah.
A
The tank commandments thing is good. We should actually get those in stone sometimes. Sam. You know, another one is in. In turn based games with turn based combat. You should not miss. Don't miss. Missing feels so bad. In turn based combat.
C
Well, but what if it tells you the percent to miss a head?
D
That's.
A
That's different. That's different.
D
Buff.
B
Buffs have to be double digits.
C
Yes. No. No. 3% stat increases. I don't know about the encumbrance. The encumbrance thing is a little bit like vegetables. Like nobody wants them, but like you need. I don't know, it's, you know, you're deep in a dungeon and then it forces. Like, I'm not happy about it. If I had no encumbrance, I'd be like, yay, no encumbrance. But it's like just eating candy for every meal. Breakfast, lunch and dinner. It's like you got to make interesting choices about what you take out with you. And so I don't know, I think.
B
You just made a really good case for taking it out of every.
A
It's a video game. I should be able to eat candy for every meal.
B
I mean, there's games where like balance and the menus are what the whole game is about. So I totally get it.
C
Is always the first thing modded into any single video game.
B
Yeah. Like, yeah.
C
You know.
B
Well, you know, there's games where you don't expect it that might have had it back in the day. Like, I mean, Ghost of Yote is an example of a game that's like it's open world. You just pick up infinite plants. I don't know what you're supposed to do with them. I guess you make dyes. I never make any dyes, so it doesn't matter. But by the end of the game, you have like infinite, you know, like, you know, I don't know, ivy leaves in your inventory. I'm really happy I didn't have to think about it once because I don't need them.
C
Do you think does encumbrance as a number hit different than like inventory? Tetris. That's kind of fun. That's a little mini game of like, I'm going to rotate this thing and then I'm going to.
B
That's like the puzzle and Resident Evil, right? It's like, that's it. That's what it's got going for it. Other than that, it's just, you know, walking through rooms slowly.
C
Well, yeah, but. Or stealing the tiger's gem in order to open the door in the police station.
B
But then you have to fit it in your damn inventory.
A
Yeah, that's true.
B
Key or grenade? Key or grenade, yeah.
A
Here's an example of the, of the scenario.
D
This is.
A
So when you get to the second planet, if you don't want to hear anything about what happens when you get to the second planet, feel free to skip. But this is still, you know, not really spoilery to me. This is what I. This is what I'm enjoying doing right now. So you get to your second planet, you're on the top, top of this sort of big cliff. Look out. You can see a settlement, some kind or a base. And as you're walking down, it explodes. It's this huge explosion. It's in game. It's not a cut scene. It happened there in the environment. It's pretty impressive. You're like, oh my gosh. So when you get to where you're going, they tell you there's this like, refinement, refinement facility, like a mining facility. They somehow launched some like, explosive material at this base and blew it up. So you, the most important person in the galaxy, you need to go figure out what happens. Okay, here I go.
C
How funny.
A
You go to the, like the mining facility and it's in complete disarray. No one is. Everyone's admitting and said, yes, this happened, but we didn't do it on purpose. We don't know how it happened. Immediately after this thing was launched, this woman locked herself in a control room and she won't come out. So that's pretty suspicious. You go and talk to her. It's this old. It's that lady. It's that exact lady. And she's acting really, really suspicious. She's like, oh, I have no idea what happened. They think me a little old lady did it. I would never do such a thing. So anyway, it's just an interesting scenario that sort of like mystery that you're like plugged right into right away on the second planet. So that's what I was doing last.
B
Night in the classic kind of obsidian Bethesda jank. Do people's voices always come out a little bit surprising from their bodies? Yeah, that's. That's. That's your voice.
A
Yeah. And everyone like it's a well written game, but every single character in the game has very flowery language. Like no one. You don't run into anyone who just sounds dumb. Like they're all. Everyone's super well spoken.
B
You can skip dialogue.
A
You can skip dialogue. Yep.
B
And you can skip it in the way where you hear them say like, but I was good. And then I locked my. And then. Yeah, I love it. I love it. That's what has to happen. You have. Yote does not have that.
A
I know.
C
It's crazy.
B
To this day we're like three weeks into that game. Being out with us talking about in gamescoop every episode and we still. The momentum from our politicking has not made it quite to a game update yet.
C
That lack of flowery language. This is weird, but I was so obsessed with Kingdom Deliverance and that's actually something I really like about that game. For the first several hours I would have described it. I'm like, this game has really bad voice acting but I really came around out of it. Of it just feels like two people talking like a character is just like, oh, hi. And you're just. I'm so not used to a game like being that way.
B
Well, didn't that game have American accents for fantasy too? Which all that's jarring always.
A
That was Avowed. That was Avowed.
C
Yeah.
B
Oh, sorry, sorry, sorry. Avowed.
C
Yeah, yeah, yeah, that was avowed. KCD is like sort of Eastern Europe.
B
Yeah, yeah, yeah, that's right. That's right. No, no, I was confusing the two. Yeah. No, in Avowed it is really funny. People are like, my house is full of witches. It's like, that's not what it should sound like.
C
And then that was also the Envoy. Envoy game.
A
Yeah, yeah, that's right. Yeah. That's also one of the ten commandments. Fantasy characters have to speak in a British accent. We don't make the rules.
B
And Star wars and I know our friends in other countries might not understand that that's how you know Americans should expect things. And I don't really know what it sounds like. I've seen the Simpsons in Spain and it sounds amazing. But I don't know what Lord of the Rings should sound like elsewhere.
A
Yeah. Anyway, The Outer Worlds 2 is really, really fun. If you like Fallout style games, I think you will enjoy The Outer Worlds 2.
B
Does somebody need to check on Nick?
A
Well, he was expected right now, right this very instance. I was going to jump into our magazine, so maybe we'll. Wait. Let's check in with the listeners first.
B
Hey, listen, wait, wait. Do you want to hear about what we're playing?
A
Oh, yes, I do. By all means.
B
Are we doing that later?
A
Apologies, Apolog. Actually, I hear someone.
B
I don't. I don't even care about what I'm playing, frankly.
A
I hear a rapping at our door too.
B
Oh, nice.
A
Some. The spirits are stirring. What have you been playing? I know you beat Yote, Sam, so what have you been playing? Are you forcing yourself to still play Pokemon?
B
Well, yeah, I don't really want to talk about that. I'm doing that for work and. Yeah, it's fine. It's fine. But no, I started playing Once Upon a Katamari and we gave that game A9.
A
Wow.
B
Which is like a really high score. And it's so good. It's a real return to form for Katamari. The form is like, you know, a big ball of junk. But it's. It's really, really funny. It has like kind of a Mario World overlay on it where it has like an interesting explorable map and you go to different challenges and stuff around that. It just has a little bit more of a frame than usual, but it's still like absolutely, like the exact same humor. And it's like this one type of like batshit Japanese insanity. Like, it's just so, like, if you're used to it and like, know it's coming, it's like, whoa, there's a lot more of this out there. And it's pretty cute. It must be fun for new players too. But yeah, it's. It's. It's back. It's. It's really, really hard to put down once you get going. It does hurt my hands a little bit now. I'm like. I'm like rolling the Katamari around is kind of. Kind of frustrating. And it's kind of like a bummer when you're just trying to turn through something and you clip through architecture, which happens to me a lot. But I did see there was another newer control scheme which doesn't have you doing the tank control. So I might actually try that out.
D
Cool.
C
Yeah.
B
So there's that.
A
It's wild that this franchise is still. Still going well.
B
And I feel a little bad. They're like, this guy was like making his own stuff all the time. Right. It's like nobody know, but boy. And the game about the shapes on a playing field, it's just like crazy stuff. Right? It's like somebody. Is somebody making a make of Katamari game.
C
I don't.
B
I don't. I hope it. I hope everything's okay.
C
This is a different developer. So Bandai Namco owns Katamari, but it's not. Yeah, different. Different team.
B
You don't think that. So they're a creator. You don't think there's any involvement?
C
Nope. I mean I'm. But I don't think so.
B
Yeah. And then it has like these power ups which really nice. Like you get a magnet, you just suck everything inwards. And all the themes and everything are great. It's great. So the other game I've been playing is. I read that Metroid book. Talked about it last week. A lot of good feedback from that book. Actually. I'm happy people are excited for it. I hope you like it now that it's out this week. But I wanted to play Metroid Prime 2, which is only on Wii and Wii U and GameCube. Technically, those are the ways you can play it.
C
Not easy to play.
B
I have a closet behind these pinball machines of storage space. So I have to move the machines, get out my tubs that are marked by era. Luckily I got out my Wii U, I hooked it up and I did not remember. And I got out my Metric prime trilogy, which is like I thought would be the coolest way to play it. Right. So the Wii U is like so funny to take out because I was like, well, does this thing have batteries in it? No, it has a wire that just goes to the wall. The gamepad didn't remember that. You have to have the Wii sensor bar. Also said hook that up so there's just wires everywhere already. Just like total chaos. And then get it all going. And you have to switch to Wii mode and make sure your Wii and Nunchuck are working before it even allows you to start up the game. So I don't even know if you can play this with, like, I don't think you can. I don't think you can play it with like the GameCube controller for Smash Brothers or whatever, but I kind of missed that. I was like, oh, I love the Wii controls and they're good. They're. They're legit good. But like, again, like, it's kind of exhausting. Like I had like a pillow under my hand. I was like, how did I get. How did I do this? You know, you're just kind of always have your wrist aimed like slightly upwards towards the television.
C
Yeah.
B
And it's just really strange.
C
I like that you went through all that rigamarole. And then in 10 days they're going to announce Metroid Prime 100% of the switch too.
B
100%. And I will probably have to review those and play a lot of this game over again. So the thing I did immediately get drawn into Metroid Prime 2 a lot more than I remember liking it. It does feel like a good continuation of Metroid Prime. It's all I want to play. I'm playing games for work and I just want to play Metroid prime too. So maybe that I will be delayed by my own requirements and then actually get to play the HD remake, which has never been announced confirmed or anything. Although I did write a little news story about how it is mentioned in the book that the producer Tanobe would really, really like to have more people experience the multiplayer mode if it was re released.
C
Interesting, interesting quote.
A
Yeah, I don't think that would. That mode would be the draw. But I never played prime two or three.
B
Yeah, I mean, how cool would it be if you could just pop that on your switch anytime you want and oh, look like you see it like, like it shrunk down like this in widescreen. It like looks good. It looks pretty blurry when you play it on a different tv. So like a cleanup would be nice. Also. Two is where they started putting in like humans and you like, you do like hear from them and see them moving around stuff and it's like Halo is doing a lot by this point. Right. And this game ain't doing that. So I just remember people starting to compare those series at this point and they really diverged.
