
PlayStation ending physical game production, 007 First Light, Pokemon Pokopia, Metroid Ravenous, They Will Kill You, and more.
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B
I'm back baby.
A
And from his remote bunker in Iowa, Justin Davis is here.
C
Scoot.
A
We got a great show for you this week. Oh man, we got so many fun listener emails to get through. And I have an extracurricular activity recommendation. But first. Oh my goodness gracious.
C
Something a lot less fun.
A
Yeah, we've been talking about this. We've been talking about it for years. The all digital future.
B
It's finally happened.
A
The the countdown has been set. Basically 18 months from now, PlayStation goes all digital. Surely you've heard about this. Just this. This is just announced today on Wednesday when we're recording this PlayStation disc production will end in January 2028. After that PlayStation is not printing any more discs pair.
D
So I you know I, I know Justin doesn't allow it, but in case there are any listeners or viewers who
A
are watching this revisiting this sometime in the future.
D
Yeah, if you're watching this in like 20, 28 or something.
C
I don't need to be catching strays right now. So.
D
So this is. I'm holding up what we call a disc.
A
Took out a disc so you can hold it in your hands.
D
It's for the PlayStation console. And when you open it inside, you will find. This is.
A
It comes with a book.
D
I don't think anybody knows what this book was that came with it, but.
A
Wow.
D
It also has a little foam pad.
A
Free foam.
D
Yeah, free foam.
A
With every copy of doom for PlayStation 1.
D
And then this is what the disc was, guys, if you remember this.
A
And you would take it out of the box and put it into your
B
PlayStation and then you install it and never have to use it again, right?
D
That's it. You install. Everything that you need is on this disc and this foam pack.
B
What about the day one patches per.
D
There's no such thing. Anyway, this was. This was in my days when discs replaced cartridges. We had to wait for these games to start up. And it was like five minutes sometimes. But, you know, like, this is what it used to be. And then this is the amazing thing, Damon. If you hook up a PlayStation right now and you put this game in,
A
it would just work.
D
It will work. I don't believe it just works, Damon.
C
You can. You can think whatever you want. I think that this is bad news.
A
Okay.
D
I like what you said before the show.
C
I don't. I don't like it one bit. No, it's terrible. Like, look, it makes me really sad and I do think. Do I think it's going to be walked back? I don't know. Maybe. But now there's rumors that we have a rumor on the site that Xbox is going to do the same thing and Project Helix is going to be digital only. So let's recount all the ways in which this is bad for consumers. It means your PlayStation 6 won't be able to have PS5 or PS4 or PS3 discs put into it and be playable. And they'll sell them to you as part of a subscription service or digital download. But the old discs become worthless. Um, it means that you don't own your games anymore. So the audacity of Sony. And again, I say this as a longtime PlayStation fan, but the audacity to say we're going to go all digital only where less than one week ago, they removed a bunch of movies from people's libraries. You would purchase the movies, and then it turns out now you didn't actually purchase the movies. You purchased A license to watch the movies at our pleasure. And as long as we sort of allow you to sort of. That's what I think some people maybe that are slightly less informed, don't quite know is that it's not just, oh, we're not offering this movie for sale anymore or we're not offering this game for sale anymore, but they can remove it from your library remotely even after you've purchased it. So this era of like our console is probably going to cost $1,000. You can't sell or trade this game to your friends anymore, you know, and you never own anything anymore. You only rent it from us at our pleasure. And our discretion is so blatantly anti consumer that you know, the government's going to have to be gotten gotten involved in this, is going to have to be made illegal.
A
Yeah.
D
And there was, you know, we got a scare in the entertainment sector when services like Ultraviolet that were supposed to handle your digital licenses to movies that you bought, right. Like the digital code you could enter with a Blu Ray or something, they were supposed to handle that in perpetuity. And then some of those programs went down, right? Like platforms like Vudu that would authenticate were like sold to Walmart and that went down. It's still around and it's still working. It's just centered around, you know, Apple and surely Apple would never do anything evil to anyone. But yeah, it's getting a little scary when you're purchasing something and it could go away. I will say, like I brought up Vudu. Vudu was a platform that was purchased by Walmart and then the movies, including like adult entertainment that Walmart would not carry, wouldn't carry over under the new ownership. And so Walmart refunded everyone. I have no idea how much money they paid out but like they actually refunded people for the ownership that they lost, whereas Sony obviously didn't for the movies that they removed. And you know what will happen with games. I mean I was just playing the Crew the other day. Oh wait, no, I wasn't playing.
B
Yeah, I was like wait a second.
D
No, but like that's a sort of a rare example of where an always online game runs into trouble and could go away. And they obviously addressed some of that. But yeah, this could be the future
B
for, I mean we've seen this on a case by case basis with as you said, games like the Crew. But having it happen at this magnitude is I think the thing that's the most shocking for a lot of people. When I woke up to that news this morning I just was genuinely bummed for a bit. Kind of sat around in bed, I was like, damn, is this how it all starts? Is this how it's all unfolding? And you know, I was thinking, being the unusual folk that I am, and I'm sure everyone watching this is also probably in a similar vein as me as the other day I got the itch to replay Drakengard 3. I have two options. I can buy it digital on the PlayStation 3 storefront by connecting my PS3, downloading it that way, or using a disc copy. Granted, I know we have a digital or a disc version here in the IGN library. Borrow that bad boy. But looking forward 20 years from now, and this is kind of a repeat of next gen console watch, we go in all in on the next gen console watch, talking about it. So check that out very soon. But apart from that, like, looking forward 20 years from now, that option's not even gonna exist because the secondhand market for something like drakengard3 is crazy. Trying to get a physical version of that game is nuts. It's $80 minimum for a physical version of that game as opposed to whatever the digital price is currently. But with the physical version going away very soon in the near future, does that mean that My God of War 2018, when I wanna play that on my PlayStation 8, just will no longer exist? And I have no way of doing that outside of paying Sony whatever they wanna charge me for it.
D
And I think the entertainment space, because there's so many studios that sold Blu Rays with digital codes and all of that, right? Like it's sort of. You feel like someone's going to be around, some service is going to be around, Apple is going to be around for authentication and other services. The scary thing here is without legislation or without, you know, maybe the ESA leading the charge and saying the concept of digital ownership has to become real and it has to span all of these platforms, you could be looking at something like, you know, like if Intellivision had sold you digital codes for games, there was no guarantee that that system would be around in the future. And that might happen again. Right?
