
Star Fox, Pragmata, Mixtape, BioShock 4, Maul: Shadow Lord, and more.
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Damon Hatfield
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Nick Limone
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Damon Hatfield
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Nick Limone
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Damon Hatfield
What's up everybody? Welcome to IGN gamescoop. I'm your host, Damon Hatfield. Joining me here at the table is Nick Limone.
Nick Limone
I'm back, baby.
Damon Hatfield
We're also joined by Sam Claiborne.
Sam Claiborne
Hey, it's great to be back.
Damon Hatfield
And Mark Medina.
Mark Medina
I'm here, Damon.
Damon Hatfield
Okay. Well, we've got a great show for this week. There's a new Star Fox game to talk about. Well, new of course.
Mark Medina
For the fifth time.
Damon Hatfield
Yeah, a remade Star Fox game with a very fresh coat of paint. We've got some good news on Pragmata Sales. I know our review of mixtape came out. It's the first 10 out of 10 that we've given this year. And I also have The May and June 1989 issue of Nintendo Power. There are some fun things to look through in there.
Sam Claiborne
Wait, May and June 9th? That's like the third or fourth issue ever.
Damon Hatfield
It was like the sixth issue. But yeah, you're right.
Sam Claiborne
Sixth issue.
Damon Hatfield
Okay, but first, viewers Scoop Nation. Hopefully you're aware that IGN Live is less than a month away now. It is going down June 6th and 7th here in downtown LA. So hopefully you've already got your tickets. Hopefully you're going to join us for exclusive looks at upcoming games. We're going to have Assassin's Creed Black Flag remake there or resynced the game Gothic Remake. You can go hands on with playable demos including new indie games from IDbox. You will walk away with tons of free stuff, I guarantee it. And of course you can be there for the 20th anniversary taping of Game Scoop, which will all be here. All of us will be here. We'll be there for it. So you can get tickets at IGN, what is it? Live.ign.com and if you use the code, the promo code Scoop5, you can get $5 off your ticket. Go to live.ign.com and use the promo code Scoop5 to get $5 off your ticket to IGN Live. And we'll see you there.
Mark Medina
So IGN Live is so damn fun. Just go.
Damon Hatfield
It is heckin. It's a heckin good time. Star Fox is the name of the new Star Fox which is a remake of Star Fox 64.
Nick Limone
Lose the 64. It's cleaner.
Mark Medina
Yeah. How is it. How is it not? Switch D4. Like, come on. It was right there.
Damon Hatfield
Switch D4.
Nick Limone
All right.
Damon Hatfield
Rolling off the tongue.
Nick Limone
Nintendo. I'm sorry, Mark, I don't want to lose you from ign, but Nintendo hired this man.
Sam Claiborne
It would actually be Nintendo Switch D4 Edition is how they just put on
Mark Medina
sunglasses, leave the room. They're like, he did it again.
Sam Claiborne
Let me just do the quick calculations here. 64 times 4. So technically, this is Star Fox 256.
Damon Hatfield
Okay, got it. I've never played this game. I've actually only ever played the original Star Fox game on Super Nintendo, which I played because it looked so cool because of the super effects chip in there. And I don't know, I've just never played any other Star Fox game. Pair tells me this is a good one. He says this is actually a very good game.
Nick Limone
Confirmed.
Mark Medina
It's probably the last good Star Fox game.
Damon Hatfield
Okay.
Mark Medina
And now the comments are rolling.
Nick Limone
I kind of like Assault. Assault's not great, but it's all right.
Sam Claiborne
There's a pretty good DS1. Oh, the.
Mark Medina
The 3Ds.
Nick Limone
The 3DS1.
Sam Claiborne
No, not the dinosaur one.
Nick Limone
Star Fox Adventures is the GameCube one. But Star Fox. Well, the Star Fox on 3DS is the remake of Star Fox 64.
Sam Claiborne
No, not that one. There's one on DS which has a little bit more flying around and stuff.
Nick Limone
Ooh.
Sam Claiborne
X is pretty cool for Game Boy. Also, the kind of precursors of Star Fox.
Nick Limone
Oh, my gosh. I was not aware of A Game Boy 1.
Damon Hatfield
Star Fox Command is the one that Sam is thinking of.
Sam Claiborne
Yeah, Command is pretty cool.
Damon Hatfield
Okay.
Sam Claiborne
They all have Star Fox in them, though.
Damon Hatfield
So here's my. Here's my takeaway. As someone who has not played this game, I don't think Nintendo did themselves any favors by showing us that clip from the Mario Galaxy movie first.
Nick Limone
I know.
Mark Medina
Yeah.
Nick Limone
Because
Damon Hatfield
so good and so cool in the movie. And he's so expressive and has so much personality. And then we get this, which I wouldn't say has any of those things. I would actually liken this to the live action remakes of the Lion King.
Nick Limone
Yeah. Yeah.
Damon Hatfield
Where the animals just don't have any expression or personality or anything.
Sam Claiborne
Yeah. You know, I know he's a frog, but the wet look is not a good look.
Nick Limone
He just looks as shiny as I do right now on camera.
Sam Claiborne
Yeah. I mean, he's lucky he's in his own starship because he smell bad.
Mark Medina
Yeah. I screamed when they showed Slippy derogatory.
Nick Limone
That said, I do think all of the bad guys look pretty darn good. I think Falco looks pretty good too.
Damon Hatfield
Yeah. The others I don't think look that bad.
Nick Limone
Fox looks okay. He just has a couple bad angles is all. We all have our bad angles.
Sam Claiborne
I don't know, man. Look at that chin. He looks like you need some scratches, that's for sure. I. I think that the gritty old Fox crew is like the funniest thing ever.
Nick Limone
Oh, it's so good. Yeah.
Mark Medina
Yeah. James McCloud. He looks cool.
Nick Limone
It is weird how just like high fidelity. This looks in a way where I was like, well, you certainly made a choice Nintendo. But I mean, I'm excited for it. I do like star Fox 64. It's been ages since I've played it. I think I still remember how to access the alternate route. So looking forward to doing all that. And I think it's a great arcade style shooter. Like it's a solid video game.
Damon Hatfield
Yeah.
Mark Medina
I can't get over how Soaking wet slip. I don't like it at all.
Nick Limone
More like sloppy. Am I right?
Damon Hatfield
Whoa, whoa, whoa, whoa. Paris Singh. You know, it's an on rails shooter, but there are different routes. If you like shoot a specific thing, it'll take you down different paths. So you have to play if you want to see everything you have to play the game through multiple times.
Sam Claiborne
And there's arena areas that have like, kind of like challenges where it's like you're flying around and trying to like take out this like structure and you either do or you don't. So it has stuff like that.
Damon Hatfield
I.
Sam Claiborne
This looks awesome. The old 64.
Mark Medina
Yeah, the, the, you can beat the game in like an hour and a half. Right. But like the whole point is that you're supposed to like. I remember playing it as a kid and I'd just be like, oh, we're, you know, just beat the game casually. But the, the whole point is that you're constantly replaying it to find the secret routes.
Sam Claiborne
And that's how the first Super Nintendo one was. It's just the first Super Nintendo one was really hard and I think 64 is a little bit easier.
Nick Limone
It is pretty easier. And then that alternate path kind of kicks your ass a little bit. The alternate path can be harder paths because there's an underwater level that I still remember being the bane of my existence where you play as a submarine and it's called the Blue Neptune and it's sick.
Sam Claiborne
I don't think this game was designed from the ground up for Switch 2. It is a Switch 2 exclusive. You cannot play this on Switch 1 now. But that's because of the kind of upgrades to the chat and the multiplayer and stuff like that that they had that they showed. I'm. I don't. I mean, Nintendo has made five better looking games and Yoshi looks better than this coming at the same month. Like for some reason, like, it just. It just looks a little bit last gen to me. Or pre last gen. I was making a lot of GameCube jokes watching it, but, you know, I'm sure it'll be fun.
Mark Medina
Well, I think the gameplay looks cool. Yeah, the cutscenes look a little weird, but the moment they actually start flying, I think it looks cool like that. That looks great.
Damon Hatfield
I don't think that fire lava stuff looks that great.
Nick Limone
But it's 60.
Sam Claiborne
I think it looks.
Nick Limone
It's 60 FPS. That's all that we need for a Star Fox game. I don't think a Star Fox game has ever been 60 FPS.
Damon Hatfield
Yeah, I think I've never heard anyone say 60.
Nick Limone
I'm just trying it out right now. I'm trying to make it catch on.
Sam Claiborne
65ths has a ring to it, you gotta admit.
Mark Medina
I don't like it. I don't like that at all.
Damon Hatfield
It doesn't.
Mark Medina
I think it looks cool.
Damon Hatfield
It doesn't immediately impress me as much as Metroid Prime 4 did. When I saw that, I was like, wow, this looks really good.
Nick Limone
I think that this game really does shine visually in those like darker levels. Like when you're out in the space and you see like the light system and there's a lot of shadows. Like this stuff looks great. Like the stylized shadows are awesome.
Sam Claiborne
That looks good. Cool robot, but it doesn't universally good. Like that water part looked like a Sega Dreamcast level a lot. Like it just doesn't have the same crazy. I don't think the art direction looks very good in this.
Damon Hatfield
There they were just showing like a boss battle against like a, like a flying saucer. And this, the original game would have come out right around the same time as. What's Independence Day?
Mark Medina
Independence Day.
Damon Hatfield
I think it's got to be a reference to that.
Sam Claiborne
Yeah, totally. I think this. I wish they leaned into the anime thing.
Nick Limone
Yeah, that'd be way cool.
Sam Claiborne
But barring that lean into the puppets. Like if the whole world was like a little diorama of puppets. I just think Star Fox needs a style. It needs some kind of style change. Because the, the honestly, the gritty realism is Goofy to me, but I think this game will be good. And I think that Star Fox fans deserve this as a leaping point to kind of reset Star Fox. And I think that's what they're going for with the name, which is just wild just to call this. This is the reboot when they chose a completely different game to reboot.
Damon Hatfield
But whatever.
Mark Medina
One thing I think Ocarina of Time remake just be Zelda, dude.
Nick Limone
Well, I think this kind of sells that they 1 Nintendo is not above remaking their classics, and I think that's going to be next.
Damon Hatfield
I mean, yeah, they already did that with Mario RPG and Mario versus Donkey Kong, so there's precedent.
Mark Medina
This is on the. The same scale that this. I. If Zelda comes out later this year, I think that's exactly how the 3DS release was. Right. Star Fox was, I think, a launch title. And then. And then Zelda came out.
Nick Limone
Like, Star Fox took a little bit.
Sam Claiborne
You're. You're talking about the 3Ds order of releases.
Mark Medina
Yeah.
Sam Claiborne
Which for games that nobody cared about, we're not gonna be able to drop. Nobody cared about this.
Nick Limone
I really like a lot of the stuff that they're adding in the game. I think the ability to replay missions with, like, the objective list, I think is inherently cool and interesting because once you play through all the paths in the game, you're like, all right, I think I've done everything. But the one thing that's a little bit weird I'm mixed about is the addition of, like, all the cutscenes that you can learn about all the Star Fox lore. Like, I think that's a fun and exciting. And it's something to fill the time. But then they do weird stuff. Like, here's the entire prologue of when James McCloud goes missing. It's like, part of the appeal of star Fox 64 is in the late game when there's a really cool thing that happens with James McCloud where you're like, whoa, who is this guy? What the heck? Like this. It removes a lot of the mystery, which is a bit of a bummer to me, I think, but maybe I'm just being nitpicky, but there is some. Some sort of, like, enigmatic stuff. The mystery of it all. Like, don't spell it out. Don't. Just. Just show me. Don't tell me.
Damon Hatfield
There's some other fun details. You can use the new N64 controller to play the game.
Nick Limone
That's nice. That's cool.
Damon Hatfield
Or you can use mouse controls.
Sam Claiborne
Yeah, that was Weird first person.
Mark Medina
No thanks.
Damon Hatfield
I've actually never used a mouse control on Switch two. Anyone here?
Sam Claiborne
Yeah, I've done a master.
Mark Medina
I tried it with Cyberpunk and it was the worst thing I've ever done in my life.
Sam Claiborne
You pay to play the Switch 2 demos game.
Damon Hatfield
The. The welcome Tour.
Mark Medina
Oh, welcome Tour.
Nick Limone
Hey, I like welcome Tour and it was fun in there.
Sam Claiborne
I'm not throwing any shade of welcome Tour except for selling it.