C
Yeah.
A
Cool. Justin just factorio.
C
No, I've been sharing on the show lately. I've been playing a lot of games. Like I played Timberborn, the Lord of Beavertown game, and then against the Storm. Like a lot of games with a bunch of little guys running around and I'M onto a new one I've been playing, not the new Two Point game, which is Two Point Museum, but I've been playing Two Point Campus.
A
Oh, cool.
C
It was on sale on Steam for $3. And I said, look, like I don't make the rules. You have to buy it at that price. And it's incredible. I mean, look like that developers. Some of the principles of. I think it's Two Point Studios is like the name of the company and they're either owned by Sega or have a really close relationship with Sega. But it's a lot of the same people that made like Theme Hospital and like those old games and they're just fantastic, fantastic little sims. It's exactly what I like out of a sim game, which is it's scenario based. And so each college has a little bit of a different theme. Like, you know, you're making a clown college in this one and it's got to do like one of them is like you're making a wizard college and a bad wizard is like coming and putting curses on you. So it's like the same kind of stuff of like make a dorm and make bathrooms and then make the classrooms, but then a different twist on it for each scenario you want to go through. And it's great. I have actually have nothing negative to say about it at all. Cool.
A
Because they started.
B
We can get.
A
They started with Two Point Hospital, right?
C
Two Point Hospital was their first game and then they did music. Then they did the one I did Campus next, which I'm playing. And then Museum is their new one and they usually do a cycle of like, you know, a year, however long of dlc and they're still doing Museum DLC and then we'll see what's next.
A
Cool.
C
The fan community wants either theme park or zoo.
B
I'm going to continue filibustering. Have either of you watched the Chair Company yet?
A
I have not. I have not yet. But I did watch two good movies over the weekend. But I want to wait till the end. I want Nick to weigh in on these two. I like to eat healthy and I really like the idea of starting my day by getting a bunch of healthy nutrients into my body first thing. That's why I started recently drinking an AG1 health drink first thing in the morning. AG1 is a multivitamin probiotics and a superfood all wrapped up in a tasty drink that becomes your morning ritual. It's clinically shown to support gut health and fill in common nutrient gaps with five probiotic strains and more than 75 vitamins and minerals, it feels much more substantial than the multivitamin I used to take. It's super easy to mix up a glass of AG1 along with my morning coffee, and I can confirm it tastes way better than the other green juices I've tried. The regular flavor is slightly sweet with notes of vanilla, and AG1 also comes in citrus, berry and tropical flavors. AG1 has fit well into my morning routine, and if you're health conscious, I think it will do the same for you. Head to drinkag1.com gamescoop to get a free welcome kit including a bottle of vitamin D and free AG1 travel packs when you first subscribe. That's drinkag1.com Gamescoop A Prologue is a first person psychological horror game with a heavy emphasis on stealth and puzzle solving. As the title suggests, it's the prologue for the larger, ambitious IRE horror franchise, setting up the deep narrative and mysteries set in 1986 aboard an abandoned ship lost deep within the Bermuda Triangle. You play as Emily, a teenage girl searching for her missing father. Emily is trapped in a terrifying time loop on the ship and must survive 13 loops to reveal the truth of what happened to her father and the crew. The devs went with a child protagonist to amplify the tension. There is no combat. Survival hinges entirely on stealth and evasion. A relentless monster stalks Emily, creating a deadly game of hide and seek. The creature is adaptive, so the smarter you get, the smarter it gets. You must find and use everyday items like walkie talkies and wind up alarm clocks to distract and outwit the monster. Uncover the broader mystery by searching rooms for journals and cassette tapes. Unveil the truth one loop at a time. A Prologue is available now on PC via Steam and Epic Games Store. So with that said, before we get to our magazine, let's check in with the listeners.
C
Hey listeners, listeners.
B
Oh hi.
A
Remember, you can always reach us at the email address game scoopgn.com Just like Rob from Detroit, but living in Sydney did okay and Rob says Omega Geese. In the previous episodes, the camp demanded anecdotes for 20 questions. I think I have a good one. What are your favorite accidental Halloween games? Meaning games not marketed as spooky but are totally spooky. On an unusually warm and muggy September afternoon in Detroit, my four father drove me to Toys R Us so I could spend my allowance money on a video game. I chose a game that is still one of my favorites to this day. On the way home, the skies turned very dark, the clouds Even seemed to swirl a bit. You could hear a low rumble of thunder in the distance. The lightning almost looked green. I could tell my dad was nervous. He was driving really fast. As we rushed into our house, the winds gushed and the skies opened up. I remember it being very hard to close the front door as the winds pushed against it. I did not care. I ran up to my room, ripped open the box of the game I bought, and played one of my favorite games to this day. Its art, atmosphere, music and sound effects were flawless to the backdrop of the raging storm shaking the entire house. That game and my 20 questions suggestion is Ninja Spirit for TurboGrafx 16, which is a fantastic game. One of the best on TurboGrafx. I being the only one in Camp Goose that owned a TurboGrafx, I think would have been.
B
Does your ninja wear a hat?
A
Well, wears a hood.
B
Isn't Ninja Spirit the one that came in like three arcade monitors? No.
A
Nope, nope. You're thinking of ninja warriors.
B
Okay. Yeah. How could I have made that mistake?
A
Yes, how could you indeed? And ninja. I would say Ninja Spirit was the turbografx's Ninja Gaiden, but the turbografx also got Ninja Gaiden. So. Yeah, it's just a great ninja game. It's a Ninja Gaiden, like side scrolling. The spirits in question are like duplicates of yourself. You can get up to two of them. So there's three of you jumping around the screen.
B
Ghost Wolf.
A
Yep.
C
You also have a ghost wolf genre colon. Ninja.
A
Yeah.
C
Yeah.
B
Very, very Ninja Gaiden came to turbografx. How was it? Was it like upgraded or is it just the same?
C
Nobody knows. Crap.
A
Yeah, I mean, I don't think I ever played that version, but I remember, like seeing screenshots, it looking very similar.
D
Only rich kids.
C
That's what happens. Who is this? I hope in post we can just have Nick materialize.
D
Only rich Kids had the TurboGrafx.
A
I had the Turbographics. I was not a rich kid.
D
Dang.
A
No.
D
You just had a good taste.
A
They could not. They couldn't give them away, Nick. So it was like. It was like $80 or something.
D
After the turbographics, though, did you get it?
A
I think I got it for Christmas. 90 or 91s. It was, you know, it was a year or two old at that point. It was the. I had to have Splatterhouse.
B
I don't remember TurboGrafx being super expensive. I thought it was pretty buzz.
A
That's why I said they. It was really Cheap. Because, like, yeah, I guess when you're.
D
A kid, everything that isn't your console just seems like it's for, like. I mean, only the rich kids have the Dreamcast.
B
It wasn't a three do or a Neo Geo.
A
Yeah, it is nothing.
B
Those are the systems.
C
The Neo Geo was the real rich kid.
A
Now, whenever we look through these old magazines, we always see ads. You know, like, buy one turbographics game, get a second one free. Like, they couldn't get anyone to buy these.
B
The Spirits are like the greatest options.
A
Exactly. That's what I meant to say. They're just like, the greatest options.
B
That's really smart.
A
This game is awesome. It has giant bosses that take up the whole screen.
B
Look how much money they saved in walking animations.
A
Yeah, really smart. Anyway, Nick, welcome to the show.
D
Thank you very much for having me. I'm back, baby.
B
Nick, are you allowed to say what you were playing today?
D
Yeah, I was playing a bunch of Battlefield 6, the battle royale mode.
A
Oh, that's right.
D
I keep forgetting the name of it because it's like Red Sec. Because I keep wanting to say DedSec, which is a faction in Watchdogs, I believe.
B
And then I can remember it because I kept on hearing somebody with the British accent. Our teams, I thought they were saying Red Sick, which also means something very different in British society. But see a doctor.
D
It's very fun. Very fun. I had a good time. I played like 10 matches. You're gonna see.
C
What do they call it? Do they like. It's. It's not a chicken dinner. What, do they have a phrase for it if you win?
D
Well, unfortunately, I'm sure Mike has won so many games. No, my deepest shame. I actually did not manage to pull a W in my. My session this morning. However, you. I am gonna publish my gameplay video that I deem worthy of the IGN YouTube channel.
A
Okay.
D
And I pop off in it, as did the rest of my team. We ended up getting six. But it is just a very fun, fast, fluid battle royale in that I didn't really expect it to be this good. I didn't play the previous Battlefield's Battle Royale mode just because I kind of fell off the game at that point. This is launching within the launch window of Battlefield 6, which is pretty exciting. And the biggest difference between this and what I've played with all of my experience with the original Battle Royale for Call of Duty Black Ops and all that jazz, is just a destructible environment. It's the battlefieldification of the Battle Roya Royale.
B
And again, Just good for a battle royale.
D
It's so fun. Like, you know, a squad of people is posted up on top of a building. It's like, well, what do we do? I was like, just blow it up.
C
Yeah.
D
And then you. You blow it up and people are forced to evacuate their position. It's very cool.
B
What's closing in on you? Like, what's the.
D
It's a ring of fire.
B
Yeah, it's.
D
It's pretty cool.
C
It kills you pretty instantly. Right. Like, there's a very long time that you can survive out there.
D
And again, if you watch my gameplay video that's going to publish that probably at the same time as this video tomorrow, excellent gameplay of me escaping the firing using just my knife. But yeah, it's a good time. Very fun. Also, most people at IGN don't know how to pilot a helicopter, which leads to a lot of hilarity.
B
We made a video for that.
C
Irl.
D
Irl. And in game or in games.
A
Yeah. And so maybe this is normal. I don't play these kinds of games. But it's free. Like, you don't even have to own Battlefield 6.
D
That is correct. It is free to play. And if you own Battlefield 6, it'll just. It's like a 38 gig update that you do to the game and it gets implemented into the menu system. I don't know what it looks like if you are just a free to play adopter, but I imagine it's just the same menu with stuff grayed out. But yeah, it's super convenient, super smart, and a great way to compete with cod. And honestly feels like it can actually go toe to toe.
A
More excitement for Battlefield this year than. Yeah, I mean, maybe, you know, Call of Duty is still a couple of weeks away. Maybe that'll change. I don't know.