A
Yeah.
C
And this is what things. Things do change, you know, companies do. Like whoever is on top may not be on top in a decade or two. So if anyone is kind of okay with this, hey, I don't care, whatever. I'm happy to pay $70 to get a physical copy. I'm happy to pay $70 to get a digital copy. I just want to buy the game and play it like the Reason that, that if that's your attitude, the reason that that's a short sighted attitude is, you know, a decade or now or 20 years from now, you know, when these new games that are digital only are old, they could just be gone, you know, Xbox or PlayStation. Whomever could say we don't want to be in the video game business anymore. Our business has shifted. Whereas films, this is the only time maybe ever that like they're more progressive and kind of more advanced in kind of their consumer protections than other mediums or another art form is like a movie like this. It's a wonderful life is 80 years old and is still just as accessible and findable and downloadable and you can own it and you can have it on your shelf. Whereas video games go away, right? Like any game that has an online component, the servers can go down and can be offline and then I guess even if you have a disc copy on your shelf, then that still doesn't protect.
D
Yeah, I mean look at the, look at the Eshop. Nintendo is now selling you little authentication plastic cartridges that don't have the game on them. And it's like we think Nintendo is going to be around and so we're like we're cool with it. But what, what if they shut down the switch to eShop in 20 years and so suddenly all of those little plastic things can no longer be authenticated and the games can't be downloaded.
C
How many video games are just going to be lost? The lack of artistic preservation in this industry is just absolutely heartbreaking.
D
Well, look at mobile.
B
Well, there was Frank Cifaldi over at the Video Game History foundation. He put out a big statement on behalf of the Video Game history foundation. Basically TL drink saying that most games, that era of PlayStation 3 games weren't even complete on card anyway or complete on disc anyway. But that's besides the point in terms of preservation is where the true loss of this is. And he kind of ends his entire statement by saying what do you expect museums to do? Buy a copy of Grand Theft Auto 6 and hope it works in 80 years? And I mean that's a nice little period to put at the end of that sentence. It's a little bit scary.
C
Yeah. And there is, I mean I mentioned it at the very top of the call at the show, but there is an element of a physical game being a fungible asset that like if you spend $500 on games, you can turn it into $300 in cash by selling them on ebay or whatever you want to do. Right. Whereas like if they're digital copies, it just, it, you literally have fewer rights, you know, or I have a video game collection that I can pass on to my kids and technically like my Steam collection and my digital game library cannot be passed on to my kids. So you know, this, this kind of rental, you know, you'll never own anything again. Sort of model of capitalism is, you know, it's really been bumming me out. Today in particular I foresee.
B
You know, everyone always likes to joke that there is a Nintendo tax for first party Nintendo titles, but I think in the near future it's just going to be the first party tax for whatever console manufacturer you're going to be buying because PlayStation and Xbox, Microsoft and Sony will be charging you the full price of whatever their marquee triple A title is for the foreseeable future. I hope that's not the case. But with the digital only future, who's going to stop them?
A
Well, no discounts, but speaking of Nintendo, they're just, they're turning into the place if you, if you want physical games, Nintendo's the platform to go on because they still got cartridges.
D
Yeah. But there's nothing on them anymore. Well sometimes, yeah, there's still some, but the games are now, it's expensive to make. The bigger the game size, the more expensive the cartridge would be. And so they've, they've been slowly.
A
Yeah.
D
Like most games don't actually fit on the cart and so they still require the connection to a Eshop server and download all that stuff.
B
Yeah, and to Paris Prior point too. Like what happens when the Eshop goes away and you can no longer download that game anymore with your game key card.
D
And by the way, I'm, I'm a, I love, I have an old game collection. I've got lots of carts and discs and all of that, but I buy a lot of games digitally because of the convenience and don't think about it, I don't want to go out to the store and get it. And you sort of hope that ownership is going to be okay and it's going to be transfer over. Like on Nintendo platform it didn't famously transfer over, remember.
A
Right.
D
Like Virtual Console used to pay for individual classic games and then they're all locked to the old platform and now you subscribe to Nintendo Switch Online to basically rent them.
C
Right.
D
And so yeah, you can never, you can never rely on that being true in the future. Now in the real world, if you own property and own a house, you know, in the olden days you had a piece of paper that said you owned it, but we've adjusted to that and now that there's, you know, record keeping and if you lost that piece of paper, you can obviously reclaim your property and say, I own this and the government has a record of it. And like, I wonder if this is where we need to head with legislation that there is a concept of ownership without the piece of paper or the disc.
C
Do you guys know Movies Anywhere?
B
Yes.
C
Yeah.
D
Yeah, no, that's it. That's the replacement for Ultraviolet and that system.
C
Yeah. Movies Anywhere is amazing. If anyone doesn't know it sounds like something that's fake and a scam, but it's real. Whereas if you buy a digital movie from the Microsoft Store or the Apple Store or any number of online storefronts, connect it to your Movies Anywhere account and then you can download and watch that movie in any other streaming service. The, you know, the associations have an agreement with each other. Regardless of where you bought it, you now own a license to watch that thing. Anyway, like video games need, there's kind of a multifaceted solution here. There's the, there's the, you know, Stop Killing Games initiative that has, you know, momentum in the UK and I think in California of like, if you have an online enabled game, if you're going to take your servers offline or that piece of art is going to be unaccessible forever, they have to patch in a version to like play and download the game offline. Right. So there's that there's a preservation of art aspect and then there's the digital ownership aspect that both are going to need. You know, they're going to need the voices of like, you know, gamers and other people to kind of like rally behind and say, hey, this is why this is important to us and make it a priority.
D
Yeah. And maybe if a provider can no longer offer the asset for download or install, then it goes into the public domain.
C
Correct? Yeah. Or some equivalent. And we like, we. The real, like the real Pipe dream version of this would be like, buy a game on one platform and then you can download and play it on another platform. You know, like I, I don't know how realistic that is, but like, you know, if you buy a game on Steam and that game is Also on your PlayStation 7, why shouldn't you be able to download and play it on that too? That's how Movies Anywhere works. Before it sounds crazy, like, I'd love
A
to hear what third party publishers think. Like, are they cool with this? Like the way I understand is that PlayStation or Sony manufactures all the discs for PS5. So that's why they can be like, nope, we're not manufacturing anymore. But, like, consider a Capcom, what? Maybe they would like there to be a physical edition of resident resident evil 10 or whatever.