Damon Hatfield
Yeah, yeah.
Mark Medina
I mean it was only five bucks. This is. Or ten bucks. This is 50, which is. No, I don't know.
Nick Limone
It's 50 digital and it's 60 physical, which I think is still a bit too expensive for what the game is granted.
Mark Medina
Pretty steep.
Nick Limone
The game is good, but Nintendo's gonna.
Mark Medina
Nintendo be glad that it's 50 and not 7.
Nick Limone
This just tells me the Ocarina of Time. Or Ocarina of Time. Sorry. Someone yelled at me for calling it Ocarina of Time.
Damon Hatfield
I thought. I've heard. I've never heard anyone say Ocarina.
Nick Limone
Well, I might have said Ocarina, but regardless, I've only heard OC. I think that that game is going to be 69.99. When that comes out.
Damon Hatfield
100% they could charge.
Mark Medina
Where is Mario 64? I'm getting sick of this.
Damon Hatfield
What do you want the remake?
Mark Medina
Yeah, I want this.
Nick Limone
But for Mario Mario 128 we got. We can finally do 128.
Mark Medina
Mario 64 has never gotten a remake.
Sam Claiborne
Yes. And like one on the DS.
Nick Limone
Dude, the DS one is great. Oh man.
Mark Medina
I will. I will. I will cancel. I will.
Nick Limone
Good game.
Mark Medina
Show's over, guys.
Sam Claiborne
I mean, it's just a fact, Mark. I'm not saying it's good, but saying that it never got a remake when it got a remake is wild.
Mark Medina
That's not a remake.
Damon Hatfield
I would love a remake of Mario 64 that looks like Odyssey and actually lets you hecking control the camera.
Mark Medina
64, the camera needs to stay exactly the same and the controls need to stay exactly the same.
Sam Claiborne
I think that's the problem, Mark, is that like there's too much. There's too much to get wrong by tweaking it. And if they.
Mark Medina
If they appease Damon, they're going to make me sad.
Damon Hatfield
That's ok. Make me sad.
Nick Limone
They're going to destroy the Mario speedrunning community. That's okay.
Mark Medina
Exactly.
Sam Claiborne
They added stars to the DS1, which is like the coolest thing ever. And it would just be amazing to get Mario 64x anniversary edition with twice as many Stars. That'd be awesome.
Nick Limone
I mean, multiple characters too. In the ds. You start the game as Yoshi. It rocks.
Mark Medina
Yeah. Does not rock.
Nick Limone
It does, but.
Sam Claiborne
Yeah.
Mark Medina
So bad.
Sam Claiborne
That one's. That one's tough. I mean, like just an upscale to look nice and everything would be great. But how great would it be if the next Mario game is, you know, a game more like Odyssey? It's huge. Has a lot of different places, but one of those places is the Mushroom Kingdom. And then when you go inside the castle, it is the full remake of Mario.
Nick Limone
Oh, my gosh.
Sam Claiborne
In that engine, in that castle. But it's just like a side. A side part of the game.
Nick Limone
Kind of like the end of Odyssey. Spoilers. Sorry.
Sam Claiborne
Yeah, yeah. That last level is gorgeous. And imagine just hop. You go inside over the drawbridge and all of a sudden, paintings galore.
Damon Hatfield
That.
Sam Claiborne
This is weird because this.
Damon Hatfield
I wanted to talk about this AR filter thing.
Sam Claiborne
Yeah. But also, like, these are very important internal Nintendo people to be putting Koizumi and Miyamoto. Miyamoto makes a little more sense. It's like I made Star Fox and I love Star Fox, but Kozumi, did they make this at R&D1? Like, what's happening? Like, it doesn't look like it.
Damon Hatfield
I don't know. This is kind of interesting. I don't know. This is like this tech has been in our iPhones for years now. But now Nintendo put it in Star Fox.
Nick Limone
But now instead of an Apple Fox, you have Fox McCloud. And I would argue that's even better.
Mark Medina
It does look very silly and I'm
Sam Claiborne
kind of into it seeing the. I mean, it's almost like they designed the chat to look like Star Fox, though, because when you see the chat with the four Star Fox characters. Characters, and that's so cool. Except they put like a three level little mini multiplayer game in there.
Mark Medina
I love this idea that Nintendo actually thinks that it's like people are going to be on there using their AR filters, talking all innocently.
Sam Claiborne
I call Snoopy.
Damon Hatfield
Koizumi is getting more emotion out of Star Fox or Fox McCloud's face than I've seen in the cutscenes of the game.
Sam Claiborne
That's true.
Damon Hatfield
Okay. I mean, okay. I've never played this game. It's supposed to be good. So I look forward to playing it in June.
Nick Limone
Is it still fun, Damon?
Damon Hatfield
Well, that's actually.
Sam Claiborne
Yeah, that's a good idea.
Mark Medina
There's only one way to find out.
Damon Hatfield
There is only one way to find out. But what do we think about so if this Ocarina of Time remake is true now would you want. Can they get away with just doing this same game? Everything's the same. Just make it pretty graphics. Or should they do more of like a Final Fantasy vii?
Nick Limone
I want them to add more. I want there to be more side quests. Like take a note from Majora's Mask in terms of like all of the different side activities that are in Castle Town or the Hyrule Castle Town, whatever it's called, and give me more stuff to do there. Because in Ocarina of Time it feels very, you know, it's exciting the first time you play the game, but once you know the game, it's like, oh, there's not that much to do here.
Sam Claiborne
You got to find the puppy.
Nick Limone
You got to find the puppy. But yeah, I think keep the same structure, but I think it just give me some more stuff to do in the game.
Damon Hatfield
You know what they definitely have to do? Mark, let me control the camera.
Sam Claiborne
That's very unlikely in Hyrule Castle Town.
Mark Medina
That's why you can do it in that game.
Damon Hatfield
Hyrule Castle Town. I don't care. They can keep, keep that pre rendered. That's fine.
Nick Limone
You know what I'm already calling it now. They're going to add a jump button to the game and it's going to be the most controversial thing in the world.
Mark Medina
I. I mean the rumors is, is that it's like Breath of the Wild stuff style remakes.
Nick Limone
I mean, that'd be a fundamental remake.
Sam Claiborne
Yeah, that doesn't mean much except for like, I mean, unless it's like Open World. If it means like that's the design they're drawing from. Then they solved a problem that Star Fox was unable to solve, which is like, what does Star Fox look like in High Fidelity? And like looks good in the Mario movie? Even the 3D character looks good in the Mario movie. But like not in the game.
Nick Limone
Like, look, look at Hyrule.
Sam Claiborne
Doesn't look right. Look at Hyrule looks like the, the first iteration of Song.
Mark Medina
It looks great.
Nick Limone
Like, don't get me wrong, I love Ocarina of Time. But like this is like I see the opportunities here. And just in Hyrule Field alone, I was like, okay, you can add a cave over here, you can add a little mountain over there. Like why not?
Sam Claiborne
What about a hole under a tree? Would you settle for that?
Nick Limone
Oh, I'll take a handful.
Damon Hatfield
Yeah.
Sam Claiborne
So yeah, I mean this needs more and definitely they need to give it a style and pick a style that's interesting and everything, but, like, if I. We don't. We don't know what the goal is. Like, is the goal to introduce a new generation to puzzle solving? Zelda is the goal to reuse the Breath of the Wild engine. Is the goal to, you know, like, make a 10 out of 10 game that's just kind of inspired by Breath of Ocarina of Time?
Nick Limone
Like, I don't know, movie synergy, potentially.
Sam Claiborne
Yeah, movie synergy.
Mark Medina
The thing that I'm afraid of is the rumors that they are taking a remake approach and that we're getting Ocarina of Time Part one and it's child.
Nick Limone
That'd be nuts. That's a fundamental. Well, I don't know. I guess people said that about Final Fantasy VII remake, but that's just unusual to me.
Sam Claiborne
That is just unusual.
Mark Medina
And then it would be part two, and then that would be all the.
Sam Claiborne
That I would call that big movie synergy.
Nick Limone
Yeah.
Damon Hatfield
Link's shadow is so weird. Like, Justin.
Sam Claiborne
But they tried.
Damon Hatfield
They did something. Yeah.
Sam Claiborne
I remember looking at him being like, oh, my God, the sun is casting a shadow.
Nick Limone
The cutscene, you get where Princess Zelda is kidnapped. Spoilers for Ocarina of Time. It just blew my mind as a child. Like, this looks like real. Like, this is incredible. Like, graphics will never look better than this.
Sam Claiborne
You know, if you don't go get the ocarina or the ocarina, then, like, you don't really continue the story. It's just like sitting there at the bottom of the river.
Mark Medina
Mine was Final Fantasy 10. When finally 10 came out, I was like, that's it. They look like humans. They figured out graphics games will never look better than this.
Sam Claiborne
I felt that for Resident Evil 4 on GameCube. Not that they couldn't look better, but I was like, I don't think things need to look better because this game is so fun and looks so good.
Damon Hatfield
I didn't think water would ever look better than Mario Sunshine at the time.
Sam Claiborne
Yeah, it's never been as refreshing as that game. That game definitely has a summer vacation is too hot vibe to it, which will never, never be replaced.
Nick Limone
It's a chill game. I just want to hang out in Delfino Plaza.
Damon Hatfield
Nintendo should do.
Sam Claiborne
And I love when it gets lighter. It stresses me out when you start the game now and it's dim. Like, it's cool. It's a cool effect.
Damon Hatfield
Nintendo should do a Sunshine 2. They should make a sequel to Mario Sunshine.
Nick Limone
A Sunshine two would be so sick.
Sam Claiborne
Is this making Mark angry too?
Nick Limone
Hashtag, bring back problem.
Damon Hatfield
Justice for Flood.
Nick Limone
Justice for flood.
Sam Claiborne
Justice for Flood.
Mark Medina
If they give Sunshine any attention over 64.
Nick Limone
I think 64 has had plenty of attention over the years.
Mark Medina
I'm sorry.
Sam Claiborne
It was a launch title for two systems. One of them is the best selling one of all time.
Nick Limone
And it's in a limited edition triple release pack on Nintendo Switch that you can no longer buy physically.
Mark Medina
So is Sunshine.
Sam Claiborne
Did they bring that back? Wasn't there like a resurgence of that triple pack for some reason?
Nick Limone
I think it's just unsold copies is my idea.
Sam Claiborne
Look how good this looks. I know.
Nick Limone
And then the challenge levels where you don't have Flood are so fun. Oh, they're so hard.
Sam Claiborne
We. We have the technology to make a Mario game like this every year. I swear. I swear it's impossible.
Mark Medina
I just wish it played better. Sorry, guys.
Nick Limone
I. I can also agree with that.
Mark Medina
I just don't think this is the
Damon Hatfield
only thing where Bowser and Bowser Jr. Are fully voiced. And there's a reason why this is the only game. All right, well, Nintendo remakes Star Fox. Sounds good.
Sam Claiborne
Conclusion. We're all excited for this, though. I don't want people saying that we're rating on their parade. There's just a bunch of jokes you can make about it. That's all.
Damon Hatfield
Yep, that's all. I am excited to play Star Fox. So you want to learn a new language, but you're struggling to get beyond the basics. Stuck on free apps aimed at cheap dopamine highs. Well, then it's time to try Babbel, the language app that makes grammar fun and is really worth your time. Learning a language with Babbel is all about small steps, big wins and progress. You can actually track and feel. Their bite sized lessons fit easily into your daily routine and are also easy to remember. Just 10 minutes a day is enough to start seeing real results. Their courses are designed by over 200 language experts, real human beings to teach you relevant words and phrases you'll actually use so you can start speaking with confidence in as little as three weeks. Babbel lets you practice real life conversation step by step, without the stress. You'll build the confidence to speak up when it matters, from ordering a coffee to chatting with new friends abroad. And Babbel is more than just lessons. They even offer a large collection of podcasts where Babbel experts reveal language secrets and offer an inside look at local cultures. I've used Babbel to brush up on my Spanish before traveling to Mexico and to learn a little Dutch on a visit to Amsterdam last year. Here's a special limited time deal for our listeners right now. Get up to 60% off your Babel subscription at babel.com Gamescoop get up to 60% off at babbel.com Gamescoop spelled b a B-B-E-L.com Gamescoop rules and restrictions apply. Look, we've all been there. You've got the angle, you've got the timing. But you still lose the trade. In competitive gaming, milliseconds aren't just a stat. They're the difference between a trophy and a gg. Next. That's why the team at Logitech G just changed the game again with the new Pro X2 Super Strike. This isn't just an upgrade. It's a total reimagining of the mouse click. It features the revolutionary HITS technology. That's the Haptic Inductive trigger system. They've ditched traditional switches for magnetic sensors that give you an up to 30 millisecond advantage. Think about that. You are literally clicking faster than the speed of human reaction. And the customization is insane. You can tune your actuation points across 10 levels and even adjust the haptic intensity. Whether you want a crisp sharp snap or a hair trigger rapid fire, the Super Strike adapts to you. Under the hood, you're looking at the Hero2 sensor pushing a massive 44,000 DPI and a blazing 8K polling rate. At just 61 grams with 90 hours of battery life, it's built to outlast your longest grind. If you're serious about climbing the ranks in Valorant CS2 or Apex, this is the weapon of choice for the world's best pros for a reason. Stop playing fair and start playing faster. Go to logitechg.com and enter code gamescoop25 at checkout to save 25% off Logitech G products. Just a quick note. Some exclusions apply and the promo is non stackable with other offers. Grab the Super Strike today. The winning click is finally here. Pragmata tops 2 million sales in 16 days. I'm still working my way through this one, but I'm on the. I think I'm at the foundation. I have to stop. I'll bleep that little bit of a spoiler.