B
Yeah. So you can destroy buildings, you said, and that takes like some kind of hardware. Or can you just like Minecraft it and go just decide your machine gun and take out every single little rafter just by shooting through them and then really meticulously working that out.
D
I don't think it's quite as like fluid as something like Red Faction Armageddon or anything like that, where you could really just go to town on a building. But I do think. I haven't really tried with the sledgehammer because you can destroy a tank with a sledgehammer, which is kind of funny. But I usually use like C4 and RPG or some sort of missile tank thing to blow up the structures that I need to bring down a Building or you know, there's like a lot of classes have the ability to break down walls. So if a team is just behind a cover, you can blow up that cover and explode. Expose them for your team to.
B
Is there fall damage?
D
There is fall damage, but you do get the Call of Duty parachute where if you fall from a certain distance, you can just instantly deploy a parachute and it's very fun.
B
So if your building is blowing up, you just jump off of it.
D
Correct. But sometimes it's not as easy to deploy the parachute and you will take a little bit of fall damage and leave you a little bit susceptible.
A
Aren't you just a sitting easier than flying a helicopter? Falling duck.
D
Exactly. You are a falling duck. But it's just very interesting. A lot of the traversal mechanics like I like to play as assault and the default equipment for an assault class is a deployable ladder that you can use both to get vertical or to cross gaps, which I think is just very clever use of like a class based around this kind of destruction mechanic, which is very fun.
C
Cool. Cool. There's a. One of my favorite YouTube channels is game Maker's Toolkit. They published a cool video recently on destructible environments in games and how it's done under the hood and the different types of destruction. And like Red Faction is still doing it better than most games to this day. That kind of. They kind of fake it. And some fake it in better, more interesting ways than others, but better than Donkey Kong.
D
They do go over Donkey Kong.
C
Donkey Kong, Yeah.
A
Nick, we also talked about Outer Worlds 2 a bit. Have you played that one?
D
I played just a little bit. Made it through the tutorial and on paradise island right now, the first planet you go to really enjoying it. I. I felt kind of lukewarm on the Outer Worlds two going in. I like the first one. I played it at launch, but I. God knows I wouldn't be able to tell you just about anything that happens in the game outside of the first planet where you have to decide between like shutting down the power to the like greenery or the still water Edgewater or whatever the name of it is. After that it all kind of went fuzzy. But once I jumped into this, it's like, oh man, this is exactly what I wanted the first game to be. Everything about this game is better and improved in every way, shape or form. And man, I just love Obsidian writing. They're so fun. They're so clever. I like. For a work thing, I had to pick up the premium edition of the game and as soon as you claim the DLC items, there is a. What is it? A negative trait that you adopt. And it's called consumerism. And it's basically just saying, hey, you bought the super deluxe collector's edition of the game. Here's a negative perk if you want to take it or not. And this game does a good job over the first one of these traits have a beneficial side as well as a negative side. Whereas in the previous game, it felt more like they were all negatives. So this is a nice balance.
C
Funny. Yeah.
A
I like it a lot too. I'm on the second planet now. I think the second planet is even better than the first one, so.
D
Nice.
A
That's good. Anyway, Rob, his whole question was, I think games that are not how overtly horror games, but are still spooky. And a game that I usually try to play this time of year every year, but have not gotten around to it yet is Shadowgate on the nes. Because, you know, not a horror game, but you are. You're exploring a spooky castle.
D
There's skeletons.
A
There is. There is a skeleton.
D
Are skeletons inherently scary?
C
I mean, everybody's got one.
A
Yeah.
D
So why are they scary?
B
You know, because they should be inside your body.
C
That's true. Inside skeletons, not scary.
A
Yeah.
B
Scary. Unless it's everywhere.
C
Yeah.
D
They need, like, the Elder.
A
It is.
D
I feel like we need to see, like, a flesh atronach really, like, make its way like I was an Elder Scrolls. I feel like seeing muscle walking around is way scarier.
C
Yeah.
B
Why is a werewolf scary? It's mainly just a man.
C
Yeah.
A
You know what I realized recently how to plus up a skeleton's scariness. And they do this in Evil Dead and Return of the Living Dead. If you give a skeleton eyeballs, it looks way scary.
D
Yeah, that's pretty. That's pretty.
B
Castlevania players will know. You just make them red and then they're invincible.
C
Yeah. Yeah. Resident Evil remake, too.
D
Yeah.
C
I guess those are zombies, but the red zombies.
A
Yeah.
C
I don't know. I don't have, like. I'm very spooked by being underwater in Sonic the Hedgehog. That's very claustrophobic.
A
Even that just makes me think of Mario 64 and.
C
Yeah.
A
The little animation when he, like, actually drowns.
B
Like, oh, my God.
C
Well, and that eel, like, that's a very. It's very like underwater in games is a very kind of claustrophobic. You're moving slow. You can't get away. You could drown.
B
Yeah.
D
I think the Sonic the Hedgehog drowning combined with like, the music that plays when you're trapped underwater is pretty horrible.
C
I felt very validated. I was playing Sonic the Hedgehog one last Christmas break, I guess it was. And then my daughters from like across the room were like, what is that noise that's so stressful? Like, they couldn't see I was playing on a handheld.
A
Yeah.
C
And I'm like, yeah, it is. Like, this isn't just like a gamer meme. This is a real thing.
B
Be quiet.
C
I need to.
B
I need to save myself from drowning.
C
Yep.
B
So speaking of Mario, in Super Mario World, when you beat the world's gnarly, tubular, way cool, awesome, groovy mondo outrageous and funky, then you unlock a completely different pixel set, a sprite set, and some of those are Halloween pumpkins, kind of for pupas. And it makes the whole game into a Halloween version of Super Mario.
C
Such a funny Easter. What?
A
I know, I've never.
C
Yeah. If you beat the whole Star World, it changes.
B
Come on, Damon. No. You know this.
A
I don't think I did.
B
Really?
A
Yeah, I think you died.
B
Oh. You can turn Super Mario World into Halloween season. Yeah, it has the spooky season.
A
Wow.
C
It's like it's such a strange, pseudo new game plus thing in Mario World. I can't believe you just got all those Star World stages just off the dome, by the way.
B
You just totally off the dome.
C
I think like one more sort of. It's not. Not horror game, but sort of gives you weird feelings. Is sometimes like first person puzzle games, like missed or like, I don't know, they just give off a vibe of like, you think maybe there's something behind you and watching you. And then I think that's where amnesia and like actual horror games, you know, kind of came from.
B
Adventure kind of became horror.
C
Right? Yeah. Yes.
D
I mean, this one's cliched, but I think the Pokemon series has some stuff in it that is really spooky. Like whether it be red or blue, going to. What is it? The.
B
There's Ghost Town.
D
The ghost town with the music. That one's really spooky. And even I think it's in black and white or X and Y. I forget which one. There's a. Like a battle that happens where there's a cutscene, where there is just a character model that appears that is unaddressed. There's like weird POV from this character model that appears. It's implied that this character model is some sort of ghost entity that isn't acknowledged by the game in any way, shape or Form. And I'm sure there's like a billion YouTube videos about this phenomenon, but it's just one of those things like that.
B
Was weird in the new Pokemon. One of the wild zones, which are area where wild Pokemon coexist with humans. In the city Lumia City, there's one that's a graveyard. And when you go into it, that's where the ghost Pokemon first are. And there's ghastlys going around, but there's also spiders. And I just think every time a game has. Well, I mean, it started with Mario also, right? But I think it's so funny where it's like there's an ice level and then a lava level, but there's also a ghost level.
D
Ghost levels are good. Very good.
B
It's really funny.
A
I should just thought of the perfect example of this phenomenon. Non horror games that are still spooky. And we've talked about this before, Balatro. Yeah, it feels weird. There's no story at all to that game and yet it just feels strange.
D
It's very like Lynchian to some extent. There's just some like surrealism going on.
A
It's like the kind of slow music and the swirling background that goes from like green to brown.
B
That's a good call because that's like Majora's Mask. Or like they were trying to do it with Link's awakening to be like Twin Peaks and just be kind of surreal. But really Majora's mask is the one. And it's really the masks, right? It's like the happy mask job and like. And freaking Link turn it into anything and just screaming.
C
Yeah, the transformations are not happy, jolly transformations. It's just like body horror. Like this child just screaming in agony.
B
And even I love Nintendo 64 era. Just like horror attempts and try to be scary. Even to the gamecube era. It gets a little jiggy. But anything that's like we saw at the time is like, whoa, that's a cool pattern of blood or whatever. You'll see it now. It's just like, just. It's like four squares on a gray square of red. It doesn't look good at all. It's very funny.
D
I mean, Super Mario 64 we talked about already, but the piano that comes to life in the booze Mansion level. Horrifying. And I still remember the sound it makes.
B
Love that.
A
Sam, we talked about this on a forthcoming video, but in Ocarina of Time, one of the temples is the Shadow Temple. Yeah, there's like a torture chamber and there's Blood all over the floor. It's like, what the Miyamoto Moto. Are you okay? What's going on here?
B
Yeah, at the bottom of the well has crazy torture stuff down there. I think the shadow one does, too.
D
How do you think the Hyrulean royal family, you know, won all these wars?
C
It's a little known fact that if you put something at the end of your game, then you can just put whatever you want in there. You don't have to follow the ESRB rules.
A
Yep, that's true. That's true.
C
Nobody will make it that far.
A
Okay, fun topic. Let's turn back the clock to. This is the November 1990 issue of Video Games and Computer Entertainment. Not one of the more popular magazines that we like to flip back on. It's not like, EGM level, but I liked this magazine. Jobert. Just let me know whenever we are good to go with this.
B
You actually read this one at the time.
A
I don't know about this issue, but I would get this, you know, I would beg. I would, you know, get my dad to, like, buy me this from the grocery store if I saw it.
C
Elvira.
B
Mm.
A
So, Mistress of the Dark.
B
Damon. I could have set this up. I have an Elvira pinball machine, right?
A
Out of which one, of course, Mistress of the Dark becomes Mistress of the Disc.
C
Elvira has.
A
Well, they tried.
C
She has two classic pinball tables that are both inexplicably great, but still, it's Party monsters.
B
And then the new one is good, too. It's called House of Something.
A
Yeah, so they. It's. They've got a feature on games that go bump in the dark, and they.
D
Do cover off on a man that fall legibility is.
A
A lot of these old magazines are like that.
C
It's like you're doing whatever they want.