C
Well, and it probably kneecaps. I mean, for some time, collector's editions have not actually had the disc in them. They've been kind of like fake. But, like, it'll make even collector's editions that much less appealing, right? Of like, now it's not a collector's edition of a game at all. It's just a weird statue and, you know, cloth pin and whatever.
D
So this the company, you know, Capcom has to pay for the box, the disc, the shipping to the stores, you know, the distribution, all of that. And then the stores take a cut. Whereas if they just send a digital asset, a digital code to Sony, there's very little cost. Right. And like, famously during the Nintendo 64 age, I mean, Square switched from Nintendo 64 because of that problem. And some publishers went out of business because of the cost of physical product that sat on store shelves and was never liquidated and turned into money to actually pay for the manufacturer.
C
Right?
D
And so, I mean, I remember the days where companies making N64 games, they had to guess. They had to say, we think 100,000 people in the US will buy it. And so we will pay Nintendo a lot of money to manufacture 100,000 cartridges. If they sold out and they didn't have enough, they were screwed because it took months to restock. By then the momentum was gone. This happened multiple times. And so they lost some money on that or they didn't sell out and they had all this, you know, basically some cash.
C
I think, you know, if it's not clear, I'm angry about this. Like, I do, I do. Like, you're kind of touching on this a little bit, but it's probably worth, like, why is this happening? Like, it's happening because the 70 or $80 video game on store shelves costs way more than the 70 or $80 to download digitally, right? Like, it just does. So it's margin, you know, it's eating into their profits. Like, it's expensive for them to do so. It's like, I understand why, but that doesn't mean that I don't think it's a mistake and a bad idea.
A
I even think that's only one part of it, Justin. Like, another. Another thing is that after you buy a physical disc, there could be any number of transactions that Happen down the line that PlayStation doesn't get to participate in. You don't like that.
D
There was, when I lived in Japan there was a big initia to stop resale of games and it was everywhere. It was advertisements in public, it was on the discs on the back, no resale and stuff like that. And then obviously everybody still sold their games. They weren't, it wasn't enforceable.
A
Right.
D
Like in Akihabara they're like all these stores where it showed the price of a resale of a game in the window for you to resell. And that's how I kept playing Super Famicom games when I left lived there because I wouldn't have been able to afford to just buy and keep. Obviously that is gone with the system. One thing that I thought was interesting is Nintendo introduced this pricing model of saying digital is cheaper. Now that's not right. Physical is more expensive because they didn't actually drop the price of the game. Right. They did increase prices overall. This was talked about many, many years ago but publishers could not and the platform holders did not go for a digital versus physical platform price difference because the lobby of the retailers was too strong. There was, I remember all the conversations they were, they, the retailers had so much power that they just would not put out in cap. So they wouldn't promote a game and put it visibly on store shelves if they, if the publisher was trying to underprice them with, with digital. And so that's obviously gone now. Yeah, the retailers have lost their power and so this is, this is the, the world we live in now.
C
I do wonder like you know, being sensitive to video game consoles and just the video game industry in general being under so much stress, economic stress. Right. So expensive. That's why they're doing this is to save money. That like you know, what if, and I wouldn't be surprised if this happened is you know because of the negative outcry today that like they walk and like just charge the premium that they need to charge. Right. Like look, the disc based version of the console is going to be $250 more and the games are going to be 15 or $20 more and you know now you have the option, right? Like pay it, pay it if you want to pay it or, or don't if you don't want to. But at least, at least it gives consumers the choice. And I have to admit like I'm a little bit hypocritical because I actually mostly buy digitally. Me too.
B
But you have that option but it's the option.
C
Yeah, yeah, I know.
D
Yeah, you can make more garbage if you want to. Still we look, there are all sorts of considerations and the concept of content being really readily, readily accessible and downloadable and preload is freaking awesome, right? Like, start playing the moment the game comes out. All of that is positive. The step that is missed is the user, the consumer facing one. That is a guarantee that the thing you bought will be around in some fashion. And like no company can say we will forever be able to offer this product. It's not possible. But then there needs to be either a, a legal right to that content in a public domain form or something like, honestly, I mean there needs to
B
be,
D
there needs to be consumer facing legislation around this. And I bet you Europe is going to do it.
A
Like Europe might already be doing it.
D
That's why you have a USB C charger in your iPhone now, right? Like somebody in Europe said, hey, what is this lightning thing?
C
What does it mean? So it's like, okay, let's listen. You know, PS6 digital only, they're going to stop making, you know, PlayStation discs. It's like, what about the PS7, right? Like, what's the difference between a PS7 game and a PS6 game then? Right? Like, okay, so it's more powerful hardware, but it's not a different, you know, it just, it just like surely this is just gonna push everyone to PC because Steam just does it better than all these console manufacturers anyway, right? Like, and it gives you at least you still have some control over the spec of what you want and some sense of being able to like, you know, preserve, you know, play these games offline and so on and so forth.
B
Yeah, and then maybe PlayStation will walk back its first party titles on Steam stance. I do think though, like, to Justin's point, I was thinking this is evoking the Xbox One and Don Mattrick all over again in terms of just how they are saying this is how it's going to be and having the public outlash be so great that maybe they do walk this back. I just, I don't know, there's something about it that I'm not getting that vibe this time around. But then again, it was just announced today.
D
Yeah, I mean there's a concept of DRM free games, right, where you can install something and it can sit on a disk and you can transfer it to other storage media and keep it in perpetuity. And even if the store is gone, as long as there's no DRM or other online authentication or networking like that, a La Gog.
B
Good old games. Yeah.
D
It can exist in perpetuity. It's a little more difficult with a PlayStation where after downloading four games, that thing is full and it becomes very, very costly to store.
B
That storage is now eight times the price that it used to be.
D
Yep, there's that. So we have no solutions. Damon, do you have.
B
But we're all complaining there with you.
D
Yeah, yeah.
A
We didn't form this council to come up with a solution. We were just, we're just, we're lamenting.
B
Yes.
A
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B
David. Let's go, baby.
A
What a title. What a title. Metroid Ravenous.
D
Well, that's because the boss in the last one was Raven Beak.
A
Raven Beak, Right.
D
So it's Ravenous. That's a leak.
A
This is a leak from the Brazilian ratings board. Yeah.