Nick Limone
I loved it.
Damon Hatfield
That's where I am.
Nick Limone
Yeah, yeah, I loved it. Despite all the issues I have with my current home state, I think that I could not.
Damon Hatfield
He means the state of his home.
Nick Limone
Yes, the state of my home. My home flooded. For those who are Unaware, but it's all fine. Nothing's damaged. It's mostly just waiting to get the floors done. But all my gaming setups is what I'm getting at is gone. But this was the one game where I was at the very tail end. I was like, I gotta figure out how I can play Pragmata. So I like set up a makeshift little PC setup in the corner of a room that was safe to do it. And then I just powered through the game and then there's extra stuff to do once you beat the game. I did that and did all that. That's where the game gets really fun is the extra content. That's like the challenge content. Oh, that is so good. But yeah, this is exactly what I want from Capcom's new ip, quote unquote. It feels weird calling something that, but that's what it is.
Damon Hatfield
That's what Capcom's calling it. So Capcom attributes the success to marketing initiatives such as the playable demo, plus an aggressive campaign to boost visibility of the all new ip. But the developer also believes the emotional, narrative driven story, on top of its unique gameplay has solidified its position in Capcom's storied portfolio alongside Resident Evil and Devil May Cry. And then Capcom USA's chief operating officer Rob Dyer says, we're to a point now where we've got another IP that Capcom and God bless them, has an arsenal that we can continue to go down. A weird way to put it, they're going to go down the ip, but
Mark Medina
okay, yeah, this isn't the only Pragmatic.
Damon Hatfield
Yeah, look forward to three years maybe.
Sam Claiborne
There was a sales figure. There's a million.
Damon Hatfield
Two million. Yeah.
Sam Claiborne
Cool. Yeah. I mean, I completely disagree about the marketing. Like they're fine now. And now future marketing is going to be great because everyone wants to see what's what Pragmatic2 is going to be like. But like, boy, I still had no idea what this game was until Mark. They're right about the demo. Like Mark played the demo is like, heck, this game is really fun. Like it's actually like a really great school Capcom game. And then that made me want to play the game. And then also they're right too about like just from the start of the game, you're like, I want to play more of this. Like it just has a good intro and it's simple and has a mystery and you can, you can feel powerful right away. Like all, all, all of that works. But I think their strategy of like getting their IP out like was terrible.
Mark Medina
Also something Nick touched on. Capcom has this crazy ability to make their games more fun after you've beaten them. And so I think that that replayability, that's how, that's how Resident Evil 9 was as well. It's like you beat the game and you're like, now I really want to play it again. And that's how this game is. So much stuff opens up and you have tons of incentive to do it all.
Nick Limone
And it's a skill check. Like, it's the kind of content that I want in an end game where it's like, hey, did you learn all the systems in this game? Do you know how all the weapons work? Does your playstyle suit the challenge? Like, I love it when games force you to like try in a way that feels fair. And when you fail, you know exactly what you did wrong. And I think that's what Pragmata does so well, especially in the late game.
Damon Hatfield
Capcom is very transparent with its sales figures. You can go to his website, look for just. If you search Capcom Platinum, it'll give you a list of its best selling games of all time. So at 2 million sales, Pragmat is already tied with the Super Nintendo version of Street Fighter 2.
Nick Limone
Wow.
Damon Hatfield
And the Wii edition of Resident Evil
Sam Claiborne
4, which if you'll remember, every person you knew owned multiple copies of Street Fighter 2 at that time.
Damon Hatfield
Yeah, but that's cool. You haven't finished it yet, have you, Sam? Pragmata?
Nick Limone
No.
Sam Claiborne
It's such a good game though, and I recommend it to anybody. I will keep playing it, but I. I'm at now on deadline for multiple games and I have to pause my playing. But I did do that once and went back to it and a rare game in which I was totally able to pick up where I left off.
Nick Limone
Nice.
Damon Hatfield
Yep. Well, Sam, tell us.
Mark Medina
It's definitely worth seeing it through. I was just gonna say it's worth seeing it through. The ending is very, very good. Cool.
Sam Claiborne
Yeah.
Damon Hatfield
Sam, tell us about Mixtape. 10 out of 10 from IGN.
Sam Claiborne
Yeah, Mixtape is a. It's a. It's an interesting non game game. You know, it's part walking simulator, which for people that don't know what that means, that's a pejorative term for games where you're kind of like, you know, not doing a lot of combat, maybe not doing puzzle solving as much as kind of adventure game, walking around in 3D. It is really like that's what this is. Not that though. It is more of a series of playable cutscenes with music videos. And the music videos are playable too. The one you keep seeing. Let me give you three examples. One, you're skating down a hill to DeVos. That's good. Just plays the whole song. You just ollie and jump.
Nick Limone
That's cool.
Sam Claiborne
If you hit something and you just back up. They've just introduced the characters. Another one is you're walking around holding a camcorder and looking through the camcorder at a party. And while that party's happening, a song is playing. And each person you go up to might guzzle a beer or do a keg stand. And you can give them the finger or give them a thumbs up or like, I don't know, chakra or something. And then you encourage somebody to jump off a roof into a pool. That I am a Golden God scenario. That's another one. Another one is like a. You saw a TPing one there. Well, another one is like you and your friends are trying to find the house in the woods that you're going to party in using, like a little map from your sister. You walk for a little while. Walking simulator. People talk. Nothing to solve. But then you're like, they come to an open field. They're like, well, what song do you pick for this? And then the girl that's picking all the songs, who's a little bossy, picks the song. And then they start running the field. And you have that traditional dreamscape thing where you can kind of jump. You can jump higher and higher, and then you start kind of like flying over the field. So they're kind of like dreamlike experiences and stuff linked with cutscenes like that. I mean, that clearly is not a game, quote unquote, game for everybody. Right. Like, it's just not.
Nick Limone
It seems like an experience.
Sam Claiborne
Yeah. And then you have to really imprint on these characters. And luckily they make that easy because it's like full on nostalgia. Plus life is strange drama. Right. Like, it's got all that. And then the nostalgia is a little bit confusing, though. I mean, it's set in, I think Northern California. It looks like Portland or Oregon more than California. But, like, it's not in San Francisco. That's not where it is. It's like somewhere north of there. And then the soundtrack has a joke about Alice Coltrane, which is funny as like an older track. But mainly it's. Who's a jazz musician? Harpist. But it mainly is like kind of 70s 80s retro music for them. And then their current music, like Silver Chair and stuff like that. So they have like that. That's the mixtape and idea. The premise is that the girl is leaving town after school to go be a music consultant for a film where you, like, pick out soundtrack music. So that's why the whole time they're always deferring to her and saying, like, what would you pick for this scene? And she's. She's kind of doing that. And that's like, kind of a problem with Guardians of the Galaxy too. It's like when you're actually with like six people on a spaceship and this guy is always picking the soundtrack to everything. Like, doesn't always feel great to me. It always feels like, maybe let somebody else have a turn at the radio. But she's like, but this is my destiny. So I don't know. That always strikes me as a little bit weird. And so that, that's. That's the thing that you just have to eat up with this. Just accept that somebody's selecting the music and it's just this girl and she's. She has good taste. Knocking. No complaints there. So there's that. The characters are pretty good. Her friends are really interesting and they dive into those friendships in a good way. The game has this incredible sheen of polish. There's scenes where the characters are stoned and you're walking around in a blockbuster. And it's one of the best looking things I've ever seen. It's really funny because you stumble in the way that it's stumbling and giggling. It's great. It's really funny. The camcorder stuff looks incredible. They all have stop motion animation. It's just so polished. Like, it's just incredible looking. So. And it's so short. It's like two hours. So, like, everybody should play it. The final thing I'll say, and I'm sure you all have questions, is that there's. First of all, I mean, I think Damon and I are like, exactly this age, which is, I think, is kind of funny. So, like, when you play this, you're going to be like, oh, the things that they're doing are like, exactly when you were a sophomore in high school or junior in high school. Like, it's just exactly that. House parties and doing bad things, doing good things, just having fun. The sound of the beer opening is perfect. There not a beer. So here's the kind of flying thing. However, I think this has a little bit of an earthbound effect where if you weren't there, Earthbound for People that don't know, is a Japanese RPG set in America. And all the things are really boring American things that were really cool to Japanese kids. But it's really. It looks really bland if you play it as an American. And it's charming. I'm not saying it's not charming, but it's not like it's set on the moon, it's set in Tucson. You know, like, it's not. It's not interesting in some ways where it could be if it was a fantasy, but it's interesting to people that are want to live out an American fantasy. This is a very nuanced argument I'm making here, so try to stay with me. This is more entertaining for people that didn't experience this stuff than people that did, because it's really like, wow, how cool is it to live out this life? And I just think that's interesting. Like, the kind of California childhood is in so many movies and E.T. you know, it's in all these things. And it's just a thing that's revisited a whole lot. And I think it's a little tired for me, having grown up in Phoenix and it looked exactly like this and my life was exactly like this. That makes it nostalgic for me. That's cool. I like that part about it. But it also makes the setting just. I just. I think it's revisited a lot. And I think Gone Home revisited that setting exquisitely. Exquisitely. And I think it did a really good job. Mixtape does a really good job in a lot of other ways, too. All right, just talked about mixtape for a long time.
Damon Hatfield
Well, cool.
Nick Limone
I will check.
Mark Medina
One of my favorite games of all time is what Remains of Edith Finch. And your description of it almost comes off like that, where it's, like, a normal kind of serious story, but, like, with goofy, weird elements. Like, an Edith Finch has all these, like, dream scenarios where you're, like, cutting fish's heads or you turn into a cat.
Sam Claiborne
Yeah, the fantastic.
Mark Medina
It kind of comes off like that.
Sam Claiborne
And did that one have puzzle solving?
Mark Medina
Yeah, like, Gone Home has a lot of solving. And so it's like, looking at this game didn't interest me, but your description of it did, so I might give it a go.
Nick Limone
Yeah, it's like bouts of magical realism for all you literary folks out there.
Sam Claiborne
I mean, and 100%, if you wanted to play this with a friend or a loved one or, like, in a room of people that, like, it may have been, like, nostalgic for the 90s. Like, it's totally good for that because all you're doing is playing through these, like, scenes. There's a little bit of stuff where you're, like, walking around a kid's bedroom. And like you can get stuck there for a long time if you don't know exactly what you're doing. It's not the game's fault. Like there's the. There's the blockbuster scene. It's very funny.
Mark Medina
Yeah.
Sam Claiborne
So, you know, it is fun for that stuff too. And like, I think this is a genre basically, as I said, like, life is strange is more like this than anything. And these are just going to be around. And so, you know, is there any nice.
Damon Hatfield
Is there any dispatch in this or completely different?
Sam Claiborne
Like, is there any DNA of dispatch? Yeah, yeah, there's no, there's no central kind of strategy game or anything like that. And then there's no character choice at all.
Damon Hatfield
Okay.
Sam Claiborne
You don't, you don't ever choose dialogue. So that's not one of those, like play through it three times to see what happens. You're just experiencing the world through these kids and this music. And as you can see, like, the music is just. It also like, does a lot for the game.
Damon Hatfield
Yeah, they're listening a lot of my favorite bands, so yeah, yeah, I will have to.