B
To do, but you're a little kid holding them right up to your face. Anyway, these monster designs are really good, and they're very reminiscent. Especially the one up there is basically just slimer from the real Ghostbusters. I watched an episode of the Real Ghostbusters cartoon on YouTube, like, a full episode, and it was so good. And, like, all this, the lines written for, you know, the Peter Bakeman character are, like, supposed to be kind of, like, you know, funny. And they weren't bad. They weren't bad. But really, it's the monster designs in that show I really recommend. If you have. If you're sick of, like, see the Ghostbusters movie and want to watch something spooky, like pull up one of those episodes. The one, the Boogeyman one is really famous. That one, it was like very scary for a bunch of kids and it's great. But there's one about Samhain or Samhain that is like just this big pumpkin God that comes and like collects all these spirits in New York City, terrorizes it. And it's. Every single monster is like custom made in it and looks so cool. And you know, it's just Saturday morning cartoon like. It looks really good for that.
C
Great.
A
So yeah, we have Elvira on the COVID along with some original artwork. And I love when these old magazines have the original artwork.
C
Yep.
A
So if we turn the page, we have an ad for Castlevania 3 with some, you know, speaking of original artwork.
D
Yeah, very scary.
B
Wow.
A
Which also a couple of things here. Looking at the box art, I forgot how much emphasis they put on Dracula's curse. They deemphasized Castlevania iii. And look at a glance, Simon's quest.
B
Is like that also.
A
Yeah.
C
Yeah.
A
But the best part of this is the sweepstakes that they're running. Prepare to win a radical trip to Dracula's hometown.
C
What?
A
Yeah. Are you ready for a bloody good time in Transylvania? We'll send you there to see the legendary Dracula's ca. Castle and haunting grounds. If you win this one week, all expense paid, bone chilling grand prize trip for four during Halloween 1991.
C
So you know, every 10 year old boy is like sick. And then whoever won got sent to like Eastern Europe. And I was like, oh no, there's.
A
Okay, so Time. The, the website Time Jump actually looked into this a couple years ago. There's no evidence that anyone actually won this week.
D
Yeah, I mean, Transylvania.
A
So it's Romania.
D
Yes.
A
Which I. I know from reading the scene Time Jump article. If this was 1990, the previous year there was a revolution in. They overthrew the communist government and the former communist leader and his wife were executed. And now they're going to.
B
Oh my God.
D
I mean, probably cheaper.
B
I wonder who orchestrated that.
A
Oh yeah, I thought that was great.
B
And my question was. It said it was Count Dracula. Well, yeah, so. So the sweepstakes are address to Milwaukee, Wisconsin, which I just think is funny. But the. Usually there was a cash equivalent payout for stuff like this. I mean, sometimes there are jerks and they're like, it's a penny.
A
But like the fine print says the trip is worth $15,000 or you can take $5,000 cash.
D
$15,000 in 1991 money. That's pretty good.
A
I know. I know.
B
Yeah. Or 5,000. I mean, so I think that's like. Yeah, that's almost certainly what happened here.
A
Secondary winners will receive Konami's Castlevania and Simon's Quest video games or the original Dracula video cassette.
C
Cool.
B
So I know we're gonna talk about movies later, and I'm gonna go see Frankenstein tonight. But speaking of sweepstakes winnings, Guillermo del Toro was on NPR's FRESH AIR this week, and he talked all about how his dad won the lottery when he was a kid and he wouldn't see humans or he wouldn't see adults for, like, weeks at a time. Wow. Because he just lived in this big house with everything provided to him, and it was an insane story. And then his dad got kidnapped for a ransom. It's.
A
My God.
B
It's fascinating stuff. Like, it's. It's really interesting. It's. It's heavy and interesting. But, yeah, check it out. Like, he. I. I know everybody probably knows all this because he was talking about it. Like, everybody knows all this. But Terry Gross kept like. He was like. He's like, oh, yeah, you know, we had a pet lion and a pet eagle. She's a. Hold on.
C
You.
B
You had a pet lion. You know, like, stuff like that was happening.
A
Cool.
B
I can't wait to see Frankenstein.
A
Yeah, I want to see that a lot, too. And my wife will go see that one with me. For Jacob Elordi, specifically on the next page is an ad for the NES game Mendel palace, which is not a remarkable game at all. No, not a game that they wanted to even show a screenshot of. But what I love about this ad is this little photo in the corner. Two player mode. The camera's, like, from the TV's point of view, looking at these two people, two player mode.
C
And also. Is that mom and son?
D
Maybe.
A
Sure, maybe that's great.
B
And that's. I think those are Master system.
A
I was gonna say those are not NES controllers, and this is an NES game. So.
D
Yeah, I think Mendel's palace might actually be one of the first games from, like, Satoshi Taijiri of Pokemon fame.
A
It was a huddle Pokemon game. So I don't know. An unremarkable game. On the next page is an ad for the Sega Genesis game Dando, which. Nope, that's. Nope, that's not a game that ever was released for Sega Genesis.
C
Never came out.
A
Looks like an anime game. Coming soon to your Genesis system. A quest of steel, sweat and guts.
C
No, hold on. Coming soon to your Genesis system, there's three exclamation points.
B
It'd be weird if we didn't get a. I mean, what if that's an RPG that we never got?
C
Yeah.
D
I mean, this looks like a game I would have been into.
A
I mean.
C
Yeah. Yep. But there's a parallel universe where, you know, there's a different president. And then we're all talking about how Dando is like. We're like arguing over whether it's.
A
Dando. The next ad is great. We've looked at this ad before, but not when Nick is here, so I knew he would appreciate this.
D
Hell yeah.
A
Godzilla for Game Boy.
D
He's stunting on everyone.
A
It's so good. It's like it says, I'll be back on Game Boy. Why is Godzilla saying I'll be back? Yeah, his famous catchphrase. And why is Game Boy in quotes, I'll be back. Back on Game Boy. This is great.
B
Yeah, it's really, really cool.
A
This is a.
D
Is it like a Sokoban game?
A
It's a puzzle game.
D
Godzilla.
A
It says destroy all rocks and advance the next scene.
C
Cool.
B
And Manila is Minya.
A
Sam. Yeah, that's like. It's like baby Godzilla. But it also. It says somewhere among 64 screens, Minya is confined. That's such a weird way to point.
D
You gotta play 64 levels. I don't know what your problem is.
B
Is that how you always mina trademark?
A
Yeah.
C
Wow.
D
That would have been so disappointing though. Buying a Godzilla game and just realizing it's a box pusher.
A
Especially when you. When you loaded the game up and you got this bitchin title screen. That's such a well rendered Godzilla on Game Boy.
B
Yeah, it is. I bet this game is great anyway though.
D
I mean, I love me a box puzzle game.
A
I feel like I played it.
B
Who do you play as? Who's the character?
A
You're a cutesy. You're a Chibi Godzilla.
D
Great looking for his son.
B
I mean, this looks fantastic.
A
Yeah, yeah, I think the game's fine. It's a really goofy ad. The next ad is for Ikari warriors on the Atari 7800. Oh, it's wild. It's wild that they ported this to 7,800. But also the boys are making house calls. What does that even mean?
D
That means they're coming from the arcade to your home.
C
Yeah, but.
A
But like in order for this to make any sense, the boys would be have to referring to someone who's a household name. Yeah, right. Not the Ikari Warri. And they're making house. It doesn't make any sense?
C
No.
A
And then I like the copy up at the top is describing, you know, ammo is running low. Yes. Wars help. You can handle it. One of the new games for Atari 7800.
B
Okay.
A
Of all the games for the Atari 7800, Akari warriors is one of them.
D
If you're man enough.
A
If you're a man enough to try it. Yep.
D
Great. Great face on this guy.
A
This guy Akari means angry in Japanese. And he looks. Looks pretty angry.
C
Yeah.
B
Can you put that face on that display thing you were wearing earlier? Be great.
A
The next ad is specifically for this show. A computer game. Yep. Writers of Rohan.
C
I've never heard of this.
A
I know that I had neither. But you know, not only is this a Bionic Commando podcast and a Final Fantasy 1 podcast, it's a Lord of the Rings podcast always.
C
Especially as it gets.
B
Look at that. Or think rendering down there. That's so cool.
D
What kind of game is it?
C
Yeah, I don't know.
A
What does it say?
B
I don't.
A
Are you hearing?
D
It's like a city builder. It looks like a side by side.
C
Yeah. Like. Or like a DOS strategy game.
B
There's no way this ever came out.
D
It's like Actraiser.
A
But Lord of the Rings is why I. I loved. I was so enamored with computer games. Even though we didn't have a computer. I would look at this. These box art in the store and be like, oh my God, these games.
B
How is this a thing? It looks like a whole world I could live in. You know, just like it reminds me.
C
Of Total War is what it reminds me of. With like the.
B
And then you can't get your auto exec bat file to load.
C
No. Yeah, you just start deleting files on Dad's computer.
B
Sound Blaster 16 is just boot up anymore. Gone.
D
Maybe it's like one of those PC games that has just a slew of different mini games in it.
A
Yeah, it's from Spinnaker. I've never even did this ever come out Spinnaker.
B
Who knows? Whatever processing they did on the snapshots of the graphics make it look incredible.
A
Okay. We get into reviews. They reviewed. Speaking of Final Fantasy 1.
D
Hell yeah.
A
For NES, which they gave graphics and sound a 7. What playability a 9 and overall an 8.
D
Okay, but you know, this 9 is crazy and the graphics is 7.
A
But this blurb says Nintendo has shown its ability to construct high quality involving role playing games, a growing genre. And its latest Final Fantasy follows the formula.
C
Well, they didn't make that Game what yet?
A
The writer of this magazine in 1990 thought Nintendo made Final Fantasy.
B
I mean, they put a lot of behind it. They put an entire strategy guide out. They published, you know, but they didn't publish the game. It's crazy, but they might as well have.
A
I like that they published here they include the price of the game. So it retailed for 42.99.
C
Oh, okay.
D
The gamer. You had to buy one potion at a time. Oh, you wanted a 99 of them. You're gonna be there a while.
B
Yeah, but listen to that. Cool. In music. Play.
D
Good game still holds up.
C
Also has Matoya's Cave in it. One of the all time bangers.
D
Oh, yeah.
A
I love Final Fantasy 1.
B
This game is an off the charts for me.
C
Yep, yep.
A
11 out of 10 off the charts. The next page is an ad for Narc on nes, which I only included because later on in this issue, there's like a narc. There's a narc ripoff that I'd never heard of.
B
Oh, no.
A
I thought was cool. And I like.
B
How is it called? Cran backwards.