D
Yep.
A
Which I. Yeah. So.
B
Well, then again, Dread was a leak for a decade plus.
D
Right.
C
So.
B
Well, maybe we'll see this in 2030.
A
Yeah, that's true.
C
Yeah.
D
Yeah. Dread is not the same project.
B
Right.
D
Like, they made the game because they originally teased a Dread game.
B
Correct.
D
Yeah.
C
Yeah.
B
I mean, is this a 2D Metroid?
A
You want. You want a Metroid Dread 2, basically,
D
I think this is Dread 2, this sequel. She's a big green lobster. Spoilers.
B
And yeah, she's a Metroid. She's more Metroid than. Than human. Yeah.
D
And then she gets new suits like Red Lobster.
C
Spoilers. Just. Just to say out loud because I don't know the way I like the Brazilian ratings board, that's a rumor that they've leaked the name of, you know, the. So it's in Portuguese, obviously, like, that the next Metroid game is Metroid Ravenous, but unconfirmed rumors only, but seems very plausible and also seems hype as hell. So, yeah, it's like I'm super happy to. Super happy to just sort of hope in a prayer that it's the real thing. Metroid Dread was so good.
D
Dread is great. And I, I still. I really enjoyed Prime4 despite all its warts as well. And I'm so sad when you, like, sign into the Eshop and you see the games that are trending, what's actually selling and like Prime 4 just is never in like the top 25 or something.
A
That's what I was gonna say. I'd be a little bit surprised that they're going back to the Metroid well again, considering Prime 4 didn't.
D
There's like, you know, Hentai Farmers Club is like in the top 30. I'm like, I think Metroid Prime 4
B
is better than that because compelling gameplay pair.
D
Yeah, it's a bummer. But, you know, this is sort of the story of Metroid over the years. It's not like they sell terrible. Right? Like, there are, you know, there are millions of People who have played Metroid games. But like Pound for Pound, it's so strange that they never sell as well.
A
Yeah.
D
Despite Sam as being in. In Smash Brothers. We'll see what happens with Star Fox if Star Fox outsells Smash. That's. That's crazy.
C
That's right. Make a great movie though.
B
It would be.
A
Would it? I don't know. It's such a. It's supposed to be a solitary.
B
I know.
A
There's a lot more people to interact with in prime four than normal.
C
Right.
D
I would say the more chatty games are. The atmosphere is not as good as in the sort of she crashes and then just finds her way back.
B
Right. Predator Badlands. But with Samus. There you go.
C
Boom.
B
I wrote the movie for you.
D
Yeah. I mean Alien. Much of Alien was pretty solitary too. Not very chatty. Yeah, that's right.
B
But are we expecting a 2D Metroid on this or is this another first person? What's the speculation?
D
I think it's Mercury Steam's next two meters.
A
Yeah.
C
I think it's Mercury Steam as well.
A
Two basically.
C
And I think that's probably why it's been greenlit. Like I was probably pre Greenlit before Prime 4 came out. For better or worse is just my guess. And relatively inexpensive. Ish. To make and market. So kind of. Why not?
B
My hope is that this is just pure gameplay speculation on my part. But one thing that's always stood out to me since Metroid Fusion and moving forward is that Samus has. Has frequently been on the run from some sort of entity that is unstoppable. So the fact that it's called Ravenous makes me think maybe she has become the entity to some extent. And there are bouts of the gameplay where she just becomes the Terminator and is just mowing things down in her way. And she can't really control it.
C
Yeah.
D
Maybe she can. It happened in Metroid before. Consume the energy of the enemies she slays. Right. And maybe upgrade her suit that way or become more powerful that way.
B
Very exciting. Especially since we've seen what Metro Mercury's team can do with boss encounters. I thought the boss stuff in Metroid Dread was just incredible. Including one of the most satisfying final bosses into transition into a final cinematic sequence that you get to quote unquote, control. That stuff is just so tasty.
D
These old hands had some problems beating that boss. And so it was frustrating until you just sort of like it's that moment in the Matrix where Neo can just see all the green stuff falling.
B
You're just Hitting it with one hand.
D
Once I beat the boss, I could just do it again. Right. And it's what. What fantastic game design. I love that game.
A
Yeah. Yeah. Hopefully Metroid Ravenous is a very non Nintendo title and I love it. It's good.
D
Very cool.
A
Okay. Perrin, Justin, Last week Nick and I did a Game of the year watch episode without you. I picked Resident Evil Requiem as my game of the year so far. And Nick picked Marathon, actually. So I wanted to get your take on Per, what do you think is the game of the year so far, if we're voting today?
D
My game of the year hasn't come out yet, which is.
A
You don't know. You don't know. We're voting today.
D
So I really. I don't know if you've heard of this. It's an indie series called Grand Theft Auto. Really, really liked the last one. Really enjoyed it. No, like, so far the year, I like Requiem. I think it's a good game, but it's not my kind of game. I told you that before. I'm too old to keep running away from stuff. I like stealing cars and exploring worlds and being in control.
A
What about driving cars like in Forza Horizon 6? Forza Horizon 6?
D
I'm still playing it. I'm a big forza guy and 5 was my game of the year. I voted for that six. It's just not as fresh.
A
And this is what we've been saying.
D
It does not feel as Japan as I wanted it to be.
A
This is exactly what we've been saying.
D
So I think it's really good. And it's like. It's really hard to compare that racing game to other racing games because it has so much cool stuff in it. But for me, it's like stuff I've already done before. And so it's just a different flavor of that. No, I have. Look, I have high hopes for Black Flag. I really like Assassin's Creed, the original Black Flag. So replaying that one, I really enjoyed Star Fox, the remake. I thought that was as a strong game, but not Game of the year material. And same with. With Resident Evil Requiem. So I don't have one.
A
007.
B
You jump in a minute.
D
I really like 007.
C
Could.
D
Could become one of my game of the years. Yes.
B
No. Mina the Hollower.
D
I like Mina the Hollower. Not my game of the year yet.
B
Okay.
D
I'm. I'm just picky. It's too early.
B
Okay.
D
You. You mentioned a couple that. That I would. That that could become them. But then I'd be really disappointed if it were any of them.
B
Yeah, I get that. I, I understand.
D
You know, like my games of the year are, are like a Tears of the Kingdom, a Grand Theft Auto, a big ambition.
A
Yeah.
