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Narrator/Ad Host
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Charlie Fairchild
So.
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Charlie Fairchild
We went to her bedroom window since her mom was on the night shift at the hospital and probably still asleep.
Gamma
Zoe. Zoe.
Charlie Fairchild
Maybe this was a bad idea.
Gamma
Zoe, open up.
Zoe
Why didn't you text me back?
Charlie Fairchild
Hey, Zoe.
Zoe
Hey, G. You didn't answer my question, Charlie.
Charlie Fairchild
I hadn't seen her. Actually seen her. Not on the screen in a month. That was at Tasty Burger. I'd stopped by to see my dad on my way home from Funland, and she and Buzz came in for milkshakes. I tried to act normal, whatever that means, but instead, I stuffed an entire carton of fries in my mouth and pointed to my cheeks as if apologizing for not being able to talk while I ran out the door and got in my car and drove away. I wished I had more fries as I stood there with the rain dripping down my face and the laptop ticking under my arm.
Ad Voice
No.
Zoe
Okay, well, see you later.
Charlie Fairchild
Wait. We need your help. I need your help. I'm sorry.
Zoe
Go around. You bring a bomb?
Gamma
Basically.
Charlie Fairchild
Cool. How's the stream?
Zoe
I'm gonna need more coffee. Hey, Chat. Can I take a break for a few? I'm really sorry, Charlie. For real. About Blake. I know you weren't super close or anything, but it still sucks.
Charlie Fairchild
Thanks. That's. That's actually why we're here. Do you know anything about Shady Pines?
Zoe
Haven't heard anyone talk about that place in forever. Old mental hospital that burned down. I mean, it wasn't a hospital anymore. I just remember someone in class had a cousin who was a fireman up there or whatever. So the kid was telling all these stories about what he'd found. Burned bodies and stuff.
Charlie Fairchild
Well, do you remember any of them?
Zoe
The stories? No. I was, like, eight.
Charlie Fairchild
Well, yeah, it was a tech company called Next Level. We think this game is part of whatever research they were doing. Tim was cleaning the place up and found it on an old server. He and Blake were both playing it? Yeah.
Gamma
And Blake's dead, and Tim's missing.
Zoe
Missing? Like, he won't call you back?
Charlie Fairchild
Missing? Like. The Borden County Sheriff called his house and said they found his truck.
Zoe
Oh, shit. You think it has something to do with the game?
Charlie Fairchild
Yes. No. I mean, not really. We just wanted to see if you could tell where the server was. Like, is it really at Shady Pines?
Zoe
Sure. Just need the VPN address so I can get the IP here. Is this your laptop?
Charlie Fairchild
No, it's Tim's.
Zoe
Ugh, gross. I don't want to know why the keys are sticky. Why is it ticking?
Charlie Fairchild
Because I'm not playing the game.
Zoe
God, this OS is old. Let me see. So, yeah, Shady Pines is the name of The VPN Tim is logged in as a guest. Let me just get the ip. Looking it up and. Yep, checking the map. And we're in Borden County.
Gamma
Shady Pines looks that way.
Zoe
X marks the spot.
Gamma
Yo, we looking for treasure Bus.
Ad Voice
What the hell?
Zoe
Oh, Jesus. Didn't hear you pull up.
Charlie Fairchild
Hey babe. I thought you wanted to go to Burger Barn.
Zoe
No, not until I finish the game.
Charlie Fairchild
Oh, cool. What's up, Charlie Brown? G Money? Sup, Buzz, babe? Somehow hearing Buzz say it was more grating than the constant tick tock of the laptop. Well, that's all we really needed. Thanks, Zoey.
Zoe
Wait. I want to see the game. Is it cool?
Charlie Fairchild
I don't know. We haven't really played it. Zoe brought the game up and tried to move around the hospital like room, but the character was frozen.
Zoe
Is it not Wasdi?
Charlie Fairchild
No, it is.
Gamma
Keeps doing this.
Zoe
It just.
Charlie Fairchild
It just freezes. Here, let me try. It worked fine for me. I moved the character around the room back and forth, side to side.