A
I love the arcade game Narc. But I like how in this ad they had to include. Just say no.
B
Where is it?
A
That's. There it is.
B
Oh, okay.
C
Yeah.
A
That's how they could maybe avoid people being upset about the game coming to nes maybe.
C
Yeah.
D
I mean, that wasn't a lot of just like arcade. Like splash screens, right?
C
That just say.
A
Well, yeah, yeah. Just to sort of get the government off their back, I think, remember?
B
Yeah. There's also like, cool. There's like some kind of FBI message on some of them. Oh, yeah. So crazy.
D
Isn't that like a Nancy Reagan implementation?
C
Probably, yeah.
B
She's just say now.
A
Yes, Justin. Skip the next page. That's the second part of the Final Fantasy review to go to the Pictionary NES ad. Do you know that I know you like board game and like game show NES games. Sam, do you know this incredible.
B
Yeah, Pictionary is really, really hard to play. But this is an amazing ad.
A
This is an amazing ad. The first NES game for any family, including, you know, you, the cool kid, your yuppie dad, your biker grandma, your punk cousin, and then you're. Whatever. Popular girl. Older sister.
B
Yeah, popular girl.
A
There's three. Three game controllers in here. Holding. Holding by the player grandma. And then a dog at the bottom. Again, they're not NES controllers. They don't know what these are.
D
That's a cool dog.
C
Yeah. That is wearing sunglasses. That's how you know.
A
And Then look. Zoom in on the middle screenshot down there. Jobert. They had to guess and draw a guess.
C
A noose. Noose.
D
I wouldn't included that in the screenshot.
C
I know.
D
Wow.
A
Okay.
C
But perfect.
B
It's inadvertently spooky.
A
Yeah, perfect for Game Spook. Just. They reviewed Dragon Warrior 2. Didn't really like that one. They gave a sound A4, graphics A3, playability A6, and overall A5.
C
What?
A
Yep.
D
Silly Americans.
B
Well, I mean, if we're doing relative scores to Final Fantasy, I think that's pretty accurate.
C
Sure, three is pretty.
B
Maybe not for three or four. Two.
D
Certainly better than one. But I know one is, you know, the one.
A
They did not. They did not have a price for Dragon Warrior 2. We can skip the next page. They review E's books 1 and 2. Of course. They love that one sound. Got a 10 of the playability and overall a 9.
D
Playability. A 9's great. I love those games, but, man, you need, like, a strategy guide and a half to figure out some of the stuff in those games.
A
And then the next phase, Jobber, is a double ad for Circus Caper and Godzilla for DNS from Toho for Circus Caper from the company that brought you Godzilla comes most fascinating game ever.
B
With no attribution to that.
A
Most circus scaper for nes. Sam, would you call it most fascinating game ever?
B
I didn't need to call it that because they already did. This is. There's a lot of Toho in this magazine that's also.
C
It's a very funny quote. It's like. It's not like it's a funny adjective because it's like. It's not best game or most fun game or thrilling game.
A
Most fascinating game will be perplexed.
C
You go, huh?
B
If you're gonna play this game, it's Spock looking at a game that he doesn't want to play. Fascinating.
C
Yeah.
A
So on the next page, we get into the games that go bump in the night and look at the year's most chilling software.
D
Great cover.
C
Yeah.
A
Yeah.
B
Oh, man, this is awesome.
A
So they start out with the game that they lead off with is a game that never existed. British writer, director Clive Barker, the hottest young talent in the horror marketplace, makes his video game debut with Color Dreams, NES version of Hellraiser.
C
Whoa.
B
No, no, no, no.
A
That never came out. But imagine. Imagine a Hellraiser game on NES from Color Dreams.
C
Yeah.
A
Which is. Aren't they, like.
C
Would have been great.
A
Isn't the Bible adventure Color Dreams?
B
It became Bible focused.
D
Wow. Well, that's a real turn. Yeah, it's a real turn of heart, huh?
A
Yeah.
D
Wisdom tree or a hellbound heart, one might say.
A
Yeah. They talk about Nightbreed coming to computers. I saw Nightbreed in theaters, but don't remember anything about it. Two examples of the most popular chills and chuckles approach talking about movies are the Ghostbusters and Gremlins films. Both original movies were big hits with sequels released during the past year. And both are also the subject of electronic games. I guess I didn't realize Ghostbusters 2 and Gremlins 2 were the same.
B
Yeah, that's weird, right?
A
Year. While Activision's Ghostbusters was a major success in numerous computer and video game formats, becoming one of the few electronic games to sell over a million total units, the Gremlins property didn't fare so well. Gremlins was developed by Atari for its then new 7800 game machine. And when it flopped, this excellent game got lost in the shuffle. So apparently there's an excellent Gremlins game for the 7800.
C
There's a terrible Gremlins game on the Gremlins 2 game on the NES.
B
People really like Gremlins 2.
A
I think it has. Because I think it's Sunsoft.
D
Yeah.
A
And it has a great soundtrack.
C
It does have a great soundtrack. I mean. Okay, I'm being mean when I say it's terrible. That's a game that I actually had growing up and my memory is, you know, wow. You play the first two levels of that game over and over for your entire childhood and then you can't beat a boss. And then that's it. That's. That's how. That's every NES game.
B
It really ramps up.
A
They Talk about Gremlins 2 on the next page. The new batch from Sunsoft is a multidirectionally multi directionally scrolling contest in which Gizmo must save the world from his cousins, the malevolent Gremlins. This time the scaly little fun seekers have broken into a genetics research facility and used the laboratory's designer to forge an entirely new breed with powers. He's just describing the movie.
C
You gotta get married to a gremlin.
A
Yeah. That's how in the game. Well now next they talk about another game that never came to nes. Perhaps the most intriguing of the new movie based horror games deals with not one, but two of the hottest monsters of the decade. Activision's Alien vs. Predator for the NES.
C
Whoa.
A
Nope, not a thing.
C
What?
B
How do they have been cool?
A
I mean.
D
Yeah, dude, that's what makes it so creepy. These games never exist.
A
Yeah, I know. What happened to these?
C
How many of these Cool. Like, the Hellraiser NES came like. Does that code exist anywhere?
D
I'm going to research that as soon as I get home. I wonder if there's, like, an Alpha prototype out there.
C
It's all lost. Media man bumps me out.
A
It's weird. They talk about Elvira's game. What else did they go in here?
B
Oh, there's. Look.
A
Oh, you look at the screenshot on the next. On the next page. Jobbert. This an electronics art game called Escape from Hell. Look how badass this skeleton is. Oh, my God.
D
That's how you make a spooky skeleton.
C
Yeah, he's a skeleton.
A
Are you kidding me? The guy said he wants to be.
D
They could just call something Escape from Hell back then.
A
Yeah. EA EA put out a game called Escape from Hell. I mean, they also put out the Immortal around the same time, too. And that game rips. All right, the next game is this narc ripoff called Crime Wave.
D
I thought you were gonna say crayon. So close.
B
Cran Wave.
A
And if you look, zoom in on the screenshots. It looks exactly like narc. It's like the same, like, photo. They're on the right. Yeah. Well, I like it. Okay. The digitized photo.
B
You know, characters, digitized photo looks so good.
D
Yeah. Cool.
A
Anyway, that's called Crime Wave.
C
Did that come out for PC.
A
On the next page? What other games? Oh, yeah. Monsters in action. So they do Abadox Video, nes, which is like, kind of like guts. It's got guts, guts, body horror stuff. Signosis has something called blood money, the plague, blah, blah, blah, blah, blah. Oh, yeah. Mutation is a popular subject these days, from comic book characters like X Men and the Teenage Mutant Ninja Turtles to computer games like Dead Easy Werewolf. And it's funny. Angry video game nerd just put out a video on Werewolf yesterday. It's very funny. Oh, really? Yeah, check that one out.
B
I remember that game.
A
He did not have fun playing Werewolf.
B
No, it's not fun.
C
It's kind of his whole thing, to be fair.
A
Yeah, that's true. Frightmare. Weird dreams. These are all P. PC games. Then they get to Dr. Chaos for the NES, which. That's a real bad. That's a real bad.
B
What's. What's the thing about Elvira? Why is Elvira on the COVID What's the disc.
A
Oh, well, it was a computer game, so I kind of skipped over it, but she had some kind of, I think it's like an adventure game. Actually, I think there are a couple of those. Finally, the suggestively titled Splatterhouse from nec for the TurboGrafx 16 uses an old cinematic wheeze. The player character and his girlfriend arrive at a haunted house. Blah, blah, blah. Yeah, Splatterhouse. We all know Splatterhouse.
C
Cool.
A
Oh, and then finally, another NES game that didn't come out. Players who want a break from high intensity terror might cast a bloodshot eye on Drax Night Out. A lighthearted look at the monsters of our fears, blah, blah, blah. This Parker Brothers game for the NES is actually a joint promotion with Reebok.
B
Whoa.
C
If you said a joint promotion with Blank and say Justin, you get a thousand guesses who is this.
B
A joint production with Parker Brothers and Rebound.
A
Yeah, it never came.
B
I thought that Drax Night out was like one of the titles they were going to bring the baby Dracula game that Konami made.
C
Dracula. This is exactly what I was thinking.
D
Great game, kid. Dracula rules.
C
Yeah.
A
The next page is a ad for the game boy game. Hey Yankyo Alien.
D
Oh, wow. Very expensive game.
A
Now the copy just says hey alien. Which I guess because the game, the print kind of sounds like hey, hey Yanky.
C
But again, well, really, to the alien, we're the aliens.
A
Yeah, that's true.
B
I have this complete in box.
D
I think that's worth a lot of money, Sam.
B
I know it's worth a lot of money. The company that made this called Meldac. First of all, first of all, they made Zombie Nation.
A
Wow.
B
I'm one of the world's foremost Meldac and melmac experts. Melmac is the planet that Alf came from. But yeah, somebody I know had given me this tub of games and it was every single Meldac Game boy game. Basically they were not in shrink, but they were like felt like they were unopened and unmessed with and I don't know where they came from, what the providence was, but somebody had knew somebody at Meldac.
D
That's awesome.
C
Yeah, that's rad.
A
Cool. The next page is an ad for the Game Watch newsletter which is you've heard about 50 to 100 games in one cartridge. Now learn all the details. GameWatch Newsletter is the source for the latest underground news on Nintendo and other games and accessories. It is a unique news source that pulls no punches and gives the latest gossip and news that cannot be found anywhere else. Learn how to buy new games before official release, below retail and even wholesale prices. Find out about overseas sources for games in The Orient and elsewhere. See how some people are paying as little as $2 to $4 per game? What games like Tetris 2, Super Mario, Invisible, Fancy Star Soldier Devil World, Goonies Ninja Adventure and many more.