D
All of the games we mentioned were great games, I would say, but they're not. I mean, look at this.
A
Yeah, well, this is a cinematic but. Okay.
D
And I'm not gonna, I'm not gonna say it's definitely gonna be Grand Theft Auto. Like, I, I don't know, maybe, maybe it's not gonna be as great as I hope it will be, but I
C
feel like there's not been a standout prepare yet, is what he's saying.
D
No, I'm saying 007 was good though.
A
Justin, how about you?
C
Yeah. So you're, you're going to patch this into last week's show then?
A
Yeah, we'll go back, we'll re upload.
D
Yeah, got it.
C
Cool. We'll do a re upload. My game of the year so far. I have to search my feelings for this, but I think it's Pocopia
B
a little bit.
D
Yeah.
A
Yeah.
C
I mean, like, I really like, I like, you know, sort of grindy, crafty style of games, but where they lose me sometimes is they get a little bit, they get a little bit aimless. They get a little bit make your own fun and make your own challenge, which like, look, that's amazing. That's great that it's a sandbox. Go forth and make it your own. And so Pickopia completely solved that of like it is this hundreds of hours of grind and you know, collect the materials and do this and do that. But it's not aimless and it's not pointless and it's sort of directed of, you know, you're trying to recruit all these Pokemon and you're trying to make habitats for all 150 of them. And so like it gives you kind of a purpose behind the grind that like really sunk its teeth into me. And I took. I had spring break week off and this was like, this was like all I did that entire week was just kind of no life copia and like it was fantastic. Like I, you know, beat it and I didn't. I. It is a little bit of a badge of shame for me because I did not end up completing the Pokedex and getting all 150, but I came pretty darn close. I put dozens of hours after the end game into. Don't want to spoil it if anybody hasn't played it yet, but it has a really Fun and really satisfying. Well done. Kind of post credits end game that is super compelling. Yeah, Loved it. Not a Minecraft. Like, it is a Dragon Quest Builders, like, as we've talked about on the show, which is incredible. Not enough of them.
D
You have kids, make them catch them all. That's what we have kids for. Right.
C
But like, they were a little bit bored by Pecopia.
D
See? What, what were your Game of the Year picks?
A
Resident Evil and Marathon.
D
Marathon. That's right. Marathon.
B
Yeah.
D
Like all of these games are good, but it's like usually halfway through the year I'm like, oh, yeah, this is my game of the year. There's nothing coming out that's going to beat it. We've got an Ocarina of Time remake and a Grand Theft Auto coming and then other stuff that's not announced yet. There's definitely more stuff. And I'm like, there's no way my game of the year has come out.
A
I know.
B
I've only chosen just because he told
D
me how we play this game.
B
He made me choose. All right. He made me choose.
A
I can't make pair of choose. He's too powerful.
D
No, I like 007 would be my top pick so far.
A
007 is great.
B
Yeah, you heard it here first. His game of the year is 007.
D
It's not going to be my game of the year.
A
Okay, last year or. I'm sorry, last episode, we heard from Joel in San Diego and Justin said if he could live anywhere in the world, he'd pick San Diego.
B
That's a good spot to live.
D
I heard that part. That's. That's weird. Justin, there's like, what?
C
What? No, it's not.
B
San Diego's weird.
C
I literally don't have anything.
D
Italy exists. Spain exists.
C
I don't know if I said anywhere in the world. I may have said anywhere in the country.
A
Anywhere in the world.
C
There's nothing that I don't like about San Diego.
A
Okay, Nick, Maya, let's bring up the tape from last week. Well, we hear from Joel in San Diego again this week who says, we celebrated my son Zach's birthday this past weekend and got a wonderful surprise while listening to gamescoop on our way to his favorite place, Legoland. Not only did Damon choose our game Toy Story 3 for 20 questions, but you all also gave a shout out to our hometown and the place we were literally pulling into. So thank you for making already Special Day even more special. That's what we do here.
B
That's exciting.
D
And you said your favorite Land was Legoland, Right?
B
You could live in one land. Which one would it be?
A
We're basically the. We're like the Make a Scoop foundation here.
D
That's sweet.
A
Yeah, it's good. Toy Story 3. Do you know this game?
B
Oh, yeah.
A
That was the 20 question. I'm well aware they needed your help last week.
B
I. You know, I have thought Toy Story 2 was going to be. I heard you were being asked some questions. I heard you were being mean to Mark. Justin, yeah.
A
Justin's been very mean to Mark. Workplace bully. I think somebody said. Well, all right.
C
The comments are very mean. I like Mark a lot. I want to say on the show. I think Mark is great, and I enjoy working with him and I enjoy having him on gamescoop. Thank you. I mean, most.
D
Most people don't know that Mark and Justin regularly, like, don't actually interact in the workspace at all. It's probably because of Justin. This is not true.
C
They're gonna believe you. They're gonna believe you can't say stuff.
B
It's also curious that Mark isn't here to hear this.
A
This.
B
So.
D
No, this is not true. It's actually PE People are very nice to each other.
B
Yeah.
A
Okay. Now, this is Steve from Maryland who says. Longtime listener watcher. I'm married and the father of two young kids. Because time is limited, I mostly game on Steam Deck. I watch Game Scoop on Fridays on YouTube. I'll even watch Scoop while wearing a meta quest just so I can blow up the screen and feel like I'm sitting in on the show. Whoa.
C
Wow.
A
Anyways, quick story. I picked up running with my wife as an activity we could do together. All was great until I slipped off a curb and twisted my ankle. It took me out for about three weeks just to heal. By the third week, we went out to see if I could run. My wife asked me, so, how's your ankle? And with Nick's voice in my head, I look at her and I say, I'm back, baby. Anyways, I'll see you guys on Friday.
D
That's nice.
A
That was Steve from Maryland.
B
Come on, take a seat right here with your meta quest. Right here.
C
Yeah.
B
Yeah.
A
And this is Aiden Sahone. S C H O N. Not sure how it's pronounced. Hey, Goose camp. My name is Aiden from Austin, Minnesota. Whoa, what a twist. And I have both a question and a video game 20 questions suggestion. I've been listening to Gamescube since I was in sixth grade.
B
Whoa.
A
And I just graduated high school. I'll be attending the University of Northern Iowa in the fall.
C
Since you and I.