Zoe
Weird. Okay, let me drive.
Charlie Fairchild
Zoe sat back down to nothing. Huh.
Zoe
GMA you try.
Gamma
Nah, I'm good.
Zoe
Come on, G, just play.
Gamma
Fine.
Zoe
And Charlie, you try again.
Charlie Fairchild
I sat back down and it worked perfectly.
Gamma
Ghost. I. I knew it was Ghost. I told you not to play, but you didn't listen.
Zoe
Yo, chill, Gamma. You think your phone has Ghost in it?
Gamma
I don't know.
Zoe
It's facial recognition. You look at your phone, it knows it's you, it unlocks. Wow, you guys have controller brains. Probably part of what they're working on out there. You said it was a tech company, right?
Charlie Fairchild
Super smart, babe. There it was again, babe. So familiar. So annoying.
Zoe
Thanks, babe.
Charlie Fairchild
Babe, babe, babe, babe. It was one thing when Buzz said it, but when Zoey said was like that feeling you get when you know you're about to vomit and you can't think about anything else but sprinting to the nearest toilet. Let's go. Gamma, wait.
Gamma
Don't you want to ask about the leaderboard? How someone could stay awake that long? Zoe. Only one person beat the game and she stayed away for like a month.
Zoe
Wait, really?
Charlie Fairchild
Thanks for your help. Zoe.
Gamma
Yeah, she played almost non stop for 30 days to get all 13 keys. But she was the only one.
Zoe
Charlie, wait. If you're gonna play it, just play here. I'll be up all night anyways. It'll be like the old days.
Charlie Fairchild
Yeah, just like the old days. I looked at Buzz when I said it, but it's not like Zoe didn't know what I meant. Buzz was oblivious because Buzz lived his Entire life in a state of blissful oblivion. I don't want to play, okay? I just wanted to make sure it wasn't my fault.
Zoe
That what wasn't your fault?
Charlie Fairchild
Blake dying. I wanted to make sure I couldn't have played.
Zoe
Oh, I get it.
Jacob Fairchild / The Timekeeper
What?
Zoe
You don't think you can beat it and you don't want to be embarrassed. It's only one girl who beat it, so. I understand.
Charlie Fairchild
I'll beat it before you beat Elden Ring.
Zoe
Yeah, right. I will bet then. If you're that confident.
Charlie Fairchild
Three days.
Gamma
No, no, you guys, this isn't that serious.
Charlie Fairchild
Fine.
Zoe
Three days.
Charlie Fairchild
I don't think. Deal.
Zoe
Deal.
Gamma
Charlie, wait up.
Charlie Fairchild
Three days meant three days where the other person got to choose what you wore to school, which usually meant at least one trip to the principal's office.
Gamma
Dude, what's your problem? You need Zoe to help with the game.
Charlie Fairchild
I don't need, okay? I have Tim's notebook. It probably shows how to get the first 12 keys anyway. All I need to figure out is the last one.
Gamma
Yeah, the last one is the hard one.
Charlie Fairchild
Yeah, and I don't want to hang out with the fuzz.
Gamma
Yeah, I know that, dumbass. But what, you're just gonna avoid Zoe Olive senior year?
Charlie Fairchild
I don't know. Maybe.
Gamma
Well, I'm not choosing between you, so.
Charlie Fairchild
You two need to figure it out. Do whatever you want.
Gamma
I just said what I want. I want you to figure it out. Talk to her, man. You can't just put your head down and ignore things forever.
Charlie Fairchild
I don't have to ignore them forever. I just have to ignore them for another. That's your plan? It wasn't a plan so much as my default way of handling everything in life. When my mom got sick, she kept her head down and kept working like everything was fine. She just went about her business until she was too weak to stand. And even then, she tried carrying on like normal from the hospital bed. After she died, dad and I did the same thing. Because dad said it's what she would have wanted to keep moving. And we had. We just weren't going anywhere. I pulled up in front of Gama's house and gripped my steering wheel so tight I could feel the disintegrating bits of rubber turning to powder in my hands. Charlie. What?