C
Okay, so my first thought was like what in the world is underground game news? But now I understand that this is just a piracy. This is just a Piracy newsletter.
A
A 45 minute videotape showing and describing many of the above games in actual action, multiple game cartridges and more is also available free when a 2 year bi monthly subscription to the Game Watch newsletter is purchased.
C
They also have a 1, 900 number where it's $16.50 per call.
B
How could that be?
C
Parents would be so mad.
A
So you call this 900 number, you get charged 1650 and you give them your info and then you're signed up to this newsletter. Do they mail you the newsletter?
D
Yeah, I think you got to start a game scoop newsletter that gives everyone the underground news.
C
Yes, we're going to pull no punches.
D
All the cheap games had a house. How to get $2 games on five GN deals.
A
I'm going to set up a 900 number and it's only going to be 10 bucks. 10 bucks per call.
C
I like that. It's not pre recorded messages, it just goes straight to your phone. Hello.
A
Game Watch Newsletter Incorporated is located in Omaha, Nebraska. How would anybody there have inside information on the gaming industry?
C
Yeah, that's.
D
See that's exactly it. You wouldn't suspect.
B
Look, that list of games besides whatever, Super Mario, Invisible, Fancy. I don't know if there's a missing comma.
C
There's.
B
But those are real games, you know. I mean.
C
Well, I don't know about someone wholesaling and importing games and like, like, or.
B
Or is it like they are trying to make a publication about import games? That's like they played them in Japan so they're trying to exploit that. These games were already out in Japan so they can tell Americans about them.
D
I don't know, maybe it's like one of those mom and pop shops that would just have like import games that you'd spend an arm and a leg for.
C
I think so.
B
I mean they're selling a publication, not games. Right, but it's how to get cheap games.
A
Yes, it's some kind of information on how to get cheap games. Anyway, the next, the next page is an ad for a magazine called Turbo Play which would focus on the TurboGrafx 16. And it says free issue. It says not sold in any stores. Yeah, neither was the TurboGrafx 16. And then the next page is something from this own magazine they set up. I think it's like an online chat message board or something.
B
No way.
A
It says, need some hot game tips? Tired of waiting for video game news. And it says, I want to get to the page.
C
Is it the next page?
A
It says, want to find other hot players to talk to?
D
That meant something different back then, right?
A
Yeah. You can do all this and more in the world of video games. The new connection on the Delphi online network.
B
Whoa.
C
Wow.
A
1990. November 1990. Yes. See you. See you online. It says at the bottom.
C
That was like, pre the standardization of, like, dub, dub, dub. Like, you know, because what there is, like, there were different. There were different networks.
A
Yeah, I love it. Want to find other hot players to talk to. The next page is for three games from who? The American game cartridges. Chiller, Death Race, and Crossbow. Course, Chiller is, you know, at the time, it was shockingly graphic, gory shooter game, but Crossbow is. Was an arcade game. This would never come to the nes, so another one of those. But, Sam, I had no idea Death Race was actually ported to nes. This actually came out.
B
I have it. Yeah. It's in a light gray cartridge and it's upgraded to have, like, not just black and white graphics. It's like it's its own NES game. It's great.
A
I had no idea. That was really cool. And that's it. That's all I've got for this issue of Video Games and Computer Entertainment.
C
That was a great issue.
A
It was really good.
D
Very spooky.
B
No kidding. I'm glad. There was a whole Halloween theme to it, too.
A
Yeah. Really good.
D
I gotta check out that Hellraiser game.
C
And find out what happened.
D
That's really cool. I love Hellraiser.
B
Without even looking, I was just looking up Delphi Online. I mean, like, that's nuts. I mean, I don't. I'm so unaware of, like, forums that were pre Internet.
A
Yeah.
C
Yeah.
A
In the original Hellraiser, Pin has. Pinhead has like. Like 3 minutes of screen time.
C
Yep.
A
They didn't.
D
And then he's pretty chill in that.
A
First movie, and then he blew up and they're like, oh, he's the main character.
B
Oh, okay.
A
Put him in more of the sequels. Okay.
B
Are you serious? That's how that works in Hellraiser.
A
Yeah.
B
I've never seen that. That's funny.
C
That's a. That's the same with the shark and Jaws. Yep.
A
That's true. Extracurricular activities. I saw two very Good movies. Over the weekend, I finally watched Weapons because it's on HBO now.
B
You like that, huh?
A
Oh, I loved it. Yeah, it's great.
C
Okay. Yeah.
A
So follow up from what? Ryan? No. Zach Cragers. From who did Barbarian, which is also a very good movie. Everyone should check that out. You've seen Weapons? Yes. Anyone else? Sam? Justin?
B
No. It looks stressful.
A
I'm not gonna spoil anything. I just. It's just a great movie.
C
It's my experience with Weapons was that they played the trailer in front of Superman, which I took my family to, and then it's like my daughter's like, ye.
A
Yeah, that's funny.
D
It's a good time.
A
Yeah. I don't want to spoil anything, but I do have a. I have one nitpick about it. Maybe Nick, that I'll ask you about afterwards.
D
Sounds good.
B
It's streaming on hbo.
A
It's on hbo?
D
Yeah. Cool.
A
It's great.
D
It's very fun. Very, very fun.
B
Yeah.
A
The premise is much more darker, dark sounding than the movie ends up being. We'll say that.
B
Okay.
A
And then I also saw One Battle after another.
D
Also excellent.
A
Yeah, that was really, really good.
B
Good movie.
A
Have you seen that one, Justin?
C
Nope.
A
It's really good, dude.
B
The last 45 minutes of that are a great Terminator sequel.
A
Yeah, dude, Sean Penn is great in it. That's one of his. I. I could see him getting best actor for that. That's got to be one of his career best performances.
B
DiCaprio's great too.
A
I mean, everyone's movie. Yeah, everyone's great in it. It's like a really long, tense thriller action sequence.
B
It might be the only PGA movie I like, actually, now that I think about it. Really not a big fan.
A
The only what? Oh, yeah. Oh, the director.
B
Yeah.
A
Not Boogie Nights.
B
Yeah, I mean, I like Boogie Nights, but that's not like a movie of his. Right. Like, it's a movie he made before he started doing his, like, regular nonsense. It was good. I mean. Yeah, it's just. What was the last one called? Licorice Pizza. Like, I hate that movie.
A
Yeah, I haven't. I haven't even seen it.
B
I like the Master. It should be good.
D
I like There Will Be Blood.
A
Like there.
B
Yeah, that was. That one was pretty good. I did like There Would Be Blood. This was better than that, though.
A
I thought I liked Punch Junk Love, but I only ever saw it one.
B
Time in a minute. Anyway.
A
One battle afternoon.
B
Man, those shots with going over the streets for so long. Really cool.
D
Very, very interesting take on like a Tense chase scene. I really like that.
B
Yeah. Yeah.
A
Also, I don't. I don't understand that the timing of this. Like, they had to be shooting this two years ago. Wrote it three or four years ago, and, like, it came out. It just. It's so relevant to exactly right now. It's like, what. How did this happen?
D
Based on a Thomas Pynchon novel from the 60s, which is.
B
Yeah.
D
Also has a lot of very relevant politics to this day.
A
Oh, also.
B
Totally.
A
Also Benicio del Toro.
D
He's fantastic. Just a few small beers. Yeah, just a few small beers.
B
Yeah.
A
Okay. Anyway, those are good. Any other extra. Extracurricular activities to share?
B
Well, I do think the chair company is fantastic.
D
Oh, yeah.
B
And. And it's really, really good. And actually has, like. I mean, it's the same stuff. Like, you're gonna. You're gonna watch.
A
I still need to watch Friendship and do some Robinson.
B
Yeah, but it's a. It's a little bit more plot driven. Interesting stuff. Like, I guess. What would you compare it to, Nick? Like, what? There's like, a mystery show. More.
D
More than Three Days of the Condor combined with. And I think you should leave bit. It's like just a spy thriller with. I think you should leave.
B
Yeah. Yeah. There's like, a lot of, like, you shouldn't have looked under the stone type stuff. It's really good.
C
The trailer makes me think of being John Malkovich, where it's kind of funny but unsettling.
D
He definitely plays a more, like, straight man approach in it. He has his mom, but it's a little bit of a different flavor of Tim Robinson.
C
Yeah.
B
I mean, you can tell, like, he'll, like, deliver a line three times and the director will be like, you can't say it that way. And you'll say, even goofier. And the director will laugh and be like, let's keep that one. Like, sometimes the line delivery, it's only from him. Everybody's a straight man but him, you know?
D
Yeah.
B
And then he plays a straight man. That's very strange.
A
So this. This show and Friendship is why we haven't gotten a season four of. I think you should leave. Right.
C
Yeah.
B
But that can drop anytime. Just out of nowhere. Right. It's always surprising when that happens.
D
Friendship.
B
I finished Gen V and I thought it was a good lead in to the next boys season with a tease the whole season that didn't come to fruition. So I thought that was good.
A
I liked season one. Haven't gotten to season two yet.
D
I also checked out the chainsaw man movie, which is in theater, which is fantastic. You do need prior knowledge of the series because it is the next continuous arc of the overarching story. But Chainsaw man by far is, I think, my favorite comic book new like thing that's come out in the last decade. I think it is. The creator is just punching well above his weight in terms of creating something that is truly phenomenal in terms of the impact it's going to make on the art world and the things that it's going to go on to inspire. And I cannot sing the praises of the manga and the anime enough. This is just fantastic. And they make great use of their budget to do something that. That could only be done in a. With a movie budget.
B
Yeah. Like theatrical anime is like a whole thing, right? Yeah.
D
And this does not do what. What my problem is with the Demon Slayer movies, which has made a billion dollars by this point. Not quite, but a lot, is that Demon slayer is just 8 move 8 episodes of the anime that have all been stitched together with a really high budget. It's beautiful, but man, it is just insufferable pacing. I'm sorry, Demon Slayer fans. I don't think that manga is very good. But Chainsaw man is just impeccable. Impeccable. Wonderful movie. Cannot wait for people to continue to check this series out. It's so good.
A
Is the series just on Crunchyroll?
D
It's on Netflix.
A
That would be perfect.