A
Since I know I will be busy and want some good games to wind down to, I was wondering what all of your favorite chill games to relax who are my personal go to is Power Wash Simulator. But that gets a little stale after you play the same levels enough times. So chill games to relax to pick cross.
D
I mean for me, always like I love also when I'm on an airplane, I don't want to bother putting in, you know, headphones or anything. Just picross because you don't want to listen to that music too long anyway.
A
Yeah, there's a hundred different picross games.
D
It's just relaxing because you can also go like I can do some easy ones or you can go for the hard ones and you know, the, the higher levels always.
A
I feel like Justin is going to have a good relaxing game recommendation.
C
There's a bunch, there's if you like Power Wash Simulator. Although I guess he said it gets a little bit boring. But it has spawned like an entire genre of sort of like organize and clean up your space games. There's Kaiju Cleanup and House Flipper and there's a. I can't remember the librarian. Google. Yeah, that's the one I was going to shout out. Well, there's a beach cleanup game and then the librarian is the one that's really cool where there's this arcane library. It's like a mage's library and there's just 10,000 books everywhere and then you have to put them back up on the shelf in the right order. And the reason it's an arcane library like a mage's library is you get magic spells and whatever to make it a little bit less tedious of just like, you know, doing a few of them at a time. And so those are good, really relaxing games. I mean, what relaxes me is factorio. So your mileage may vary on that but like, you know, conveyor belts. Laying out the conveyor belts and ordering a little automation factory is sort of like defragging my brain. So I've been enjoying doing that lately. You know, I think Minecraft can be very relaxing. I think Procopia can be very relaxing. Animal Crossing, Quest Builders. Yeah, Animal Crossing all the cozy game. I take a little bit of offense. Like I would say on balance most cozy games are relaxing, but it's like they don't have to be like I wouldn't. I personally wouldn't describe Stardew Valley as particularly relaxing. I think there's some time pressure in that game. To sort of get things done in the sort of seasonal deadlines that you have. Although I'm aware nothing's technically missable. So, you know. But yeah, lots and lots of really relaxing, chill, cozy games about running a bookshop or running a tea shop or basically whatever you want. Like, I'm so happy that like that style of game has sort of really found, you know, just taken off over the last few years as a counterbalance to just games that scream at you all the time. Although I like both. Right. Like both. Both have a place in the market.
A
Yeah, I agree.
B
I JRPGs. For me, that's like my. I get to dictate the pace at which I enjoy the game. I've been replaying Final Fantasy 6 the pixel remaster. I've never played the Pixel Remaster. I've been playing it via the game native app on my Ayn Thor. So I've been using my Steam copy of the game on my handheld and it's just been a delight to watch tv, watch some of the World cup while grinding some Final Fantasy 6. Yeah, I think that's like just the perfect like pace of a game. I can, you know, advance a dialog box or not and just kind of close my device, watch some TV and then open it back up. Yeah, it's wonderful.
A
My Steam deck is a relaxing game machine from each turn based games are relaxing. So yeah, my Steam deck, I'm horizontal in bed playing Balatro or Black Jacket or Gambanenza. Actually I recently restarted Disgaea 5. Nice again. And I've already put like 20 hours into DIS5. That's a very relaxing game for me. Turn based strategy where there's, you know, story missions, but then every item in the game has an entire world in it that you can just go dive in.
B
Your basic sword has a 99 dungeon floor.
A
99 floor and just. I could just. I can just do it forever. It's great. When I'm traveling, I find that learning a few real phrases in the local language really changes the experience in a good way. If you're traveling this summer, here's a real travel hack. Don't wait until you land to start learning the language. Instead, try babbel. Even just 10 minutes a day with Babbel can help you start having real conversations in as little as three weeks. It helps you learn phrases you'd use ordering dinner, asking for directions, or talking with locals. Lessons are quick, practical and built by more than 200 language experts. They have interactive dialogue and even podcasts. It's all designed to get you speaking quickly and confidently. Babbel fits into your schedule. A coffee break, a commute, or a few minutes before bed. Babbel's award winning app has sold over 25 million subscriptions and is backed by a 14 day money back guarantee. If you've got summer travel coming up, now's the time to start so you can actually use what you learn on the trip. Right now Babbel is offering listeners up to 60% off. Go to Babbel.com Gamescoop that's Babbel B-A-B-B-E-L.com Gamescoop for up to 60% off. Rules and restrictions may apply. Car shopping shouldn't be a game of 20 questions. Is this the right price? Am I making the right choice? With Cargurus, you don't have to question yourself. Cargurus has the most inventory, transparent deal ratings and real time price drop alerts. Plus, with CarGurus app you can access Dealership mode, which gives you everything you need to navigate the dealership with confidence. With Cargurus, you can describe what you're looking for in your own words. With the new search feature Guru. Simply type what you want and Guru instantly shows you real available listings that match your exact needs. Dealership mode on the Cargurus app puts you in control. You can compare cars side by side, check pricing and estimate your final costs so you can navigate the dealership with confidence. With more than 4 million listings, CarGurus has the biggest selection of cars, so it's easier than ever to find the right car and the right deal. It's no wonder that Cargurus is the number one most visited car shopping site according to SimilarWeb's estimated traffic data. Buy or sell your next car today with CarGurus at CarGurus.com to CarGurus.com to make sure your big deal is the best deal. That's C-A-R G U R U S.com cargurus.com okay. Extracurricular activities I've watched a movie recently. Wow, congrats. It came out this year, but I wasn't aware of it and I only knew about it because Red Letter Media gave it a shout out.
B
Okay.
A
It's called they Will Kill youl.
D
Okay.
A
Do we know this movie?
B
Yes, yes, I've seen this trailer.
A
I watched it on hbo and I almost don't want to show the trailer because I think this is a good type of movie. You want to go into knowing as little as possible, but the premise is that Zazi beats the woman who takes a job at a members only hotel. And she learns quickly that the people who live and work there are very weird.
B
There's something afoot.
A
Yep. That's all you need to know. But I can comment on its style. It's very derivative. I think this director saw Kill Bill 20 years ago and was like, I want to do that.
D
Oh, but it sounds like Hot Fuzz, where it's like there's a layer of a weird sort of weirdness underneath.
A
It's much more, like, violent. It's violent like Kill Bill is. And then it's a little bit of John Wick and a little bit of the Raid. But it's a totally fun watch.
B
It's good.
A
I recommend it. It's on hbo.