Sam Claiborne
And they don't. They don't choose the singles either. They choose deeper cuts, which is kind of fun. Cool.
Damon Hatfield
All right, mixtape. I will check it out. I don't know about you, but I like keeping my money. Unfortunately, traditional big wireless carriers also seem to like keeping our money. After years of overpaying for wireless ign Seth Macy finally got fed up with crazy high wireless bills with bogus fees and free perks that actually cost more in the long run and switched to Mint Mobile. Isn't that right, Seth? That is right, Damon.
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The longest part of the process, I'm
Damon Hatfield
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Damon Hatfield
now BioShock and the next BioShock BioShock 4 the fourth one, Take Two CEO is deeply disappointed by BioShock 4 delays, but I think his quote is is actually pretty funny. Strauss Zelnick, CEO of Take Two. You know, I've never met Strauss, but as executives go, he seems all right.
Sam Claiborne
He seems he's been doing it for a while, right?
Damon Hatfield
He has been doing it for a while. Seems okay. Stephen Totilo of Game File asked him if he was surprised by BioShock's delays. And I like Zelnick's quote. He says surprised. Never think about what surprise implies. That's like one day everything's awesome and then the next day I'm like, holy,
Nick Limone
that is a pretty good pool.
Mark Medina
Yep.
Damon Hatfield
But it but I think if you're
Sam Claiborne
saying tell me when you think BioShock is coming out, let me take a big drink of water first.
Mark Medina
Holy shit, that was good.
Damon Hatfield
But I think if you're saying disappointed, yes, deeply disappointed and that's actually pretty. So it's funny. His comment is funny. And then it's actually pretty forthcoming that he's admitting he's deeply disappointed in this game that his company's been making for a long time.
Sam Claiborne
Yeah, well, I mean, that's kind of wild. It's like somebody. Well, I hope their boss doesn't find out they're taking a long time to make a BioShock game. Well, from what you might really crack
Nick Limone
down from, I recall there being like several or just one very, like, hard reset on the game development semi recently, maybe maybe a year or two ago. Just like, we're starting over, folks. So very, very curious.
Sam Claiborne
It's weird for Metroid prime to beat it to market.
Damon Hatfield
Well, they brought in Rod Ferguson to
Nick Limone
sort of get the cleaner. Yeah, Rob Ferguson. I always call him the Cleaner man.
Sam Claiborne
He.
Nick Limone
He's always like, all right, what am I working with? Let's make this happen.
Damon Hatfield
He's like.
Mark Medina
He's still there, right?
Damon Hatfield
The wolf.
Nick Limone
Yeah, he's the wolf from. From Pulp Fiction. Yeah.
Sam Claiborne
Give me a cigarette and a big drill hand.
Damon Hatfield
Well, they've been working on this BioShock for a long time.
Mark Medina
Yeah.
Damon Hatfield
I don't know, a lot. I see a lot in the comments on ign. I say people, they're like, well, just. It's been long enough. Just remake the first one. Or maybe just revisit Rapture at this point. Right. You know, you don't need to, like, reinvent the wheel, but that feels a
Nick Limone
little bit just, like, inherently wrong based on, like, the entire ethos of what BioShock is, is like. I don't know. When I think of Bioshock, I think of things I've never seen before put on the screen, I guess, BioShock2. You do revisit Rapture, but it's just. I don't know, I. I just expect something dazzling when I think of Bioshock.
Sam Claiborne
You want it to be an anthology series because it was angling that way.
Mark Medina
Yeah. I mean, the whole thing is like these, like, failed capitalistic, like, political things where it's like we're just going to go into water and it's now we're going to go up into the sky, but what's left?
Nick Limone
That's it. Just take a note out of all one of Joel Verne's novels. We've already gone under the sea. We've got in the sky. You go into the center of the earth or space. Space. I mean, that's Judas, though, right?
Damon Hatfield
Also is Judas.
Sam Claiborne
Space.
Nick Limone
Judas is in space.
Damon Hatfield
Also where's that game?
Mark Medina
I also.
Nick Limone
But which one comes.
Mark Medina
Judas is also. Don't believe Judas is a real game either.
Sam Claiborne
So it would have been great if they asked Strauss Elnik, who has nothing to do with Jud about Judas.
Mark Medina
You think about Judas.
Sam Claiborne
Judas before then.
Damon Hatfield
I mean, both these games. BioShock 4 and then Judas, which is a spiritual successor for both of them. It's been 13 years since Infinite, so come on. Yeah, we talk about this all the time. Why can't western developers make video games anymore?
Sam Claiborne
Bullshot. It's just the funniest thing ever.
Nick Limone
Yeah. BioShock Infinite looks nothing like this.
Mark Medina
Somebody at IGM was.
Damon Hatfield
Could have been me.
Sam Claiborne
Could have been Damon.
Mark Medina
I. I'm a pretty big Infinite defender. I. I think this game's cool.
Damon Hatfield
I liked it. I only ever played it once.
Mark Medina
I think Infinite School. I've the DLC for Infinite Revisited Rapture. So I kind of already did that.
Nick Limone
I think I'd rather replay the original BioShock and BioShock 2. Minerva's Den. Infinite I replayed recently. It's still a good time.
Damon Hatfield
Is it still fun today?
Nick Limone
It's all right. It's an all right out of 10.
Damon Hatfield
But no, I don't got time for all rights. Out 10.
Nick Limone
Yeah, yeah. If you've never experienced BioShock, you got to believe it's worth playing.
Damon Hatfield
Oh no. My dad's going to bite.
Nick Limone
My dad's going to bite me.
Mark Medina
Oh, man.
Sam Claiborne
As soon as Star Fox's dad came out, he was just a dog with glasses. I was like, oh no. My dad's going to fight me. Play more Parappa.
Nick Limone
Watch the. Is it still fun for Parappa the rapper? You'll get all the references.
Sam Claiborne
Y yeah, it's a really good episode. But I played more this weekend. I had some friends over. We busted out Parappa and I was like, just. Just so you know, it's on. It's an unplayable disaster by this point, but the first couple levels are still fun. And I had like, some like, musicians, you know, and they're like, I just don't know what's going on here. Like, it's like, it looks like I'm like, do you gotta believe? I really do. You just gotta believe.
Damon Hatfield
Okay, Joburt, let's pull up our Nintendo Power episode or issue that we have this week.
Nick Limone
This is what I come for.
Damon Hatfield
This is again May and June 1989. Who. Who's on the COVID of this one? Sam?
Sam Claiborne
Oh, let me see. I don't. Don't show yet. Is it Track and Field?
Damon Hatfield
Is not.
Sam Claiborne
Is it Zelda or Castlevania?
Damon Hatfield
No, it is neither of those.
Sam Claiborne
Okay. Oh, okay. Is it DuckTales?
Damon Hatfield
Nope.
Nick Limone
Is it Metroid?
Sam Claiborne
Not Tetris Dobra?
Damon Hatfield
Let's show. Let's show. That's 10. Who is on the COVID of Ninja Turtles?
Nick Limone
The Ninja Turtles themselves. Leonardo's looking wild.
Damon Hatfield
The Teenage Mutant Ninja Turtles.
Mark Medina
All of them are looking.
Damon Hatfield
Yeah. Some original art. Some various, like, soft airbrush style. Original art of the dude.
Nick Limone
This on the spray painted on the side of a van would go crazy.
Sam Claiborne
Yeah, yeah.
Mark Medina
They look like emojis. Like, look at the purple.
Sam Claiborne
Like, people.
Mark Medina
Sorry, I don't know. I don't know their names, so I just have to call them by their color.
Sam Claiborne
You see, TMNT is in quotes because this is the first time they ever use that. And people are like, what are they?
Mark Medina
What's
Nick Limone
fips?
Mark Medina
It's the same thing. Is fs.
Sam Claiborne
How many FS I love below that it says plus.
Damon Hatfield
Plus Bayou Billion, Cobra, Triangle. I don't know why Ninja Gaiden, but
Sam Claiborne
at this point, I was fully reading Nintendo Power and buying games based on how cool games looked in it or printing them or whatever. And this is probably how I ended up with Bayou Billy to own. Yeah, I can't think of any other way it would have happened.
Nick Limone
But did this cover story convince you to get tmnt?
Damon Hatfield
I was probably the cartoon that did that.
Sam Claiborne
I was a snob. I didn't like TMNT as a kid. I thought it was for kids.
Mark Medina
This is where AI gets tricky. Because if a magazine came out today with that, I'd start looking for the slop. I'd be like, how many fingers do they have?
Damon Hatfield
Oh, they only have three fingers.
Mark Medina
AI. Sloth detected. Look at him. He's only got three fingers.
Sam Claiborne
Do you see his belts? Is that the right belt for Leonardo? Right colors? Is that who that is?
Damon Hatfield
I mean, his will be blue. Leonardo's blue.
Sam Claiborne
Yeah, he is blue.
Damon Hatfield
Yeah.
Nick Limone
Yeah.
Damon Hatfield
I don't know.
Sam Claiborne
I don't know.
Mark Medina
I thought that was a Z.
Damon Hatfield
They've got the right colors.
Mark Medina
The right looks like a Z. And then you zoom in, you realize the Z is the shadow or the light from the L.
Sam Claiborne
You know, he man was really, really lame. And for some reason, it, like, bled over into like. Like the neighborhood kids that were a little bit younger than me, like T man a lot. And they like Ninja Turtles.
Damon Hatfield
That.
Sam Claiborne
That's why I was, for some reason, not into it. But I liked all kinds of little kids stuff like Legos and stuff like that for this for some reason the neighborhood kids are too annoying about it.
Damon Hatfield
So this is the, obviously the NES game which was released under Ultra, which is an imprint of Konami. And then this is the game that was famously very difficult and obtuse.
Nick Limone
And this one at the underwater level.
Damon Hatfield
Yeah, yeah, yeah. And, and seem to include stuff that, that just wasn't from the, the cartoon show that everyone knew. That's because Commie started making this before the cartoon show was even out. They got the license first and they started making it. And then like a few months after this came out, that's when the arcade game hit. And that's the one that was. Seemed fully in the world of the, of the, of the cartoon show.
Sam Claiborne
This one has some tough jumps in the sewer, I'll tell you that. And then that, that, that everybody hates the level where you underwater disarm bombs because it's so stressful and timed and crazy. But it has some really cool stuff. Like the top down dam scene, which is like just awesome looking. It's like this like. Well, yeah, it just looks comic book.
Mark Medina
Also the music was cool.
Damon Hatfield
Oh yeah, it was great. Visually and sonically it was great.
Sam Claiborne
It was just, I mean everybody I know played this game for dozens of hours. You know, like it's just like we all played this so much.
Damon Hatfield
I have the stat. I have the stat. It's something crazy. I think it's the best selling third party game on the NES.
Nick Limone
Wow.
Damon Hatfield
And it's like the, the 11th best selling game overall on the platform. So like. Yeah, pretty much everyone owned TMNT if you had an NES.
Mark Medina
Anyway, 12th bestselling game of all time.
Damon Hatfield
Let's go to the mailbox. There's some really good mailbox here. I like how they show the Nintendo headquarters in Redmond, Washington.
Sam Claiborne
Cool, cool.
Nick Limone
Representing podcast listeners. He's wearing an official Nintendo Redmond shirt.
Damon Hatfield
Yeah. Yeah. The wife was actually at Nintendo yesterday and bought this from their shop in their actual Nintendo office. NES Gourmets. This is from Vince, Jeff, Adam and Jim from Freeport, Illinois. They say four of us got together and made a magazine called Nintendo News for a school project. We thought NES fans would enjoy the following recipe that we included for Mike Tyson's punch. You just take 2 cups strawberry kool aid, 2 cups raspberry kool aid, 2 cups ginger ale and one box of frozen strawberries. Mix both flavors of Kool Aid and ginger ale. Add the strawberries. Chill for at least 30 minutes before serving.
Nick Limone
That's a cool kid. Dude, what the heck?
Sam Claiborne
I try it so that's really great,
Damon Hatfield
but I'm having so two types of Kool Aid and with bubbles added from the ginger ale. But then the frozen strawberries.
Nick Limone
It's supposed to look like fresh punching wounds. I don't know, like, you're red and purple.
Damon Hatfield
Think of drinking something with, like, frozen strawberries in it. Yeah, it's kind of like ice cube.
Sam Claiborne
It's a little ice cream.
Nick Limone
It's like a moscato.