D
Yeah, yeah, it's great. It's very. A lot more chill than what a thing would be called Chainsaw man might sound like. But there's some great action and this movie just. Oh, it's so cool. I don't want to go.
B
It looks like a damie show.
D
It is. I think in the conversation with something like Dan to Dan in terms of like how over the top it is.
A
I love Danda Dan.
B
I do have to call out one other thing. The new Futurama season is fantastic. And I have not cared about Futurama since, you know what, I don't know, 2003, since it went off the air the first time. Every time it's come back, I've given it a shot. It's not had the same writing and it's just not been the same, not felt the same. The new season is absolutely fantastic. It feels like Simpsons, you know, square in the zone. Great Matt Groening cartoon stuff. I don't know what changed, but it's. It's great. And I. I didn't expect it. It's watching it with my wife. And we were like, you know, like, there's nothing else to watch. Let's try this out. And it immediately sucks you in the first episode, there's like, like some good plot stuff. And it's good, it's really, really interesting twist in that first episode. Second episode's fantastic. And it just gets better and better and better, and it just, it feels like a reboot almost. And they introduce a bunch of new. Instead of using the same stock of characters which get old. There's a bunch of new stuff in the season, and it's really good. I, I, I'm so happy with it. I'm really happy. It feels back.
A
Cool. All right, that brings us to video game 20 questions. Our suggestion this week comes from Gilbert from Rancho Cucamonga, California.
D
That's where I'm from. Do you know Gilbert? I do not know Gilbert.
A
Maybe I do.
C
Yeah, I was gonna say don't be too hasty.
B
Are we allowed to cheat this week by asking about three decades in one? Because people are real mad about that. By people, I mean one person.
A
One person. Yeah. We found, you know, I love the passion. I love the passion. There's, there's some people that take somebody.
B
Was like, 20 questions asking if it's from the last century. I don't see what the difference. They're just asking a different story.
C
It's also, it's. If we wanted to cheat at 20 Questions, we discovered on, like, episode three of 20 Questions that if we just do letter of the letters of the Alphabet, we could have it narrowed down to the letter in, like, six questions. And so you could also, there's some gentleman's rules at play.
A
Does it start with a letter from the first half of the Alphabet?
C
Yeah.
A
You're locked in, like, three questions.
C
Yep.
B
Yeah. We also, I mean, I know there's the implication there that the asking about three genres thing is too goofy, but, hey, I will tell you this. It doesn't help us at all.
C
It makes it so much worse.
B
It makes it so much worse. We're just doing that stuff to have more fun playing. And we hope you have fun by having watching us struggle, because, trust me, if we really wanted to solve this, it'd be really boring every week.
C
Yep.
A
Gilbert doesn't have an anecdote, just about mispronouncing things, talking about how that's required. Nick brought up how it's actually pronounced Titus in Final Fantasy 10, but everyone just says Titus. They're asking about other things, like cat Sith. What's the Earthbound Gigas? Gigas Gigas.
D
Yeah, gigas.
B
Whoa.
D
It's the third one spelled.
A
Yeah, yeah, yeah. He was just asking about that. So the only. The only thing I could really think of, and I just think disgaea. It's like. It's not really spelled disgaea, but it would be like disgaea. But I think everyone just says this.
C
I mean, Ryu and Ryu when we were kids. Yeah, Ninja. Gated. Ninja Gaiden.
D
I mean, when I was a kid, I pronounced it anime, so I didn't know it was called anime. Oh, wow.
A
That's pretty good.
B
Yeah.
A
Anyway, got our question or game from Gilbert. So.
D
Is Venom in the room? Is that a venom, or is that from Mario?
B
What?
A
This is just a spooky master. It's from China.
D
Is this a spooky game?
A
Yeah. Yes.
C
Yes.
B
Yeah.
A
Well, this is spooky.
C
Sweet.
B
I would have forgot to ask that. I'm really happy you asked that.
C
Does this game have, like. Does it have skeletons running around?
A
No skeletons, no.
D
Does it have ghosts?
A
No ghosts.
D
What the heck? How is this spooky?
C
I mean. I mean, could have zombies.
B
Would you call this game gory?
A
Yeah, yeah, if it's that gory.
D
No ghosts, no skeletons, but spooky.
C
Does this game have 3D graphics?
A
Yes. That's five.
B
We're looking at manhunt, I think. No, he wouldn't have been equivocating.
D
Have we had the suffering yet in 2020? That's the prison one.
C
Is this a game where you discover that the true enemy is man?
A
No.
C
Maybe it is zombies then. So you're not. It's not manhunt. You're not fighting people or ghosts or Skellies are?
B
The thing. Do you fight something in this that is undead or technically not dead, but should be dead?
C
Hmm.
A
Let me.
B
Dinosaurs are included in that.
D
That's an eschatological question. All right, we can skip that one.
A
What are we on? You've asked seven questions. I need what? I need to check.
C
We're going too fast. We got.
B
Yeah, let's not be. It can't be Frankenstein's.
C
Yeah, no Draculas.
D
I mean, demons are still on the table. Zombies are still on the table, but not.
C
Zombies are undead.
B
The Toru Itani, about the ghosts in Pac man, he's like, they're not that kind of ghosts. They didn't. They didn't die at some point. They're ghosts like Kami, which are a spirit creature. Yeah, that's a. I broke that news.
D
That's really cool. I didn't know that that Rocks.
C
Yeah. I guess I'd never given one ounce of thought to, like, what were the Pac man ghosts when they were living? What sad cursed existence are they living?
A
Okay, I understand now. Okay, let's continue. Did you ask the question yet?
C
Well, we asked if it was.
B
Answer a question yet?
A
Nope, not undead.
D
Not undead.
C
So demons maybe demons, maybe monsters.
B
We're just sick people, right? No, that's the thing. Six sick people are.
C
Yeah, it could be. It could be sick people.
D
Something that could be classically called, like a zombie, I suppose.
B
Yeah.
C
Well, we know it's 3D.
D
3D? Gory. Potentially. Demons. Gory, though, is throwing me off.
B
Is this a third person game?
A
Yes.
C
Gosh.
B
Does it take place in like the contemporary times to whenever it came out?
A
Yes. That's 10.
C
Could be. Lollipop Chainsaw.
B
Yeah.
D
Wait, are zombies allowed still?
C
Is that. Is that those zombies?
B
Zombies that are infected.
C
Could be dirt or. Except for that, now I'm stuck on zombies. Even though it's probably not.
B
Yeah, now me too. 3D. Was this a console exclusive?
A
Yes.
B
Whoa. I did not expect that.
C
Yeah. This is what we get for goofing around for the first eight questions. What question is that?
A
That was 11.
C
Do we have time to narrow. We have to narrow down the console.
B
Are these Cordyceps people dead?
C
Yeah, it could be Last of Us. That's a good point. I think it's probably the Last of Us. Is it exclusive to a PlayStation console?
A
Yes.
D
Oh, man. It might be Last of Us or.
C
Days Gone, but that's. Those are zombies, aren't they? What do they call them? They call them freakers, Right?
D
And then your buddy Boozer Kills helps you kill the freakers. Sorry, I just love. His name is Boozer. Wait, did we establish that they're zombies or not zombies? Is that off the table?
C
We said not undead, not undead. So I think infected zombies are still on the table. Is this. Does this game star either a sad dad or a murder daughter?
A
No.
D
Might be days Gone. He's not a sad dad. He's just a widow.
B
But they're just straight up zombies in that game, right? They're dead.
C
Well, I don't know what's. I don't. I didn't play Days Gone. Are the freakers dead or are they infected with some sort of rage virus?
D
I know it was at one point a Last of Us spin off game, so I would assume that there's some form of the living.
B
Did this game ship originally for the PlayStation 3 console?
D
No, that's at 14.
A
Yep.
D
Is this a P. Did this ship on PS4?
A
No.
B
Whoa, whoa, whoa, whoa, whoa.
D
Now I'm scared.
C
If we go all the way back to PS1. Could be the Parasite Eve. Could be something like that. We. We know it's a gory game that's exclusive to a PlayStation console. That's kind of all we know. And that it's third person.
D
Parasite Eve does have. Not the undead they are. I don't know why that mitochondria.
C
I don't think it's actually Parasite Eve, but for some reason, that jumped into my head, as it often does.
D
Good game.
C
Wait, what do we eliminate? PS3, PS4.
D
Yes. So PS1, PS2, and PS5.
C
Is it exclusive to the PS1 or PS2?
B
Yes. Oh, boy. I didn't realize it'd be an old timey game. Okay, I was thinking much more recent.
C
So, I mean, look, this could be Resident Evil. Like, those were exclusive to the PS1.
D
That's zombies, though. Yeah, those are traditional zombies.
C
There's also those dogs. I guess they're zombie dogs.
B
What about the dinosaurs? I'll bring those up again.
D
Dino crisis.
C
Could be Dino. Could be Dino Crisis.
D
I. What are we at? How many questions?
A
Sixteen.
D
What if. Would you guys be pissed if I asked if this is a survival horror game?
C
No.
D
Is this a survival horror game?
A
No.
B
What?
C
Rip. Oh. Huh. That was a good question. I don't know. That does leave Parasite Eve on the table, oddly enough.
D
No, I mean, it's a survival horror.
C
No. It's an rpg.
D
There's survival horror elements in it.
C
I would absolutely call that game.
D
Game. It's a survival horror rpg.
B
Yeah.
C
Yeah, Yeah. I don't think it's. I still don't think it's that. Okay, but it's. It's third person. But not survival horror.
D
Is.
B
Could it just be a Castlevania game?
C
It's gory.
B
Well, no, because that has undead stuff in it.
C
PS1 or PS2. Exclusive gory fighting. What was a. What was it? Could be like Dante's Inferno.
D
Well, that was PS3.
C
Was it?
D
Yeah.
B
What about just Devil may cry?
C
Yeah.
D
PS2.
C
Could be devil May Cry. That's a pretty good guess.
D
Demons still on.
B
What about ninja? No. Ninja guidance on Xbox.
C
Is this a climax action game?
A
No.
C
Okay. Wow. Wow.
D
What are we at?
B
We're gonna get this one.
C
Could be. Could be Demon Souls for the P.S.
B
1. Question.
D
That's P.S. 3.
C
Really? Could be Kingsfield for the P.S. whatever.
D
Gilbert and Rancho Cucamongo.
B
What did you play? Could it be a licensed game that we Just missed this whole time. Should we have asked that?
C
I don't know. Yeah, won't help.
B
I mean, we don't need.
D
There was an Evil Dead game. Oh, that's undead, though.
