
Hosted by Mary and Kathy · EN

Meeting new aliens is hard. Figuring out the stargate is hard. Wearing pants is hard. Life is hard.

The professor gets thrown through the gate, Catherine kicks butt, and Nazis argue about which side is their good side. Spoiler alert: Nazis don't have a good side.

Did we need a movie to wrap up the Ori? Seeing as we didn't know that the Ori were still a problem, we're not sure we did. Also, there's replicators because why not? But not those Pegasus Galaxy replicators. The Milky Way Galaxy ones that are exactly the same. At least it's better than the series finale. Way better. But that was a pretty low bar.

Tripp Tucker and Catherine Langford get into trouble with some Nazis but the Enterprise and Indiana Jones are nowhere to be found.

We leave Atlantis celebrating a bittersweet victory over the replicators. There was a lot of troubleshooting, a little bit of Teyla, and one hand in a forehead.

Atlantis is Lost In Space with only seconds of relief between crises. Nanites not only regrow hair, but style it as well! Meanwhile Sheppard and Zelenka reenact scenes from LOTR, but in space! Everything seems dire despite Weir's new coif, but the team has an idea...

The IOA decides to make a pre-emptive strike against the Replicators. Since those always go well, everything on Atlantis is totally fine. There was definitely no retaliation and nobody was forced to abandon the planet.

Holy Hannah! It's the end of SG-1! And nearly the end of this podcast! We promise to not make it feel "unending," unlike this episode.

You know what you get when you hang out in dank, dark tunnels? Death. Monsters. Michael. Maybe don't hang out in dank, dark tunnels. And maybe don't accidentally create supervillains that bring you monsters.

How quickly can the team tie up a bunch of loose ends, including loose ends that really didn't need to be tied up? The rush to the finish continues with Goa'uld, Ori, and apparently Tok'ra.