Damon Hatfield
Delicious. Guys, remember to have an adult supervised in the kitchen. If you've never tried in a recipe together. Yeah, don't mix two types of Kool Aid, kids. Don't cross the streams is so good.
Sam Claiborne
Kool Aid was definitely popular in my household. I miss it now just. Just thinking about it. Maybe I should get some powdered Kool Aid.
Damon Hatfield
This summer, Andrew from Greensboro, North Carolina made a wrap for Zelda. Would you like me to wrap it for you? Okay. Okay, I will. He says, I made a rap for you, Mark. I hope you and all the NES fans will like it. It's the Legend of Zelda, and it's really bad. Okay, that's just the cart. That's the commercial. You're just stealing that from the commercial. Come on, Andrew.
Nick Limone
That's bad isn't good, though.
Damon Hatfield
Not bad meaning bad, but bad meaning good. Okay, here's the rap in its entirely. It's the Legend of Zelda, and it's really bad. The creatures in the game are really rad. Darknuts move very fast, but if you are quick, they will not last. Pole's voice jump super high, but if you watch your speed, you will not die. Wizzrobes move f. I agree, but if you get touched, you lose a lot of a heart of energy. I'd like to thank Nintendo for all the fun, but I'm sorry to say my rap is done. And all Nintendo Power had to say about this was totally def rap. Andrew.
Nick Limone
Andrew might be cooler than Nintendo Power.
Sam Claiborne
Look at his cool Marty McFly vest.
Nick Limone
Oh, yeah. He's 100% cooler than Nintendo Power.
Damon Hatfield
That is a totally different rap. Okay, an Alaric. That's a cool name. Alaric from New York. The graphics in Super Mario Bros. 2 are some of the best ever by Nintendo. Sometimes the enemies in the game even help you get through tough spots like World4.6. But the ending is the best thing about this game. Will you ever release Super Mario Bros. 3? And Nintendo Power says, we're glad you enjoyed Super Mario Bros. 2. We are, in fact, producing Super Mario Bros. 3 for Nintendo's PlayChoice 10 system. Late this summer. At this time, there are no immediate plans to release it for use with the nes. But keep your eye on Nintendo Power for updates.
Sam Claiborne
Can you imagine reading that?
Nick Limone
That would blow your mind.
Damon Hatfield
There are no plans to bring Super
Mark Medina
Mario Bros. 3 to the NES Mario 3.
Sam Claiborne
And it did come out for play chess 10. I have it right here. And it's super cool and it has a little bit of differences, which is really neat.
Nick Limone
Just like the Japanese version was that Play Choice 10 version, the one that was featured in the Wizard.
Sam Claiborne
Well, would it have to have been? I think they probably just used. They could have just used the Japanese version because it's well known they could have. No, I don't know who does prototypes and stuff at that point.
Damon Hatfield
Sam might be the only one who remembered Discovery Zone.
Nick Limone
I know. I went to Discovery Zone. Yeah, yeah. When I was little.
Sam Claiborne
Phoenix Ball pit.
Damon Hatfield
Yeah, they're like giant, like indoor.
Nick Limone
My brother's girlfriend worked there. So I got the hookup.
Damon Hatfield
Indoor play places. In 1990, I think my Discovery Zone had a place play choice 10. And one day Super Mario Bros. 3 was just in it. That's the first time I played Super Mario 3.
Sam Claiborne
You know what's crazy is that the only one I've been to was visiting my relatives in Kansas City.
Damon Hatfield
There you go.
Sam Claiborne
Because they called them something else in Phoenix. So that was the same one, Damon, that you went.
Damon Hatfield
Well, there you go.
Sam Claiborne
Which is crazy because I. In Phoenix, they had them and it was maybe the same owner, but they might have been called something different. And they converted that. Mine had an arcade and then they converted it all to a laser tag arcade. That's where I played Mortal Kombat 2 the most. But they also had the Nintendo punch out machine, but not the playcheck.
Nick Limone
Oh, nice.
Damon Hatfield
Well, regarding this not having plans to bring it to the nes, the only thing I can think of is that Super Mario Bros. 3 today is maybe considered the best game on the platform of all time, but yeah, one of the greatest of all time. But back then, it wasn't that known quantity. What they knew about the Mario series is that Super Mario Brothers one had been a huge hit. And then the Super Mario Brothers two that Japan sent over was kind of a disaster. So they had to send it back and have them make a different Super Mario Brothers two out of a completely different game. So maybe that's why after that experience they were like, let's wait and see how.
Nick Limone
I don't know about this Mario guy.
Damon Hatfield
How does this.
Mark Medina
We're not sure about Mario. I don't know if he has the staying power.
Sam Claiborne
The play choice was used for that. It was used for testing stuff in a market. But it's just wild to see them just full on say that.
Damon Hatfield
Yeah, yeah, yeah. Okay, if we go on to the next page. Jobber. Someone else.
Nick Limone
Cath.
Damon Hatfield
This is a Catherine calling it from Naperville, Illinois. I'm a regular caller to your game counselors and I'm incredibly impressed with the way they treat callers. In over a year of seeking their assistance, I've always found them to be friendly, knowledgeable, professional, kind, and very patient. No matter how simple a question may seem. Considering the stress involved in such a job, I cannot commend you enough for assembling such a sterling staff of people to deal with your public on the front lines. It goes on for some time. Like just compliment. Really, really complimentary of the helpline people.
Sam Claiborne
Do you think this is somebody's mom who's just getting fed up with.
Nick Limone
That's expensive if she's calling a lot.
Damon Hatfield
Here's a Matt Boson, which. This is interesting. Matt Bozon from Minnesota. Matt Boson there is Matt Bozon. Who. What's the. Who's the Shantae developer?
Sam Claiborne
Yeah.
Damon Hatfield
Who makes Shantae Wayforward. Yeah. Way forward. There is a Matt Boson.
Nick Limone
Is it spelled the same? I thought it was. Oh, wow.
Sam Claiborne
Yeah.
Damon Hatfield
And brother of Mark Bozan who used to work here on the Nintendo team at ign. And Matt Boson does wave forward. I don't know if they're from Minnesota, but I think that. I think the age lines up that it's possible this could be a map.
Nick Limone
Matt, if this is you, please write in.
Damon Hatfield
Matt says I'm a beginning cartoonist and commercial artist who loves Nintendo games. And then he drew this little. This little sketch of some enemies. He says they're enemies from Legend of Zelda, but that's a. That Goomba is.
Mark Medina
That's a Goomba?
Damon Hatfield
Yeah, that's a Goomba.
Sam Claiborne
Well, Nintendo might have ripped him off though, because they did put them in Link's Awakening.
Nick Limone
Yeah. There's a Darknut. There's a Moblin. There's the. Not a Zora, but the sea creature, then the snakes. Goomba is a little bit weird, though.
Mark Medina
Yeah. Based on what he's typing there, that sounds like a person who's about to go on to make to found a way forward. I'm kind of thinking that this might be him.
Nick Limone
I love this little art style. That's awesome.
Sam Claiborne
Me too. It looks like Nintendo Power, which is the funny thing you know, Cliffy B appeared at Nintendo Power, like, submitting a score.
Nick Limone
That's funny.
Damon Hatfield
Someone says, who's. Andrew from Waldeck, Michigan, says, I have just purchased the most thrilling game ever, Zelda 2, the Adventures of Link. The game is filled with very impressive graphics, music, and strategy. I would recommend Zelda 2 to everyone who owns an NES.
Nick Limone
Dude. And then everyone got mad at you. Everyone's like, what? This is nothing like Zelda.
Mark Medina
Like, the first one I like.
Nick Limone
I like Zelda too.
Damon Hatfield
Really good music in Zelda too. All right. They have the Nintendo.
Sam Claiborne
Everybody would have argued whether it was an RPG or not.
Damon Hatfield
Well, you know what? This is what I say. This is June from 89. But the previous holiday season, 88, that we got Mario 2, Zelda 2 and Castlevania 2. All that holiday season.
Sam Claiborne
It's a hell of a season.
Nick Limone
What a zag for all of those franchises.
Damon Hatfield
That's actually a good point. But would have been very happy with those at the time. Okay. The Nintendo Power Awards 88. These are the Nestor Awards. Best graphics and sound was given to Castlevania 2. Simon's Quest. Best challenge was the original Legend of Zelda.
Nick Limone
I'd probably give it to Castlevania 2 again.
Damon Hatfield
Oh, yeah. But also, like, that's an 87 game, so why not?
Sam Claiborne
Yeah.
Nick Limone
Cool.
Damon Hatfield
Best theme or fun? Super Mario Brothers 2. Best play control. Super Mario Brothers 2. Best character. Who they pick? Link. They picked a link from.
Sam Claiborne
I mean, they're giving awards to themselves. And these are pretty bad.
Mark Medina
Yeah.
Damon Hatfield
And you see, they're pretty bad or good.
Sam Claiborne
No, they're pretty accurate.
Damon Hatfield
Yeah, they are pretty accurate. Best ending. Super Mario Brothers, too. I gotta agree.
Mark Medina
It was a twist no one saw coming.
Damon Hatfield
Yeah. Best player versus player was Blades of Steel.
Sam Claiborne
I love that we didn't have the word multiplayer back then. However, Blades of Steel also has a really good ending where everything's a dream.
Nick Limone
Spoilers, Sam.
Mark Medina
Spoilers for Mario Brothers 2.
Damon Hatfield
And best overall game was Zelda 2, which is surprising. They wouldn't give it to Super Mario Brothers 2.
Sam Claiborne
Yeah.
Nick Limone
Yeah. It seems like Super Mario Bros. 2 got more awards. Yeah.
Damon Hatfield
I would rather play definitely. Like, again, I like was the big
Sam Claiborne
game in my house.
Damon Hatfield
I like Zelda 2, but I would rather play Super Mario Bros. 2 today.
Nick Limone
100%.
Damon Hatfield
Also, what is this off brand Link and Zelda here?
Mark Medina
What?
Sam Claiborne
Oh, they're cute.
Mark Medina
Oh, just more than I sloth.
Sam Claiborne
Look at that. Four fingers.
Damon Hatfield
Okay, there's a preview for Life Force, which just looks so badass. It's from the box.
Nick Limone
Oh, yeah.
Damon Hatfield
So badass. And I just want to say, if you zoom out a little bit, Gilbert, these are. This is every boss in the game, including the final boss. So I always. I always. Whenever we go through an old magazine and they do this, I will reiterate. This is why I will never think bosses are spoilers.
Sam Claiborne
Yeah. Bosses are not the Dark Souls.
Nick Limone
They're marketed.
Mark Medina
Yeah. I don't want to know that there's bosses.
Sam Claiborne
A big. A big, you know, lion boss, like. Okay, well, this game showed you that the last boss is just a big embryo.
Nick Limone
Isn't Life Force a game that was also named Salamander?
Damon Hatfield
Salamander.
Nick Limone
Okay.
Damon Hatfield
The Japanese arcades.
Nick Limone
Gotcha. Gotcha.
Damon Hatfield
Yep. Okay. And then go two pages forward, and we have a preview for Mega Man 2 that just has the most delightful.
Nick Limone
Oh, man, it looks so good, right?
Sam Claiborne
Oh, I just pored over this. I could probably recreate this spread from memory. I remember the level layouts and how cool it looks. Look at the screenshots there of the big dragon. Looks just like the art.
Damon Hatfield
Oh, I know. Yeah.
Nick Limone
The little Chibi art style is delightful.
Damon Hatfield
We were just talking about this last week, Nick. I. I would love for CAPCOM to make a Mega man game that looks more like this.
Nick Limone
They made that one on the psp. Mega Man Power Up. That was the closest. Yeah.
Sam Claiborne
Why he has an nes.
Damon Hatfield
Why is he standing on a box of carrot bombs?
Mark Medina
Is it?
Sam Claiborne
Yeah, it's the. The rabbits throw carrots.
Nick Limone
Oh, that's cute. That's a. What a cut.
Mark Medina
He knows. He knows. He's the final boss. He put himself right in the middle.
Damon Hatfield
Yeah. On the next page, more great art. And there's a. There's actually an exchange between Wily and Mega Man. What? No, not you. Hi, Doc. I heard about what you're up to, and I've decided to pay you and your goons a little visit. See you soon.
Sam Claiborne
It's clearly still not the Japanese art, by the way. This is some jackass with colored pencils.