B
It's a great trailer. I watched the trailer before the movie had come out and was like, this is a good trailer.
A
Well done. Zazie Beats is likable. I liked her in Deadpool 2. She was domino. And then also on HBO. Is everybody watching House of the Dragon?
B
Yes, I have. Yeah, I've been watching it.
A
Justin, you're with us.
D
No, House of the Dragon. Never heard of it.
C
I've heard of it. Not watching it.
A
Okay.
B
Leaps and bounds. Better this season than it has been.
A
Well, yeah. It just. Yeah. So we won't get into spoilers, but it just. Right from the ego, it's just like, okay, this is good. Game of Thrones.
B
Yes.
D
I predicted episode two would be two people in a dark room talking because all the budget was gone. But, I mean, the first episode has more. More action and, like. But then great moments. It's like master and commander and dragon battles.
B
You know, it was awesome.
D
Really cool. And then the second episode is really eventful.
A
Really great things happen in the second episode. In fact, I'm a little bit like, I don't really know how much there is left to wrap up here. Yeah.
D
How can they keep it up? Yeah. My wife read the book.
B
Okay.
D
And keeps saying, like, yay, keep watching.
A
Yeah.
B
Oh, and obviously we're nearing the end, though, because it's. What? Confirmed for five seasons, I believe.
A
Wait, this is only season three?
B
Yeah, I believe it's confirmed for five.
C
I could be wrong.
A
Two more seasons after this.
C
Really?
D
We've run out of books before.
B
Yes, this is true. But this one's already been written.
D
Wow.
A
Okay. I'm shocked. That much more story to tell.
B
After the last episode, I was like, what do they do next?
A
Is pretty wrapped up here. Anyway. That's good. Okay. And that brings us to video game 20 questions. Aiden, our friend in Minnesota provides back to backs game this week. And with that let the questioning begin.
B
Is this a game from the 70s, 80s or 90s?
D
No, modern.
C
Can you play this game on the switch?
A
No.
D
Is this game on a disc?
A
Yes.
D
Remember those?
B
Is this game from PlayStation?
A
Nope.
B
I just thought you were gonna go with theming there. Is this from a Japanese developer?
A
No.
D
See, if it's not PlayStation then it's gotta be.
A
That's five.
D
It's gotta be. It's gonna be. What do we have left?
B
I mean, I guess There's a GameCube.
D
Had a GameCube.
B
And the Wii.
D
Yeah. And Wii U. Oh yeah, I forgot about that age. Nobody remembers any Wii U games though.
C
But it was not made in Japan, so it's not. I mean, I guess. Except unless It's Metroid Prime 3. Devil's third for the Wii U. Yeah, yeah, exactly. Okay, was this game exclusive to a platform when it came out?
A
Yes.
D
Come on, there's gotta be Microsoft Xbox, right?
B
Yeah, I think so.
D
It's it.
C
I don't agree with that at all. Why are you saying that? It could. It could be a Wii game. It could be a game.
B
He detects the vibe. He's detecting the vibe.
C
Could be a Dreamcast game.
B
Fair.
D
But all the good Wii games are from Japan.
C
It could be a UMD game. Vita.
B
Was this game on a Microsoft console at launch?
A
Yes.
C
Haha.
B
There you go.
D
In your face, Justin Davis.
C
Don't be mean.
B
Whoa. Apparently it was really mean to Justin.
D
This is how we always talk, Justin and I. That's right. Okay, you want to. Guys want to get a genre, then
B
maybe console and then genre, like which Xbox?
D
Okay.
C
Yes. Was it exclusive to the Xbox series consoles?
A
No.
B
Well, Justin, that would require them to have exclusives. Is this Xbox 360 era?
A
Yes.
B
Great. Okay, so 2006 to like 2012? Ish.
C
Okay, so late. Ish. 360. Actually pretty late 360 game.
B
But why is it late 360?
C
I don't know, it's 2010 or newer.
B
Oh, okay, I missed that one.
C
Do we know that? Did I dream that?
B
I think you dreamt that because I was like. Was I not paying attention?
A
Yeah, yeah, Nick asked. 70, 70s, 80s or 90s.
C
Okay, my bad, my bad, my bad. Now you're good. Okay, is this game a first person or third person shooter or action game?
A
No. Okay, that's 10.
D
Is this game a vehicle based game?
A
Yes.
D
Okay, so we're talking racing or flight and it's 360.
C
Maybe the rare boat game. There's a rare sequel.
B
Well, we know it's on a disc though.
D
Yes. So it's not an Xbox. That's good.
B
Is this a car game? Yes, car game.
C
It's project. It's project.
D
Project Gotham Racing is for sure.
B
Project Gotham Racing 3.
D
We have Forza Motorsports. We have. We have Forza, we have Project Gotham, we have need for Speed. But that was on PlayStation.
B
There was a 360 launch game where the cars had machine guns on them and it was like, no, Wreck.
D
No, not Reckless was later, right?
B
Yes, it was. But what was the name of that game? Do you shoot guns while. Wait, hold on. I don't want to ask that question.
D
It's such a niche thing.
B
Yeah. Because that's like one game.
C
Is this a game in the Forza series?
A
Yes.
D
Wow.
C
Which one? Which one? I don't know which ones are on the 360 in the original motorsport.
B
Is the original motorsport at 360? Yeah. Because Project Gotham Racing. Project Gotham Racing was Xbox only.
D
So forza Motorsport or 2.
B
Is this a first of its name?
A
Yes.
B
So it's either.
C
Hold on, hold on, hold on. Oh, yeah. Is it was her there was the first Horizon on the 360 or did that not start till the next generation?
B
That I don't remember.
D
I know it was our Forza. Horizon was our first IGN first. Justin, when did that series kick off?
C
Nobody knows.
D
2012, I think it's impossible to tell.
C
Did. Okay. Is this an open world racing game?
A
Yes. That's 15.
D
Wait. Okay. That's the first of its name.
C
It's Horizon. I don't know. I mean, I don't know if Horizon 2 was also on the 360.
B
No, but we know it's the first of its name, so it has to
C
be the first one. Forza Horizon.
A
Yes. There you go.
B
I don't even remember what this game looks like.
C
Well, I guess it was in England, right?
D
Let's see it. Yes, it's England.
B
Wasn't Forza Horizon 4 also in England?
C
No, I don't think so.
D
That's Australia, right?
C
Four was Australia or was four Mexico?
