
Hosted by Mark Rosewater · EN

How did I make Mood Swings into a simple, fast-paced trading card game? This episode talks about my 28 years of iteration and, for those of you interested in how a person designs a game from scratch, walks through how I created the game.

This episode is another in my series to talk about every Magic set release. Today, I discuss the third set in the original Theros block, Journey Into Nyx.

In 1998, I came up with the idea of a more accessible trading card game. That game is called Mood Swings and goes on sale starting June 1 on MagicSecretLair.com. This podcast talks about my 28-year journey to get it made.

In this episode, I talk about all about my adventures at MagicCon: Las Vegas 2026.

Who is Goat Guy? Why is he important? There's only one way to find out.

This is another in my quest to do an episode on every Magic set release. This one is about the design of Born of the Gods, the second set in the Theros block.

In this episode, I talk about the role games can play in a person's identity and how that affects our approach to designing Magic.

In this episode, I sit down with Creative Lead Lauren Bond to talk about the worldbuilding of Secrets of Strixhaven.

For eight years, I was in charge of overseeing final-day video production for the Pro Tour. In this podcast, I talk all about it.

In this podcast, I sit down with Reggie Valk, set design lead for Secrets of Strixhaven, to talk about the set's design.