Damon Hatfield
Over at Nintendo Power, they also show you all the. The robot masters here, too. This is just great magazine layout. Oh, I love. At the bottom job, it says, stay tuned for. That's never resolved. It just goes to. It just goes to another game on the next page. Stay tuned for. Stay tuned.
Sam Claiborne
I think the Stay Tuned for was Mega Man 3 stuff, but. What do you mean, what's. I'm just looking at these bosses.
Damon Hatfield
These are all the two bosses, Woodman.
Sam Claiborne
Yeah.
Damon Hatfield
Quick man. Bubble Man. Is it. Flame man, they call them there.
Nick Limone
Is it possible to spoil a Mega man game? Since it shows you all the bosses right up front.
Mark Medina
Exactly. Fan man.
Sam Claiborne
Crash, crash, man.
Damon Hatfield
And you see up in the left corner, they've given their own ratings, but then they have a blank one for the player to write in their ratings for, like, sound control challenge.
Nick Limone
Oh, that's cute.
Damon Hatfield
Yeah, I like it.
Mark Medina
They think the game's great.
Damon Hatfield
Now, the Sester's Quest preview is just. It's just baffling. What's happening here? There's a picture of the title of the screen from the old TV show at top. Then a big arrow that points down, that's over the sheet music for the theme song, back down to the opening screen from Fester's Quest. What is the layout here?
Nick Limone
It's avant garde, dude.
Sam Claiborne
This was the style at the time,
Damon Hatfield
which was the style.
Sam Claiborne
Looks like a Trapper Keeper.
Damon Hatfield
They're just saying that the TV show has been turned into a game.
Nick Limone
It's been adapted.
Mark Medina
Yeah, yeah. They're like, look, this is what it was.
Nick Limone
It takes some leaps to get there.
Damon Hatfield
You know, I had this game. This is a Sunsoft game.
Sam Claiborne
Yeah.
Damon Hatfield
Sunsoft also did Blaster Master. So if you look on the next page, the bosses in Fester's Quest go hard. Look at these guys.
Nick Limone
Oh, hell yeah. Damn, they look like Castlevania bosses.
Damon Hatfield
I know. They're awesome.
Nick Limone
Fester's Quest is pretty difficult though, right? Like, that's a tough game.
Damon Hatfield
To be honest, I don't know if I ever made it to any of these bosses.
Sam Claiborne
No, I don't think I ever saw a boss in the game. But it's a good walking simulator.
Mark Medina
Those look like Resident Evil bosses.
Damon Hatfield
This is some Dark Souls stuff.
Nick Limone
New looks like new friends, new masters Quest remake when.
Damon Hatfield
Yeah, okay. The next one is interesting is Clash of Demon Head, which had. Has an anime art style in the game and I think in the Japanese box art. But of course, they didn't, like, they didn't want to do that at the time, so they created different sort of western style fantasy art for the box art. But now this is a wholly a third different art style that they're using here in this preview. It doesn't look like the game or the box art.
Sam Claiborne
Yep, yep, yep.
Damon Hatfield
Anyway, exactly. That's Clash of D. It's just they
Sam Claiborne
just had these internal teams at Nintendo Power that got to do this art, and they must have been really thinking into it.
Nick Limone
Think how much more successful Dragon Warrior quote unquote, would have been if they just used the Japanese art, you know?
Damon Hatfield
Funny you mentioned Dragon Warrior, Nick. On the next page, it's a two page spread for Dragon Warrior that includes not a single screenshot. Yeah, it's all art.
Nick Limone
It's.
Damon Hatfield
Why were they so scared of showing too Japanese?
Nick Limone
Damon? The kids will never understand it.
Mark Medina
This is like 80s romance novel art.
Damon Hatfield
Yeah.
Sam Claiborne
I mean, it's DND and it's just. It's very funny.
Nick Limone
To be fair, this, like western art is pretty badass.
Mark Medina
It is.
Nick Limone
This is the coolest, like fantasy western art I've seen in a minute.
Mark Medina
Signed it. It says Terra.
Sam Claiborne
This is what we all imagined while playing Dragon Quest. Right. But like I get.
Damon Hatfield
Maybe they wouldn't want to show like the Overworld, but when you're in a battle, it looks good. This is like close ups of cool monsters.
Nick Limone
Like just show that the slime's too cute. Kids don't want to kill that.
Sam Claiborne
Yeah. All the monsters are smiling.
Damon Hatfield
Experience the birth of a new era and role playing adventure. The introduction of Dragon Warrior represents more than just the release of a new game. It marks the beginning of a new and different direction for NES games. They're really.
Nick Limone
They're really. I mean, they're not wrong, but they just. They're a little too early. But they didn't they basically give away Final Fantasy.
Mark Medina
Ate their lunch, didn't they?
Nick Limone
Bit well in America, but did they. Didn't they give away Dragon Warrior basically to Nintendo Power subscribers?
Sam Claiborne
Yeah, you could. Subscribers got a free Nintendo Power. What a dream.
Nick Limone
If I was. If I had grown up like, you know, five years earlier, I would have been. I would lose my mind if I got a free NES game.
Mark Medina
All we got were demo discs with the same Tony Hav.
Sam Claiborne
Exactly. And Parappa.
Damon Hatfield
Changing the name to Dragon Warrior for the US was a strange move because everyone just called it Drawa. Next you got.
Sam Claiborne
I always called it gone. Rar.
Damon Hatfield
Next we got the counselor's corner. And I love when they show the pictures of the counselors in the corner here. Tom. Tom McConville. I mean, I'm just. This guy looks like he's like 45. But of course it's been established recently that people used to look older. Right.
Sam Claiborne
That's 100% true. A 70s 13 looks like a 40.
Damon Hatfield
Yeah.
Nick Limone
Yeah. That's amazing.
Mark Medina
A rough 45.
Sam Claiborne
Yeah. So. But look, look at his hobbies are. It'll make sense. He's keeping young with his mathematics.
Damon Hatfield
Mathematics and cartooning. I love how they put their highest game score. Yeah. And his favorite NES game is Gradius. Yeah.
Nick Limone
He's got good taste.
Damon Hatfield
Yeah.
Sam Claiborne
You think he rounded up?
Damon Hatfield
Oh, yeah. The next is the winner of a. A writing contest. Someone. He people wrote stories. And then Nintendo Power picked the winner. And this one wrote a story about. He would go into his Zelda or Zelda 2 game and he was friends with Link and the story is called Friends. He actually goes into his television.
Nick Limone
That's pretty cute.
Damon Hatfield
Yeah.
Sam Claiborne
And it starts with lunch. And that's why there's a sandwich on the pitch.
Damon Hatfield
He tries not to eat all of his lunch because he takes the food to Link. I don't know why Link can't get his own food, but Link will starve to death. This kid does not deliver him a peanut butter and jelly taste.
Nick Limone
This is like the first isekai in America. He gets transported to another world. I love it.
Sam Claiborne
Oh, look, this is from San Jose, California.
Damon Hatfield
There you go.
Sam Claiborne
Bay Area.
Damon Hatfield
Okay. Top 30. I'll count down the top 10.
Sam Claiborne
This is one of the most.
Damon Hatfield
This is. You know, they apply. They would give these games scores and I think it's based on their surveys and retailers and their own picks.
Sam Claiborne
Anyway, the top they wanted to push in front of people too.
Damon Hatfield
Yeah, yeah, yeah. The top 10 of this month would be number 10, Rampage, then Metroid, then buying a Commando, Metal Gear, Blaster Master, Track and Field, 2 Contra, and then the top three are Zelda, Mario 2 and Zelda 2 and Metal Gear. Like some of the absolute best games of the whole system.
Nick Limone
Metal Gear on nes, though, not a good game. Msx. The MSX version is so much better.
Mark Medina
Yeah.
Sam Claiborne
It's just hard to figure out.
Mark Medina
I just remember it's not the Kojima one.
Damon Hatfield
You can smoke cigarettes in it.
Nick Limone
I feel asleep.
Sam Claiborne
I feel asleep.
Mark Medina
I fell asleep.
Damon Hatfield
Someone set us up the bomb. In the classified information, they have the great trick for Blaster Master with the extended grenade. Does everyone know this trick?
Nick Limone
No, no, please.
Damon Hatfield
You have grenades?
Sam Claiborne
Yes. We hit the pause.
Damon Hatfield
Yeah. If you pause the game while your grenade is exploding, it'll just keep exploding and doing damage.
Nick Limone
It's like the Mega man boss thing where you kill the yellow eye guy by pausing and unpausing very quickly. That's very cool.
Damon Hatfield
That's good. And then they have their own extracurricular activities and, you know. What was the big movie of 89? Sam should know. Oh, well, now, you know.
Sam Claiborne
I'm seeing it now.
Nick Limone
But yeah, you have a dance with the devil in the pale moonlight, Sam.
Damon Hatfield
Batman. I was. I would have been 11 years old at this time. And like, it's hard. It's. It's hard to explain what a big deal Batman was at the time. Like the movies don't become phenomenons anymore. The way this was a phenomenon back then. Everyone had Batman.
Sam Claiborne
It was crazy and it was like completely made by like, you know, like a crazy out of the blue like artiste. And it had no right to be such a great action movie. And it was weird. And it was also.
Nick Limone
It's a gorgeous looking movie still to this day. Like it is a little.
Damon Hatfield
It is a little bit weird watching it today. You're like, this movie's odd. Not bad. It's odd, but it's odd.
Nick Limone
It's hyper stylized in a way that I think, you know, as a child I took for granted because this was like on repeat on my VHS back then.
Damon Hatfield
Yeah.
Nick Limone
And now I look and I was like, oh my gosh, this is like a neo noir masterpiece to science.
Sam Claiborne
And then returns doubles down on the weirdness. Right. So like it kind of freaked out the studios, I think. But it did great. And then, and then it. But none of these are as weird as the Mask, so.
Nick Limone
Oh man. The Mask also on repeat at my. On my family vhs.
Sam Claiborne
There's a bad video game based on that for Super Nintendo.
Damon Hatfield
I'm trying to think, had he only been Batman.
Mark Medina
NES game's great though.
Nick Limone
It is good.
Damon Hatfield
So he had already done Beetlejuice at this point. He'd done Peewee's Big Adventure and Beetlejuice. And then Batman was his third.
Nick Limone
What a back to back though.
Damon Hatfield
I mean. Yeah, I mean he kept it going with. Yeah, I guess he did. Edward Sisterhands in between Batman and Batman Returns.
Nick Limone
Ed Wood, man, all time favorite.
Mark Medina
That was his insight.
Nick Limone
One of my all timers.
Damon Hatfield
Yeah.
Mark Medina
That's awesome.
Damon Hatfield
Yeah. And the next they interview a star of 21 Jump Street, Holly Robinson. And I just love this. She says, oh cool. She says, Gumshoe is my all time favorite game. Whoa, is that a brand new sentence? Yeah. Gumshoe is a light gun original. A light gun game for NES where platformer, but it's an auto scroller and you have to shoot the gumshoe detective to get him to jump. That's her favorite game of all time.
Nick Limone
Maybe she's just chill as hell. That's awesome.
Damon Hatfield
I don't know. I think maybe that's the only.
Nick Limone
I mean there is a novelty to that I can understand. Like, oh, I get to shoot at the screen.
Mark Medina
Like I can see that being that game was behind the interviewer. She's like, oh, sure.
Damon Hatfield
The next segment is another male segment called Video Spotlight where people write in and they just brag about how great they are at games. It's like Jeremy says, I consider myself a power player. I just solved Zelda 2 in a week and a day. This is just one of my many accomplishments. I've solved Super Mario Bros, Jackal, Legend of Zelda, Jaws, Renegade, Legend of Kage, Akari, warriors, and Goonies 2. I've also beaten Mike Tyson in Mike Tyson's Punch out and finished Metroid and Kid Icarus six times. I've also reached the end of Russian Attack in Castlevania.
Nick Limone
It goes on for like, I've solved the games. I've never heard that phrase before.
Damon Hatfield
I've always said beat. Yeah, but maybe before that was really established, people would say I solved. I heard people say I finished or I completed or.
Nick Limone
What's this guy's name?
Damon Hatfield
This is Jeremy.
Nick Limone
Jeremy.
Sam Claiborne
It's a British thing.
Nick Limone
Sam. Mark, you got to hit up Jeremy. Let's.
Mark Medina
Let's get him on the IG needs to touch grass. This reads exactly like our YouTube comments section. Post gameplay. Oh, I've. I've. I've solved Crimson Desert.