C
We. So it's spooky. Did we ask if it's spooky or did we just ask?
D
He said it's a spooky game. Yeah, it's a spooky.
C
So it's spooky. Gory. Not survival horror. Not survival action. Third person. PS1 or PS2 exclusive. I don't know.
B
I'm leaning. I mean, we don't need to ask this, but I think that. I think the license stuff could be in there, you know?
A
Yeah.
B
What if it's. What if it's twisted metal?
C
Yeah. I mean, what a horrifying premise. There's definitely games that are like. That would be horrifying if they were played in a different way. But then the games like, oh, we're just a goofy fun time. We can ask if it's licensed.
A
You have one question.
B
I don't think that'll help us. I don't think it is.
D
The games that stick out to me from the PS2 era are like the Evil Dead game, which I believe was a PS2 exclusive, where you play as Ashley into the grocery store. And then Evil Dead and A Fistful of Boomstick. That's what it was called. And then Hunter the Reckoning was a game that was popular on PS2. That's horror Y. It's like a 3D gauntlet, I believe.
C
I don't know why I keep picturing PS3 games when I'm trying to picture PS2. I was thinking about prey.
D
Do we just figure out if it's a PS2 game or a PS1 game? I feel like that might help us out. Is this a PS2 game?
A
No.
D
So it's PS1.
B
Oh, okay. Well, that severely limits the amount of spooky 3D non survival horror games.
D
Is that a clue? Maybe it's like medieval.
C
Yeah.
D
It's not really gory though, right?
C
You're a Skelly boy.
D
Skeleton and arm. But it's like for kids though.
B
Yeah.
C
I mean, it could be Parasite Eve.
D
I mean, I would love for it to be Parasite Eve.
C
I don't think it is, but I don't know that we have a better guess.
B
Yeah, I mean, it 100% passes the like. What would be a game that's more passing this test than that. That passes every single question?
C
Yeah.
B
We just should have asked if this was made by somebody Other than Sony.
D
See audience, this is what happens when we don't narrow down the decades and the genres.
C
We got a system worked out. Okay. I'm just.
D
Okay, yeah, let's do it.
C
Is this Parasite Eve?
A
Yes.
C
It'S a Halloween miracle. Is.
D
Dude.
B
So what are these people? Are they just sick?
A
They're mutated.
D
Their mitochondria has been manipulated by Eve, this sentient evil entity. Sl. Opera singer who is messing with people's mitochondria and turning them into mutants essentially.
C
Damon, would you call this game an rpg?
A
Yeah, I would call.
D
It's a survival horror rpg.
A
Not manage resources.
B
You manage resources.
C
You manage resources in SimCity.
B
Is that a turn based combat system?
A
It is a turn based combat system.
C
It's an RPG combat.
A
It's made by square. It's made by square. It's in between Final Fantasy 7.
C
So much closer to Final Fantasy VII than it is to Resident Evil.
D
I mean it was Almost Final Fantasy 7.
C
Yeah.
D
Joe Detective Joe. Cool. Or whatever that dude's name was. No, this game is one of my all time favorites. Parasite Eve. This is gonna shout out to the dude in the comments, but this is from Yoko Shimomura, who is the composer of the Kingdom Hearts series, Final Fantasy xv. One of my all time favorite tracks in any RPG is the police station music in this which is very funky. Very just like late 90s funk. Cool, man. This game rocks. And it's like a 8 to 12 hour RPG.
C
It's great.
B
Is the whole game top down?
D
No, it's like fixed angle.
C
We're getting weird angles on this B.
D
Roll, but then it's a fixed angle residential.
B
It doesn't switch to a battle cam. It just has battle in real time, which is a big deal.
C
Well, not in real time, but they. But I know what you mean. Like you don't. There's not like a camera swirl and then you're in. Correct. It's more like what, like Vagrant Story, I guess, where you just kind of fight on the field.
D
Yeah. And you can use your psychic powers or your gun and you can actually have the enemy miss by like navigating away from the enemy. Fire. The only bad thing about this game is the last boss is complete and utter nonsense. Because it can. You can kind of soft lock yourself because it chases you through this boat and it is borderline impossible if you mess it up. But apart from that, fantastic game. Parasite Eve 2. Not as good.
A
Not as good.
C
Yeah, I don't remember. I mean, you remember it much more than me. Like I played this game when it was out and have not played it since, but I, I played this like a year ago.
D
Replay it.
B
You like this better than Chrono Cross?
D
I like this better than Chrono cross. Yeah, 100%. This is one of my all time favorite RPG. Geez. Gilbert. Gilbert from Rancho Cucamonga.
C
Hold on.
D
Kindred spirit.
A
Are you Gilbert?
D
I'm not Gilbert. I probably. I'm actually not from Rancho Cucamonga, but I worked at the Best Buy at the Victoria Gardens Mall in Rancho Cucamonga.
C
That's not what I was objecting to. I was objecting to one of your all time favorite what?
D
RPGs. Yeah, survival horror RPG. I'm not going to say the whole thing. I don't call it an action climax game. I just call it an action game. This game is scary.
B
This haul just goes on a long time.
D
Yeah, this is not. Yeah, this look, it's a good game.
A
This is, this is the B roll Gilbert could find on short notice. Nicely job. Thank you for the suggestion. Gilbert from Rancho Cucamonga. Viewers, listeners, if you have your own suggestions for video game 20 questions, email them to me at the email address. Game.com wait, hold on, hold on. Damon, what's up?
B
He just skipped ahead 41 minutes. It's still the same moment.
C
Yeah, I don't know what exactly we're watching.
D
I think this is also near the end of the game.
B
Sorry. Please continue the the closing of the episode.
A
Okay. Okay, here we go. If you're looking for something to play right now that helps support a great cause, head over to Humble live now through November 4th. Grab eight incredible games for just $14.99, including Atomic Heart, V Rising, System Shock, Story of Seasons, Pioneers of Olive Town, Crypt Master, Pharaoh, A New Era, Hotel Renovator and Caravan Sandwich. Every purchase supports the Whale and Dolphin Conservation, the leading global charity dedicated to protecting whales and dolphins through research, rescue and advocacy. By joining in, you're not just building your library, you're helping create a world where every whale and dolphin is safe and free. Thanks for tuning in. Oh my gosh, Sam. It suddenly got so much more spooky in Sam's garage.
B
You can use Fun trick for you podcasters out there, you can use your stage lights to look spooky.
A
One email that I didn't read this week was from Tyler Gee in Cincinnati, Ohio. And I just want to mention he does say hello Scoop crew. Thanks for being the best and only video game podcast around. I, like many, started listening during the pandemic. Haven't missed an episode since also, for whatever reason, I feel like Spooky season is the peak season for Game Scoop. That's good. That's nice to hear.
B
We feel the same way.
A
We feel the same way.
B
Peak season for everything.
A
That's another Game Spook episode in the books. Thank you, Justin. Thank you, Nick. Thank you, Sam. Thank you, Jobert. Working behind the scenes to make this episode possible. My name is Damon. Until next year. Gamescoop is out. Gamespook is out. This episode of Game Soup was produced by myself, Damon Hatfield and Gilbert Audienza. Technical direction is handled by Jobert Atienza. Technical production is by Marian Franzen and Amir Aqib. Audio engineering is by Amir Aqib. And post production editing is by yours truly, Damon Hatfield. Graphic design is by Nicole Kagempen. Game Scoop is an IGN production and part of the Geek Media Network.
C
Did you carve pumpkins yet?
A
We've been waiting. We're gonna do it this week. We didn't want them to rot before Halloween, but.
C
Yeah, yeah, it's a little dicey.
A
We have the pumpkins.
B
It's so warm that it's like, yeah, they'll rot.
A
Yeah, it's hot here today.
B
Also, the prices are wildly different. And everywhere I go, what's a pumpkin really cost?
C
We go to.
B
I don't think it's 13. Yeah, that sounds like too much.
A
Terry Joe's had them for, like, 15 bucks. I was like, what?
C
That's.
A
What the heck is going on?
B
Yeah, yeah, that's.
C
We go to a pumpkin patch and pay through the note, like, we just pay like, you're always.
A
The pumpkin patch.
B
It's more expensive.
C
Yeah, but it's a whole kitschy, like, you know, you walk around the price.
B
Of entry, and then they have.
C
Yeah, yeah, they have a haunted. They have a haunted barn. And, you know, you do all that junk and then you pay, you know, an outrageous amount for a pumpkin, but then, like. But then the actual carving pumpkins, and we just go to the grocery store and they're six bucks. So.
B
Okay, that's a good baseline.
C
Yeah.
D
Sam.
Date: October 30, 2025
Host: Damon Hatfield
Panel: Justin Davis, Sam Claiborn, Nick Limone (joins later)
Theme: Halloween Special (“Game Spook”)—a celebration of spooky games, retro gaming nostalgia, and seasonal gaming debates
On this year’s “Game Spook” Halloween special, Daemon Hatfield and the IGN crew (Justin, Sam, and eventually Nick) delve into the spookiest games around, revisit a vintage issue of Video Games and Computer Entertainment, discuss newly released games (including The Outer Worlds 2), share listener stories about “accidental” Halloween games, and finish with a spirited round of Video Game 20 Questions. The tone throughout is irreverent, nostalgic, and packed with gaming in-jokes, with plenty of Halloween banter and spooky digressions.
Game: Parasite Eve (PS1)
| Segment | Timestamp | |-----------------------------------------------------|----------------| | Spooky episode open / panel introduction | 02:44–03:32 | | Outer Worlds 2 deep dive / Obsidian output | 04:02–14:41 | | What We’re Playing segment (Katamari, Metroid, etc) | 15:15–22:09 | | Nick joins, Battlefield 6 Battle Royale preview | 27:44–33:27 | | Listener: accidental Halloween games | 24:24–39:11 | | Retro magazine flip-through (VG&CE ’90) | 40:31–66:34 | | Circumstantial lost games & odd ads | 55:41–66:34 | | TV & film—Futurama, Chainsaw Man, movies | 67:16–74:38 | | 20 Questions—Parasite Eve solution | 74:38–89:58 | | Pumpkin prices & Halloween banter (bonus outro) | 92:47–93:54 |
Bottom line:
If you love gaming nostalgia, deep dives into modern and classic games (with a special love for Halloween spookiness), and want to know why “you should never give a skeleton eyeballs,” this episode is essential. Bonus: You might learn how Final Fantasy 1 cost $42.99 at launch and that nobody ever seems to have gone to Dracula’s castle on Konami’s dime.