D
Yeah.
B
Yeah. Five was Mexico.
D
Yeah.
A
So this is 2012.
D
Five yeah, was Mexico. Four was.
C
Four was Australia.
B
It kind of looks.
C
No, one was one wasn't England. One was Colorado, wasn't it? And then two was England.
D
Well, if this is one, that is definitely not England.
B
Yeah, it looks like Colorado.
D
Yeah, that's the.
C
I think that's one was. I think one was Colorado and maybe two was England. And then I can't remember.
D
That's right. Yeah. And they're showing a Dodge. Yeah, you can't get a Dodge over the ocean.
C
Too heavy.
D
Too heavy.
A
Yeah. I never. I never play these early Forza games. What's interesting is I. This looks from a what you're doing a moment to moment, it looks exactly like Forza 5 and 6.
D
But look how Horizon 5 and 6 for 2012.
A
This looks really good.
D
It looks fantastic. I played all of them in every game, hundreds of hours, and I'm embarrassed that I don't remember the. The countries immediately. I mean, honestly, so long.
B
If he threw Tokyo Tower in the back, I'll be like, yeah, that's Forza harassment.
A
That looks really good. 14 years old, man.
D
But it didn't have all this sort of crazy mini games and online stuff that. That crept in later with. With.
C
There was no Drivatars yet.
D
No Drive atar.
B
Is this one just as positive? Relentlessly positive, yes.
C
No, no. You mean like just in its vibe,
A
like the frictionless experience for the player?
D
Yeah.
C
No, it's not. That didn't come in until later. All right, I'm blanking on one of them, though, because there was Colorado, England, Australia, Mexico, Japan.
B
Yeah.
C
And there's one Forza, I played them all too. But there's one that's just completely leaked out of my brain. We never got to remember any.
D
We never got a Germany. Yeah, we never got a Germany one.
B
Well, that's seven.
C
Yeah.
B
Yeah.
D
Seven's got to be Autobahn, right?
B
That'll be a. That'll be a Gamescom announcement at some point in the future.
C
Yeah, I mean, Japan is a little bit like the Assassin's Creed. Ancient Japan, like, you know, this is the. Japan is what people have been asking for for Forza for like a decade. And now they did it. So I don't know what's next.
B
Here's what they should do. Ancient Japan, Sports.
D
That be cool.
C
Sports cars in it for no reason.
D
Yeah, yeah, like, exactly. Like based on Mark Twain.
B
Yeah.
D
You travel back in time.
B
Beat Zacky Malik. All right.
C
They had these rivals.
B
Yeah.
D
There's a barn find.
C
Look, it's all still here.
B
Okay. Yeah, this definitely doesn't look like forts and six now, but that looks nice.
D
Still pretty good. Come on.
B
It still looks very pretty.
A
Reflections in there.
D
They did a nice job. Sorry, we're just watching and. And. Oh, no commenting over the B roll.
A
Okay, well, nicely job. Forza Horizon. Thank you for the suggestion. Aiden in Minnesota. Viewers, listeners if you have your own suggestions for video game 20 questions, email them to me at the email address, gamescoopgn.com and that's all the scoops that we have for you this week. Thank you, Per and Nick for joining me here in studio anytime. Justin, we wish you were here, but thank you for joining us remotely.
D
He's like, I'm glad I'm not there.
C
I didn't want to step on you ending the show. And now here we are.
B
You take the time to think about what you said.
D
Be nice to Mark.
A
Justin, it's a long holiday weekend for us here in the US So if that includes you, I hope you play some games. And even if you're not here in the US I hope you play some fun games this weekend as well. So my name is Damon. This is Iheng Game Scoop. And we're out.
D
Bye.
IGN & Geek Media | Hosted by Daemon Hatfield with Peer Schneider, Nick Limone, and Justin Davis | July 2, 2026
This episode tackles the bombshell news that PlayStation will end production of physical discs in January 2028, a move that could redefine how we buy, own, and preserve games. The IGN crew breaks down what this means for consumers, the broader industry, and game preservation, delving into nostalgia for physical media, the fate of digital games, and the growing debate over true digital ownership. The episode also covers rumors about upcoming Metroid games, discusses personal Game of the Year frontrunners so far, recommends chill games, and wraps up with another heated round of Video Game 20 Questions.
PlayStation Ends Disc Production
Panel Reaction: A Funeral for Physical Games
“You don’t own your games anymore… The audacity [for Sony] to say, ‘We’re going all-digital only’ where less than one week ago, they removed a bunch of movies from people’s libraries. You purchased the movies, and then it turns out now you didn’t actually purchase the movies.”
“When services like Ultraviolet, which were supposed to handle your digital licenses in perpetuity, went down, Walmart actually refunded people. Sony obviously didn’t [for movies they removed].”
Consumer & Preservation Impact
“Is this how it all starts? … Looking forward 20 years from now, that option [to play old games on a disc] is not even gonna exist.”
Collector/Economic Considerations
Industry Forces & Publisher Motivation
“The lack of artistic preservation in this industry is just absolutely heartbreaking.”
“In the olden days you had a piece of paper that said you owned [property]. Now we have records—maybe that’s where legislation needs to head for digital games.”
“There’s the Stop Killing Games initiative… [requiring] if you’re going to take your servers offline, you have to patch in a version to play and download the game offline.”
“This is evoking the Xbox One and Don Mattrick all over again… but I’m not getting the vibe [that Sony will walk this back] this time around.”
Metroid Ravenous Rumor (25:34)
“Unconfirmed rumors only, but seems very plausible and also seems hype as hell… Metroid Dread was so good.”
Metroid as a Movie?
“Nintendo is now selling you little authentication plastic cartridges that don’t have the game on them… What if they shut down the Switch 2 eShop in 20 years?”
“On Nintendo, Virtual Console used to be individual purchases, now you subscribe to rent them.”
“You can never rely on that being true in the future.”
“Turn-based games are relaxing, I play Final Fantasy 6 pixel remaster while watching TV—just delightful.”
The episode is nostalgic, frustrated, and somewhat pessimistic about the loss of physical media—especially regarding consumer rights and preservation. The hosts blend serious industry critique with their signature playful banter, injecting moments of humor (“Is this how it all starts?”) and personal reflection. While all agree on the convenience of digital, they warn that without legal safeguards or new digital ownership models, gamers stand to lose not just access but also the rich history of their medium.