Damon Hatfield
Anyway, that's that whole segment there. Oh, there's more on the next page. Which one did I want to read here? Oh, yeah. Myra, I think when you asked for power players, my uncle and I got together with the rest of the family and friends to set up our NES defeating Force Club. We now have a total of 14 members. We have many cartridges and are getting more all the time. For almost two months, we competed for our first annual power player. We chose my uncle, an all around good guy, Ronald E. Moonar. He has to be the best player in Pasadena. I have not seen anyone beat him yet. I guess that's why we unanimously nominated him for president of our club. It goes on for some time like that too. What is it? The NES Defeating Force Club.
Nick Limone
That's pretty good.
Mark Medina
What does that mean?
Nick Limone
They defeat the NES game.
Damon Hatfield
That sounds better than solve. I defeated Super Mario Brothers 2. Yeah.
Nick Limone
This is a gold mine. This is where we are. This is where we should be harvesting talent.
Damon Hatfield
Yeah.
Mark Medina
I love. I love this world where it's like a very defined. Like I asked one of my friends the other day, like, do you think I'm the best Marvel Rivals player on my block? So it's like, I love this. I love this. I want to. I want to say yes.
Nick Limone
I think. I think that ended with Super Smash Brothers Melee because everyone was the best at Super Smash Brothers Melee within their friend group. And then once they got exposed to the real world, they were like, no, I'm not.
Mark Medina
You get humbled real quick.
Damon Hatfield
89. This would be the year the Game Boy was released. Probably. Probably a pretty big deal. If we turn the page. This is the back of the magazine. Here's how the Game Boy was unveiled.
Nick Limone
They unveiled it this way.
Damon Hatfield
Have you ever secretly dreamed.
Mark Medina
Wow.
Damon Hatfield
Really? It's at the bottom of the page. Have you ever secretly dreamed you could put your NES in your pocket so that you could play it wherever you go? Well, our dreams are about to come true as Nintendo will soon be introducing Game Boy. It is a portable game system that is about the size of Walkman and uses interchangeable game packs. Titles already announced are Super Mario Land, Alleyway and Baseball. There is an incredible network feature that allows you to hook two game boys together. You'll get an all new type of two player competition as you each view the action on your own system. Game Boy will also feature built in gameplay controls and personal earphones that transmit in all caps stereo sound scheduled for late summer. Hot. Very hot.
Nick Limone
Hot, very hot.
Damon Hatfield
That's how they revealed the game. That's the game head.
Mark Medina
No idea.
Damon Hatfield
They had.
Mark Medina
No idea what they had.
Nick Limone
Dude, I still, I'm still getting like chills. The reading, like imagine reading this for the first time as a kid. You're like what they got. They made it portable.
Sam Claiborne
Look how they like use like a piece of paper inside that photo of the Game Boy to get it to look like.
Damon Hatfield
Exactly. They've got baseball in there. Yeah. And they made it look like an el. Look like an lcd.
Nick Limone
Dude, I love Super Mario.
Sam Claiborne
Yeah, it looks more like lcd.
Damon Hatfield
I like Super Mario Land is so good. I like Super Mario Land a lot.
Nick Limone
So hard.
Mark Medina
Is this book before they got the rights to Tetris. Because you would think that they would. They would talk about.
Damon Hatfield
Except Tetris was not a known quantity. Right. And they can't say we've got this cool game from Russia that's not going to go over very well in 1989.
Sam Claiborne
Maybe people knew the Atari game by then.
Damon Hatfield
Those are the highlights. No, I don't think so.
Nick Limone
McCarthyism is going to shut down Nintendo if they reveal the games from Russia.
Damon Hatfield
Those are highlights from the May and June 1989 issue of Nintendo. Pass hour. Real quick before 20 questions. Extracurricular activities. I finished Mall Shadowlord. Has anyone else watched this? Cool.
Nick Limone
You've gotten me interested. But is it worth watching?
Damon Hatfield
Yep, it's good. It starts out awesome. Starts out you're like okay, this is good. The relatively low bar that has been set for Star wars on Disney plus it surpassed this this is good. But by the end of it you're like, okay, all right, everybody, that's. Let's do. This is good. Let's do this.
Nick Limone
I've seen a lot of stuff of like Sam Witwer, who's the voice actor of Darth Maul, who also is the character model and voice actor for Starkiller from 4th Unleashed, Force Unleashed. There's a lot of comparisons of like imagery of Darth Maul doing a lot of Starkiller poses, which I would assume is 100% intentional, which also got me kind of hyped to check this out. So I think you got me. Me. I'm gonna watch this.
Damon Hatfield
They do an interesting artistic choice, but the lightsabers appear to bend when they're being swung fast.
Nick Limone
That's kind of cool.
Damon Hatfield
And you just, you don't ever see that in the movies, so I don't,
Sam Claiborne
I don't like you're seeing it there.
Damon Hatfield
Yeah, I don't hate or, or, or like it.
Sam Claiborne
It's like the trailing light.
Damon Hatfield
Yeah. It's just interesting. This is a badass scene.
Nick Limone
Yeah.
Sam Claiborne
That's episode four and it does have a little bit of a slow start, but the slow start is good because it's more like. It's like adult situations. It's like they're talking about the slow cop and his family and like, you know, the escape from jail and like all these things are like just a little bit surprising. It's. It ain't the Clone Wars.
Damon Hatfield
No. But the back half of the series is not slow. It's like non stop lightsaber battles.
Sam Claiborne
Yeah.
Damon Hatfield
Yeah. It also introduces not one, but two great new droids.
Sam Claiborne
Yeah. The first droid that I know is super cool.
Damon Hatfield
Yeah, it's good. It's really good. It's, it's good. Very, very good. Star wars on Disney plus. Alright, that brings us to video game 20 questions. Our suggestion this week comes from Marcus in Chicago who says if you ever want to throw redacted a bone when they make a game scoop appearance, I'd recommend picking redacted. And with that, let the questioning begin.
Mark Medina
Well, so it's either me or Nick because we're the only ones that make appearances. And so it's probably me. It's probably in Mario 64. Is it Mario 64 first ever scoop in one question.
Nick Limone
Is this game from the 70s, 80s or 90s?
Mark Medina
No, not Mario 64. Let's see here. Hey, I want to guess the redacted. Is that legal? Like, can I, can I? Yes. Are you gonna allow it?
Damon Hatfield
Well, Actually, no. No, because then what's the point of redacting? Let's not, let's not allow that.
Nick Limone
We can't, we can't metagame it.
Mark Medina
So it's. So it's illegal.
Sam Claiborne
Is this based on a license?
Damon Hatfield
No.
Nick Limone
Unlicensed 2000s onward.
Mark Medina
I don't, I don't play that many license games.
Nick Limone
Is this game from Japan?
Sam Claiborne
No, just talked about how much you played Marvel Rivals.
Nick Limone
So then now this, this is, this is a Mark game. Then if it's not from Japan, what's it?
Mark Medina
Oh, it's not. Oh, it's not from Japan. I mean, that used to be the only thing I played back in the, back in the 90s.
Sam Claiborne
Not from Japan.
Damon Hatfield
Not from Japan.
Mark Medina
And so in 2000 onward, we have 26 years to comb through, unlike this
Sam Claiborne
game, have a sequel that's coming out or out already on the PlayStation 5 generation?
Damon Hatfield
No.
Nick Limone
Is this game still relevant to this day?
Damon Hatfield
What do you mean?
Nick Limone
I mean, is this it? Is this part of a franchise? Yeah.
Damon Hatfield
No, that's fine.
Nick Limone
Not part of a franchise.
Mark Medina
Well, okay, was this game exclusive to the platform it came out on at.
Damon Hatfield
For, For a time.
Mark Medina
Got it. Okay.
Nick Limone
Is this game with the prior question in mind, was this a Xbox in the Xbox family of consoles?
Damon Hatfield
No.
Nick Limone
Okay,
Mark Medina
Same question. Nintendo?
Damon Hatfield
No.
Sam Claiborne
Well, PlayStation, it wouldn't go exclusive off of Nintendo usually unless it was Resident Evil 4.
Mark Medina
Unless it was Zombie you.
Nick Limone
So it's a Sony.
Mark Medina
Okay, so was. Was PlayStation? We, we need to figure out where we're at in these 26 years of.
Sam Claiborne
Is this, was this out on an even numbered PlayStation system?
Damon Hatfield
No.
Nick Limone
Oh, either PS1, PS3 or 5.
Sam Claiborne
Is this a PS3 game?
Damon Hatfield
No, that's 10.
Nick Limone
Is this a PlayStation 1 game?
Damon Hatfield
No.
Mark Medina
No.
Damon Hatfield
Oh my gosh.
Nick Limone
Okay, so it's a PS5 game.
Sam Claiborne
There's no sequel on the PS5 because it's.
Nick Limone
And it's the first of. It's. It's not part of a franchise. So it's the first one and it's not from Japan.
Sam Claiborne
It went to PC shortly after something. Yeah, maybe it's a. Yeah, yeah, yeah.
Nick Limone
Returnal maybe.
Mark Medina
Could be. Yeah. Okay. What is the studio? Is it first party? Is that. Hold on, hold on, hold on, hold on.
Sam Claiborne
You can ask if.
Mark Medina
Are they. Are they.
Sam Claiborne
Yeah, that's the question you want to ask?
Mark Medina
Oh, because I was going to ask what if they're first party now?
Sam Claiborne
Why don't you just ask if it was developed by Gorilla or who's the eternal developer?
Nick Limone
House Mark.
Sam Claiborne
House Mark, Gorilla. Gorilla or House Mark?
Nick Limone
Is developed by Gorilla. Is it developed by Gorilla House, Mark or Naughty Dog?
Mark Medina
Or Bend? Or Bend?
Nick Limone
Bend or Bend?
Damon Hatfield
No. The answer is no.
Nick Limone
What? What? Okay, so it. It's got Santa Monica Studios.
Mark Medina
Yeah, but. But I can't. I mean, they haven't released any games that, like. I wouldn't consider God of War, Ragnarok. Oh, well, that's part of the franchises and stuff.
Nick Limone
Yeah.
Mark Medina
Oh, it could be one of its dreams. It could be medium five.
Sam Claiborne
Right?
Mark Medina
Oh, that's not PS5. That's PS4.
Sam Claiborne
What did Media Molecule do for PS5?
Damon Hatfield
It.
Sam Claiborne
Nothing.
Mark Medina
I don't know if they've done anything.
Nick Limone
I can't recall.
Mark Medina
Wait, no. Did they make the. The Sackboy adventure game? Was that Media Molecule?
Nick Limone
Sack Boy's Adventure? That was. Yeah.
Damon Hatfield
I.
Nick Limone
Well, I can't. I think it's.
Mark Medina
Media Molecule could also be insomniac, but legit, though.
Sam Claiborne
What if Sony didn't publish this game because we just don't.
Damon Hatfield
Yeah.
Mark Medina
Yeah.
Nick Limone
Did Sony. Did Sony. Oh, do we not want to ask that then?
Sam Claiborne
No, I think you should ask it because it doesn't sound like they did. It sounds like
Mark Medina
Sony published game.
Damon Hatfield
Yes, Sony published this game.
Mark Medina
Okay. It could be no Man's Sky.
Sam Claiborne
It's just. I wouldn't consider that a PS5 game.
Mark Medina
True.
Nick Limone
Yeah. And it's on everything.
Mark Medina
But not at launch, it wasn't. How many questions you asked?
Damon Hatfield
13 questions.
Nick Limone
13 questions.
Mark Medina
All right.
Nick Limone
PS5 not part of a franchise. Not from.
Mark Medina
Sorry, what was the question about? Oh, Japan. Okay, so then it could be like, Shift up.
Nick Limone
True. Stellar Blade.
Mark Medina
Stellar Blade. Yeah.
Nick Limone
Oh, and it was ported to PC, Right?
Mark Medina
And the redacted is Mark.
Nick Limone
Yeah. I mean, there you go. This all aligns. Is this game from Korea?
Mark Medina
Yes, that's stellar blade. It's 100%.
Nick Limone
Is the game.
Sam Claiborne
Let's ask this. Is this game Star an actual model for the model?
Nick Limone
Is it the developer? Is the star of the game modeled after the developer's wife?
Damon Hatfield
Yes.
Nick Limone
Is the game Stellar Blade?
Mark Medina
It is stellar.
Nick Limone
Yeah. We did it.
Damon Hatfield
Don't know if she's technically a model. I think she is professional model, but. Yeah. Yep. Stellar Blade.
