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Vinny's intervention turns into a hostage situation, and across the city the runts prepare to depart to the material plane and find trouble with Samir.

The Weft behind them, the Runts venture back to Circad to earn their reward and check in on some friends after their four-month time dilation.

Sword meets scale as the Runts battle a desiccated undead dragon! Malegus also shares a surprising secret that leaves Oro and the gang shocked!

Beach Episode!! The Runts catch waves in Alms and hang 10’s with Frederick the mage!

The Weft is inhospitable, cruel, and devoid of joy... and the Runts have come to bring their cheery spirit!

Thrust face-to-face with the decapitated corpse of Samir, the Runts must confront his killer and attempt to rebuild. DULUM explores the bag, now a sprawling and troublesome palace. The Runts also receive an ominous summons from the Lady of Pain.

The Runtpack sums up the story so far! A lightning round recap of the first 10 episodes to get you set up to start Ep. 11

Following the devastating attack on Circad, the Runts explore the wreckage to find one more troublemaker on the Grassy Knoll, and Deimos has a fiery plan. Adjacently, Samir and Oro built a gun!

At the peak of the Runt's drink-off, an army of mercenaries headed by Father Luches arrives - on the verge of alcohol poisoning, the Runts must fight off the oncoming horde!

The evening of Jacknife's drinking competition arrives, and the Runts join with reckless abandon! Find your courage at the bottom of a tankard in the infamous Smoldering Corpse Tavern.