
When the concept of ‘gamifying life’ comes up, scoring is transparent and portable but strips nuance, creating a gap between what’s measurable and what matters. When codifying everything through metrics, massive amounts of nuance is lost, so how can we utilize game theory without reducing everything to a high score? C. Thi Nguyen is a professor of philosophy at the University of Utah. He is also the author of the books The Score: How to Stop Playing Somebody Else's Game, The Routledge Handbook of Philosophy of Games, and Games: Agency As Art. Greg and Thi discuss the differences between genuine gameplay and institutional metrics and gamification. Thi explains Huizinga’s “magic circle” concept, where games create a temporary space with altered meanings and low real-world stakes, enabling intense striving without value capture. Drawing also on Bernard Suits, Thi frames games as voluntarily taking on unnecessary obstacles and distinguishes achievement play (valuing winning) from str...
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