Nick Limone
Good game. What a game.
Damon Hatfield
The redacted was marked.
Mark Medina
What a great game.
Damon Hatfield
I figured they wanted to throw you a bone with Stellar Blade.
Mark Medina
Oh, and they did. They did.
Damon Hatfield
Which we.
Mark Medina
Great game.
Damon Hatfield
Never had before. But we have had three other games with Blade in the title. That would be Muramasa, the Demon Blade last year, infinity blade in 2023, and blades of steel in 2022.
Nick Limone
Nice.
Sam Claiborne
Nice.
Mark Medina
Cool.
Sam Claiborne
Wait I remember not getting Stellar, Stellar Blade.
Mark Medina
I mean, there, there is a sequel in development, but obviously they haven't really like announced it. They just are working on the next Stellar Blade game.
Nick Limone
So, yeah, I'm looking for. Honestly, I, I was surprised by how much I enjoyed this game. Great soundtrack.
Damon Hatfield
This is.
Mark Medina
It's kind of like incredible soundtrack.
Damon Hatfield
It's kind of like pragmata. Like, it's like, like when we say just video game ass video game, like that's what this is. Just. Yeah, it's just fun. There's no, no fluff to it. It's not overstuffed. It's just, just a fun adventure you can do in like 15 hours.
Mark Medina
You could beat it in. Yeah, 15 hours. Every zone has like the next best song. Your next favorite song is in the next zone.
Nick Limone
It's very Near.
Mark Medina
Automaton story is a little, you know. You know. Well, yeah, I mean, they've, they've had crossovers with near and everything.
Damon Hatfield
Yeah.
Mark Medina
Yeah.
Nick Limone
Also, none of her outfits seem particularly strategic.
Mark Medina
No, no. I think the guy who did the music for near is the guy who
Nick Limone
did the music for Keiichi Okabe. I don't know about that.
Damon Hatfield
Well, anyway, nicely Job. Thank you for the suggestion.
Mark Medina
Yay.
Damon Hatfield
Marcus in Chicago. Viewers, listeners, if you have your own suggestions for video game 20 questions, email them to me at the email address gamescoopgn.com and I wanted to let you know we've got a new spot for us all to hang out and talk about all things Game Scoop. Please join the brand new IGN Discord to connect with us. Your favorite Scoop hosts as well as Scoop fans will all be hanging out there from around the world. It'd be a great place to share your conversations around around 20 questions. Suggest music for me to use on the show. We'll be there chatting, you know, putting up polls and more and more as time goes by. So link. I'll put the link in the episode description, but join the IGN Discord and we will see you there.
Sam Claiborne
I guess we'll solve games with you all.
Damon Hatfield
Yep.
Sam Claiborne
We'll send us some fan art.
Nick Limone
We're all going to be Nintendo counselors for you. You're all personal Nintendo counselors.
Damon Hatfield
It'll be good. Well, that's all the scoops we have for you this week. Thank you, Nick. Thank you, Sam. Thank you, Mark. Thank you to Jobert working behind the scenes to make this episode possible. My name is Damon. This is IGN GamesCube. And we're out.
Sam Claiborne
Did you hear about our devastating loss on Fiji 20 questions last week?
Damon Hatfield
No.
Nick Limone
Devastating. What happened?
Sam Claiborne
Oh, boy. All right. So first of all, we had swung in Miranda at the last minute, and she did a good job. This is my fault. We got to the game. So what happened was that we found out it was a game about crime that was based on a license from the PS2 era.
Nick Limone
Okay.
Damon Hatfield
They ruled out Godfather.
Sam Claiborne
Yeah.
Damon Hatfield
They ruled out Scarface.
Sam Claiborne
Oh, yeah. I mean, those are kind of like we, you know, I guess it's PS2. Like, we were ruling out those by the eras of them. We actually ended up finding out that it wasn't a 70s or 80s crime movie, which was really helpful. So right at the end, I was like, fuck, this sounds like it's a Reservoir Dogs game. But, like, that's a ridiculous idea.
Damon Hatfield
And then he knows what it is.
Sam Claiborne
And then we said, we give up. And that was the last thing I said. It sounds like it's Reservoir Dogs, but I don't know if that existed. Well, what is it, Damon? And then we left.
Nick Limone
It was Reservoir Dog.
Sam Claiborne
Yes, it was Reservoir.
Mark Medina
What do you do in the Reservoir?
Nick Limone
Never Reservoir Dogs game?
Mark Medina
I think you just do the Gas Man.
Nick Limone
Okay.
Sam Claiborne
Is it Reservoir Dogs? And then it's, you know. But yeah. Why would they ever make that?
Nick Limone
It's a rhythm game to cut off an ear.
Damon Hatfield
They have a lot. They have the likeness of some of the actors, but not all. And none of the voice talents. It's a really weird, weird Michael Madsen scene.
Sam Claiborne
And they.
Damon Hatfield
They keep on.
Sam Claiborne
They keep on taking me off.
Damon Hatfield
Twitch.
Nick Limone
Very strange. Hopefully this week can be better.
Damon Hatfield
Good.
Nick Limone
In. In fortunate news, I have floors again, which is pretty sick.
Damon Hatfield
Good, good, good.
Sam Claiborne
Florissa, Horizon, Florida.
Nick Limone
Horizon, indeed.
Sam Claiborne
Yeah. You have like a. Did you say you were upstairs where the leak was?
Nick Limone
I'm in the middle floor of my apartment and all through the apartment above me and the apartment below me, and my apartment all flooded. I got back from vacation.
Mark Medina
I went.
Nick Limone
Went.
Mark Medina
Ah.
Sam Claiborne
Where did it start from?
Nick Limone
Our kitchen sink. But it's because it's a shared pipe, so somebody was putting stuff in their sink that they should.
Sam Claiborne
Ew.
Nick Limone
They were put in, like a cooking oil and coffee grounds or something like.
Sam Claiborne
Yeah, yeah. But how did it flood the. Up above you?
Nick Limone
That's a great question. I don't really know the logistics of it. I just know I got looped into an email chain with the HOA and then, like, all of the owners of the different apartments saying, hey, my tenant just got back from a vacation. There was another dude on vacation at the same time as me. But just. Yeah, it was all Three apartments. So they're fix.
Sam Claiborne
You don't have like a pet or anything though, do you?
Nick Limone
I do, but he was being babysat by my parents in a flood free home.
Sam Claiborne
I just can't imagine like a cat home alone.
Nick Limone
Oh my gosh. That's my closing in nightmare.
Mark Medina
We did try. There is a new Mexican place in my town. I can't decide if it's really, really good or just salty. I don't know.
Damon Hatfield
I mean, you know how it is.
Mark Medina
You're right. Like you eat like some refried beans and you're like, damn, these are good. And you're like, wait. They're also just like maybe like super salty. Which salt is good? So like maybe that's.
Nick Limone
Salt is good. Salt is good.
Mark Medina
It is good. It's I yo I with salt. The is on my screen right now.
Damon Hatfield
Well, they're like larping, right? But they aren't doing anything. They're all just standing around.
Nick Limone
They're playing, they're waiting. It's a siege, dude. This I would love.
Damon Hatfield
What are they waiting for? For nightfall, dude.
Nick Limone
They gotta wait for the soldiers. They've already cut off supply lines. They're waiting for people to starve so that they could attack when they're the weakest.
Damon Hatfield
That's dirty.
Sam Claiborne
They just get really hangry when they run out of pizza.
Mark Medina
Playing the long. The long game. They're playing sieve right now.
Nick Limone
That should be an IGN outing right there. I'll suggest this to the.
Damon Hatfield
Yeah.
Mark Medina
I just went to a ren fair with joburt and it was the worst experience. Jobert had nothing to do with why it was bad. It was the sun.
Sam Claiborne
Oh, was it hot?
Mark Medina
Yeah, dude, it was so hot. It was the worst.
Nick Limone
Yeah.
Sam Claiborne
Chain mail for a lot of stinky nerds.
Mark Medina
Yeah, but I told you guys, I said it on the chat the other the other day. It was great. Some guy walks up and he goes, oh, Mark, I love you in game scoop.
Nick Limone
That's great.
Mark Medina
Just out of nowhere, just. I was in line and then we were like, we're like, this is joburt. And he's like, oh, joker. He was so excited.
Nick Limone
That's cute. I think we were in line to shoot bows and arrows.
Mark Medina
Bow and arrows? Yeah. Luckily he left before he saw that because I don't think I'd be his favorite game scooper after that.
Nick Limone
Mark sucks at shooting bow and arrow, dude.
Mark Medina
Yeah, I learned that in real time.
Damon Hatfield
I like this new table setup.
Nick Limone
Yeah, this is nice. This is cozy. Okay, I think we're ready to go.
Sam Claiborne
Do we have a wide shot yet.
Nick Limone
Hold on. Do we hold on the reveal? I think there is a light directly in front of the wide.
Damon Hatfield
Nope, that's not alive.
Sam Claiborne
You guys look great.
Nick Limone
I mean, it's not live, but
Sam Claiborne
that's what you guys are sitting at right now.
Nick Limone
Yeah.
Sam Claiborne
I'm shocked. It looks exactly like 65 Second Street's, like, first podcast studio.
Damon Hatfield
Yeah. Yeah, it does. Sam Kim brought me a Nintendo Redmond shirt home.
Sam Claiborne
That's awesome.
Nick Limone
Oh, that's awesome.
Sam Claiborne
And it's really cool that it's, like, from the actual internal Redmond shop. Yeah, it's fucking cool.
Damon Hatfield
Chelsea brought home, like, 10 dittos. They've got Dittos, like, changed into other Pokemon.
Nick Limone
Oh, those are so cute. I love those. I have a Snorlax Ditto.
Damon Hatfield
The Gengar one's my favorite.
Sam Claiborne
Oh, yeah.
Damon Hatfield
Yeah.
Sam Claiborne
It's basically Gengar with those derpy eyes, right?
Damon Hatfield
Yep.
Nick Limone
Okay, we're ready to go. Okay, Damon, I'll count you in. In five, four, three, two, and on you.
Date: May 8, 2026
Host: Daemon Hatfield
Guests: Nick Limone, Sam Claiborne, Mark Medina
Podcast: Game Scoop! (IGN/Geek Media)
This episode dives deep into Nintendo’s newly-announced Star Fox remake, discusses speculation about major remakes like Ocarina of Time and Mario 64, covers Capcom’s indie breakout Pragmata, celebrates the perfect-scoring Mixtape, and sifts through retro gaming history via a May/June 1989 issue of Nintendo Power. The crew also weighs in on BioShock 4’s delays and wraps with the traditional (and always wild) 20 Questions segment. Expect hearty debates, nostalgia, and the same sharp wit Game Scoop! is known for.
Timestamps: 03:18–04:35
Quote:
"You will walk away with tons of free stuff, I guarantee it." (Damon, 04:20)
Timestamps: 04:35–15:16
"I screamed when they showed Slippy, derogatory." (Mark, 06:54)
"The wet look is not a good look." (Sam, 06:42)
"Once you play through all the paths in the game, you’re like, alright, I think I’ve done everything. But the one thing that’s a little bit weird... is the addition of all the cutscenes." (Nick, 12:12)
"Nintendo be glad that it’s 50 and not 70." (Mark, 13:56)
"I would love a remake of Mario 64 that looks like Odyssey and actually lets you hecking control the camera." (Damon, 14:49)
Timestamps: 17:46–20:40
Timestamps: 26:18–30:12
"You beat the game and you’re like, now I really want to play it again." (Mark, 28:34)
Timestamps: 30:12–37:56
"It's a series of playable cutscenes with music videos, and the music videos are playable too..." (Sam, 30:54)
"The sound of the beer opening is perfect. They're not a beer." (Sam, 35:17)
Timestamps: 40:45–45:01
Timestamps: 45:51–65:54
"There are no plans to bring Super Mario Bros. 3 to the NES." (Nintendo Power, 53:06)
"Have you ever secretly dreamed you could put your NES in your pocket?" (Nintendo Power, 73:05)
Timestamps: 68:13–75:10
Timestamps: 74:53–76:43
Timestamps: 76:49–84:32
Timestamps: 84:32–END
The crew keeps it light, irreverent, and highly nostalgic, moving smoothly between roasting new game reveals, reliving childhood game magazine hype, and celebrating both retro and modern achievements. The dynamic is conversational and playful, but with a backbone of veteran game analysis—a perfect “scoop” of news, laughs, and memories for fans old and new.