
Welcome to Nerd Alert, a series of special episodes bridging the gap between marketing academia and practitioners. We're breaking down highly involved, complex research into plain language and takeaways any marketer can use. In this episode, Elena...
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A
Nerd Alert. Learning is important, right?
B
Yes, exactly. What a bunch of nerds.
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Nerd alert.
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Right. Marketing Architects. Hello and welcome to the Marketing Architects, a research first podcast dedicated to answering your toughest marketing questions. I'm Elena Jasper on the marketing team here at Marketing Architects, and I'm joined by my co host, Rob demars, the chief product architect of misfits and machines.
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Hello, Alaina.
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Hello. We're back with your weekly Nerd Alert. Every week I'll take a deep dive into academic marketing research and translate its complex ideas into simple, understandable language for Rob, and of course, for all of you. Are you ready to nerd out, Rob?
A
I just finished explaining to my neighbor why a tomato is technically a fruit, and now he won't wave at me anymore. So my nerd credentials are intact.
B
Perfect. Before we jump in here, I want you to think about a brand whose ads you find annoying. Like your neighbor probably finds you annoying. Would you say you are more or less likely to buy from that brand?
A
Boy, I. I've got to admit, annoying and memorable are like basically neighbors. I might be complaining about your ad, but at the end of the day it's probably stuck in my brain, so I'm probably going to buy from it.
B
Yeah, this paper tries to answer that question and you're close to what they find. So this week I read ad wear out. Wear out how time can reverse a negative effect of frequent advertising repetition on brand pre. This is by Ann Kronrod and Joel Huber, was published in 2019. I asked you that question, keeping it broad because an ad could be annoying for a number of reasons. It could be because the creative's annoying, or it could be because a frequency is annoying.
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Good point.
B
This is looking at frequency in particular. Maybe I should have asked you that. Do you feel like over frequency causes you to want to buy a brand less?
A
I think that it's. It's sort of like when you watch a funny movie, then you see it again and again, the same movie, never quite as funny. And at some point there's a diminishing return on the funniness to the point where you're like, now I'm just annoyed. I don't need that anymore. So I guess I think there's probably a certain threshold where some, some good old fashioned getting in front of your face with some frequency is good. But then you're gonna hit a point where you're like, ah, I'm out.
B
Well, let's talk about what the study found because it's interesting. So obviously we're Looking at ad wear out, which is where people are seeing your ad too many times. There's this belief it makes people annoyed, less likely to buy. The paper asks, does that wear out too? So does our annoyance of brands that have this over frequency fade? So let's talk about the studies they ran three of them. The first was a field experiment. They had ads for two fictitious brands of Halloween decor. And they posted these on billboards inside two university residence halls. One brand's ads were up for seven days, the other's for 11. So one brand was seen more, got more frequent exposure than the other. The day after the ads came down, students were asked which ad they remembered and which they found more annoying. Rob, can you take a guess? Which ad do you think they remembered more versus which ad do you think they found more annoying?
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I'm gonna go with both are the same on the higher frequency one, yes, you'd be right.
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So the one that they saw more frequently was a lot of work. I think the way I asked it was kind of a trick question because, you know, one ad could win on both. But yes, the more frequently seen ad was better remembered, also more annoying. But the research went further six weeks later, just before Halloween. So now this product is actually more relevant. The researcher set up a table in each hall with two boxes of Halloween rubber spiders, one branded with each of the ad designs. Students could take a free decoration whichever box they wanted. The box associated with the more frequently advertised brand was emptied first as significantly more people chose it. The brand that had been more annoying six weeks earlier was now more popular. Now these field studies have limitations. Different people walked by the ads and showed up to grab a spider. So they ran a second, more controlled study online. And they had participants read a mock magazine article that was interrupted by two pop up ads for fictitious travel mug brands. One brand's ad appeared seven times, the others only three. And then they had participants rate memory and annoyance right after reading. Then they followed up at different intervals. A day, a week, two weeks and four weeks. Here's what they found. Brand memory stayed relatively stable across all four time points. When you checked in after one day or four weeks, people still remembered the heavily advertised brand at the same level. Annoyance, on the other hand, dropped sharply, and it dropped faster for the more frequently advertised brand than the less frequently advertised one. By the four week mark, people were significantly more likely to prefer and choose the heavily advertised brand, the one they'd originally found more irritating. The researchers found that brand preference is shaped by two forces. How much you remember the brand and how you feel about it. But memory is much more durable than annoyance. Annoyance can fade faster. So, Rob, say you're in market for a product or service. Do you think you'd be less naturally annoyed by their advertising if you were in market?
A
Definitely. If I'm in market, I'm looking to have my needs met. So I am going to be less annoyed by an ad then if it's something where I'm just perfectly happy with what I have in that category.
B
Yep. So you're going to be spot on here. First of all, I'd like to say just pause that this study is the type of study I'd want to run. It's so funny. It's like they do Halloween spiders, then they do this online, like newspaper setup. And then this last one, they used Beats for the ads, like Dwight Schrute Beats. And the reason they did that is because it's a low relevance product for most of us. Not a lot of us are going out there and looking for Beats. And they use the same setup as the other studies. So they had one group who saw ads repeatedly at stage one, then they came back three weeks later. But this time they changed things up a little bit. Only half of the participants were made to care about the Beats at stage two. So the way they did that is those people got an invitation to a Russian folklore party with a recipe that required beets.
A
Wow.
