
Hosted by Wargaming Room Archives - War Room - U.S. Army War College · EN

One of the priorities of U.S. Army Chief of Staff General Randy George is war fighting, particularly the charge to refocus and prioritize efforts that build lethality and cohesive teams. This follows previous guidance from the Joint Chiefs of Staff to focus on war fighting, ideally through wargames, and from Secretary of Defense Lloyd Austin to increase the classroom attention devoted to China, the Department of Defense's pacing challenge. Zenel Garcia and Tom Spahr join podcast host Ron Granieri to discuss how the Army War College has adapted its curriculum to incorporate all that guidance and to better prepare graduates. The class of 2024 is the first to experience the newly designed China Integrated Course, which combines discussions of Chinese history, politics and strategy with a practical war-fighting exercise to cap off the core curriculum. The post WAR FIGHTING, WAR THINKING appeared first on War Room - U.S. Army War College.

It's time once again for a visit to the Wargaming Room. In this episode, three recent graduates of the AY23 Resident Course at the U.S. Army War College share the wargame they developed as part of the Carlisle Scholars Program. Giovanni Corrado, Ian Hopper and Kent Park are in the studio to discuss the impetus and goal of their Strategy Simulation Exercise. Joined by podcast editor Ron Granieri, the three game creators share how the exercise demonstrates how policy is made at many different levels. Using alliances, negotiations, political capital and timed periods, they've created a game that is an incredible teaching tool for a handful, a dozen, or even over a hundred students at a time. The post SIMULATING DIPLOMATIC DISASTER <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

Wargames can be incredible teaching and learning tools when they are built and utilized properly. They come in all shapes, sizes and colors and require a skilled hand in their creation. A BETTER PEACE welcomes two such skilled developers, Chris Steinitz and Erin Sullivan to the studio to share their experiences as game developers and discuss how they started in the wargaming world. Chris and Erin join podcast editor Ron Granieri to talk about what makes a great wargame, what crucial information is necessary before even starting construction of a game and when you truly need a wargame versus tailored analysis. The post BETTER STRATEGY? IT’S ALL IN THE GAME<br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

Last year our WARGAMING ROOM editor, Ken Gilliam, sat down with a soon-to-graduate War College student to get her impression of the use of wargames in the classroom. A BETTER PEACE welcomes War College graduate Tina Cancel to the studio to share her thoughts and experiences with LEGO® Serious Play® and the War College created game, Joint Overmatch. Ken has recently retired and moved on to a new career and this was fitting as his final episode because Tina confirms the benefits of all of his hard work during his time as the Director of Strategic Wargaming at the Center for Strategic Leadership and gives him some great feedback to pass on to his successor. TRANSCRIPT: https://warroom.armywarcollege.edu/wp-content/uploads/21-037-WARGAMING-IN-THE-SEMINAR-A-STUDENTS-VIEW-WARGAMING-ROOM-Transcript.pdf The post WARGAMING IN THE SEMINAR: A STUDENT’S VIEW <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

The U.S. Army War College is a vast repository of experience and expertise. Every day that knowledge is used to further develop joint officers and enlisted personnel along with many of their federal civilian counterparts. Every once in a while, the War College is able to share its development techniques and curriculum outside the gates of Carlisle Barracks. One of those instances is the International Strategic Crisis Negotiations Exercise (ISCNE) and on today's episode Ed "Cliffy" Zukowski is in the virtual studio to explain the program. Cliffy joins Ken Gilliam in the latest installment of the WARGAMING ROOM to explain the value of the two-day strategic negotiation event and how he and the team take the show on the road to prominent universities. ISCNE is not only a great example of the DoD sharing knowledge but it's a crucial part of the War College's outreach mission. Contact Cliffy: edmund.zukowski@armywarcollege.edu Transcript: https://warroom.armywarcollege.edu/wp-content/uploads/21-049-EXPOSING-NEXT-GEN-DIPLOMATS-TO-CRISIS-NEGOTIATIONS-Transcript.pdf The post NOT JUST WAR GAMES: SIMULATING CRISIS NEGOTIATIONS <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

A BETTER PEACE welcomes Chris Dougherty and Becca Wasser from The Gaming Lab at the Center for New American Security (CNAS). Chris and Becca join host Ken Gilliam in our The post LIKE YOUR BRAIN HAS JUST GONE TO THE GYM <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

A BETTER PEACE welcomes back Ken Gilliam for another installment of the WARGAMING ROOM. In this episode Ken sits down with Doug Winton, the chair of the Department of Military The post A LABORATORY FOR MILITARY PROFESSIONALS <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

What do a hyper-competitive Monopoly player, an educational methodologist and a U.S. Army War College Faculty member have in common? Well for starters they’re all the same person and that The post GAMES, PLAY, AND THE AFFECTIVE DOMAIN <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.

What do you do when the training your organization requires you to accomplish doesn’t actually prepare you for your mission or enhance your unit readiness. You create a board game, The post READINESS IS PRIORITY #1, BUT READY FOR WHAT? <br><small>(WARGAMING ROOM)</small> appeared first on War Room - U.S. Army War College.