B
The other just came back with no reason to think about Beats at all. And it's what you said. The party invite group preferred the more frequently advertised Beat brand for the group that got left out of the party. They didn't have this bias. They still liked the less advertised brand better. So essentially the annoyance fades, but the preference boost only kicks in when the product becomes relevant. So time alone isn't enough. You need the consumer to actually need what you're selling. Okay, so what does this mean for marketers? Couple of things. Don't panic at bad feedback immediately. If your campaign is generating annoyance, that doesn't mean it's failing. Measure effectiveness at the time a consumer is actually in market for your product, not the moment your ad runs. So it's so important not to just measure the immediate short term impact of an advertisement. Heavy reach before the purchase window makes sense because brands like cars, insurance, mattresses, products we don't buy often benefit the most from this effect. You can get in front of people before they need you and trust that the memory is going to outlast the annoyance of seeing ads. And then this was kind of a Nice idea. Consider pulsed reminders later. So a big push early followed by lighter spaced out reminders. Maybe the best way to keep the memory warm without retriggering annoyance. So a couple of things I thought were interesting about the study before I get into the ROB GPT that's interesting because they're studying like does annoyance at first fade over time? It does. However, if you are a brand that just has a real issue with frequency and it never stops a little bit of a problem. So I thought that was interesting. And then we've also done our own research on over frequency and the biggest impact we found is not annoyance, although it's there, it's cost and is it worth it to reach somebody that many times? Like do you need that to make the buyer product or service? But let's do the robgpt quick. Imagine you move to a new neighborhood. Actually I like to say sorry before this. I do not agree with this robgpt. I thought this one was awful. Both read it anyways.
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Do tell.
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Imagine you move to a new neighborhood and your next door neighbor practices drums every night for a month. You're annoyed, maybe a little furious, but the drumming stops and a few months later your friend asks if you know anyone who plays music for their party. You immediately think of your neighbor. The annoyance wore off, the memory didn't. That's exactly what this research found about advertising. Heavy repetition is the drums. Time is a quiet month after and the party question is the moment a consumer actually needs what you sell. I would be so annoyed by that. I hold a grudge. So I didn't agree with that. I would not recommend somebody. I was actually talking about this with my husband the other day that when you look back on like experiences in your life, you like remember them more fondly than you would like. Oh, I missed when I was an athlete and doing all this stuff. It's like in the moment. No, it actually sucked. But like you look back on things, remember them more fondly. I feel like it's a little bit of the same phenomenon for an ad. What did you think?
A
Yeah.
B
Of the whole thing?
A
I think it's great. I'm searching for an additional analogy because you know, beets send a lot of people to the emergency room.
B
They do?
A
Yeah. I swear to God, you can ask any ER doctor because people come in and they're peeing red and it's the
B
beets, it's the beats.
A
Beets turns your pee red.
B
Yeah, I get it. I'm wondering if you had anything else about this study other than that.
A
I was just trying to think of, like, how annoying is that? But it's memorable. I don't know. That's a stretch. No, I think, you know, at the end of the day, we are in the business of attention, so it's better to be annoying than ignored. And so finding that right balance can be hard, but we are in the attention economy, and it can be harder than ever these days to capture that attention. So annoying's not always that bad?
B
No. Great. Okay, that's it for this episode of the Marketing Architects. We'd like to thank Taylor de Los Reyes for producing the show. You can connect with us on LinkedIn. And if you like the podcast, please leave us a review. Now go forth and build great marketing. Marketing Architects.
Episode: Nerd Alert: Ad Wearout…Wearout
Date: May 21, 2026
Hosts: Elena Jasper & Rob Demars
This episode of The Marketing Architects dives into a fascinating piece of academic research on "ad wearout"—the phenomenon where audiences become annoyed by seeing the same ad too often. The hosts explore whether that annoyance sticks, or if time can reverse its negative effects on brand preference. Drawing on recent studies, Elena Jasper and Rob Demars break down what frequent ad exposure does to brand memory and consumer feelings over time, and what this means for marketers in the real world.
Annoyance vs. Effectiveness:
"Think about a brand whose ads you find annoying...Would you say you’re more or less likely to buy from that brand?" (00:48)
"Annoying and memorable are like basically neighbors. I might be complaining about your ad, but...it’s probably stuck in my brain, so I’m probably going to buy from it." (01:04)
The Big Question:
"The brand that had been more annoying six weeks earlier was now more popular." (03:34)
"The annoyance fades, but the preference boost only kicks in when the product becomes relevant. So time alone isn’t enough—you need the consumer to actually need what you’re selling." (06:18)
Takeaways:
"Memory is much more durable than annoyance. Annoyance can fade faster." (04:45)
Caveats:
Rob, On Attention:
"At the end of the day, we are in the business of attention, so it’s better to be annoying than ignored. Finding that right balance can be hard, but we are in the attention economy...Annoying's not always that bad?" (09:07)
Elena, On Annoyance vs. Memory:
"The annoyance wore off, the memory didn’t. That’s exactly what this research found about advertising." (07:54)
Rob’s Fun Fact:
"Beets send a lot of people to the emergency room...because people come in and they’re peeing red and it’s the...beets." (08:52)
Analogy (Elena’s Critique):
"Imagine you move to a new neighborhood and your next door neighbor practices drums every night for a month. You’re annoyed...but when your friend asks if you know anyone who plays for their party, you think of your neighbor." (07:54)
"I would be so annoyed by that. I hold a grudge...I would not recommend somebody." (08:16)
This episode unpacks why ads that seem annoying—and even off-putting—when seen frequently aren’t necessarily hurting your brand in the long run. In fact, studies show that people remember brands far longer than they remember feeling annoyed by their ads. When the product finally becomes relevant to the consumer, those memories can tip decisions in your favor. Marketers should focus less on immediate negative feedback, and more on long-term, context-driven effectiveness. The key is to be remembered, not ignored—even if that means dancing on the edge of annoyance.