Gamma
The vein in your head is doing that thing where it looks like it's going to explode.
Charlie Fairchild
Ah, it's just years of pent up rage.
Gamma
Okay, cool, cool. Well, if you want to play the game over here tomorrow, let me know. But seriously, you guys gotta figure it out and this stupid competition does not count.
Charlie Fairchild
Gamma was right. I didn't know how to figure it out. What I knew how to do was stay busy. So that's what I was gonna do this summer.
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Charlie Fairchild
I was going to beat the game. I knew one person had done it, even if it had taken her a month. Tim got 12 keys and he only played for two days and I had all his notes if I needed them. Surely I could figure out the last one. I at least knew it was possible. The first thing was getting out of the hospital room. The door was locked, but there was a number pad I could interact with, so I needed the combination. When I stood in front of the computer monitor on the desk, I noticed a set of numbers would flash every 10 seconds or so, barely long enough for me to see them, and then they were gone. Nothing I did would make them stay up, but the numbers were the same each time. 15 numbers. I figured maybe at the facility people wouldn't have been allowed to write things down when they played, which would have made it Harder. Maybe everything in the game was that way. Which would explain why Tim had gotten the key so fast. I copied the numbers down and entered them one by one. The door opened and I walked into the hallway. It was empty except for an ID badge on the ground. It said Jacob Fairchild. I remembered the name from the articles it showed up in my inventory. Jay Fairchild. The floor I was on was a square with hallways cutting it into four equal quadrants and one hall all around the perimeter. There were rooms around the outside, offices with glass walls, some with two way glass looking into empty patient rooms like the one I'd started in. But most of the doors were locked. There was a lot of generic art on the walls, geometric shapes and colors, bland stuff you always see in hospitals. And a waiting room with a coffee pot and a vending machine and a TV looping the same video. The weird thing was, it was a real video of the guy talking on a stage. The screen said it was Jacob Fairchild.
Jacob Fairchild / The Timekeeper
This thing all things devours, birds, beasts, trees, flowers, gnaws iron, bites steel, grinds hard stones to meal, slays king, ruins, town, beasts, mountain down.
Charlie Fairchild
I remembered the riddle from the Hobbit.
Jacob Fairchild / The Timekeeper
Of course, we probably all know the answer to the riddle. Time. That's right. Time is for living organisms like us. A mechanism for decay. You probably can't hear my watch ticking there in the audience, even though it's quite loud. Loud enough to annoy my colleagues who've given me the, I like to say, friendliness of the timekeeper. But I like the reminder.
Charlie Fairchild
The timekeeper. The man in the mask, covered with eyes I'd seen when Tim ran out of time. If it was Fairchild's program, Fairchild's game, I guessed it made sense that he was the timekeeper, the one who was always watching.
Jacob Fairchild / The Timekeeper
Humanity has always had dreams of beating time back. The search for the Fountain of Youth still goes on today, though it's in, well air conditioned Silicon Valley laboratories instead of the sweltering jungles. But I've decided to go down another path. The rear guard against time. Assuming we can't get more of it, could we perhaps use more of it? Or even all of it?
Charlie Fairchild
At this point I decided this was the worst video game I'd ever played. But if I had to listen through an actual TED Talk to get a key, whatever.
Jacob Fairchild / The Timekeeper
Think about this. Let's say you live 80 years, which for a person in a rich country today is pretty good. Of those 80 years, you'll probably spend about 26 sleeping a third of your life. You can't say It's a third of your life wasted because the human body, the human mind, requires sleep. If you don't sleep, you die. But what if you didn't? The human brain, like all animal brains, has a evolved to become what it is today. There are animals like horses that sleep 15 minutes at a time, just a couple of hours each day. Proponents of the so called Superman sleep schedule, and perhaps one or two James Bond villains have tried this out, but I wouldn't encourage it. What I find more interesting is animals like dolphins and many types of birds who use what we call hemispheric sleep, where they shut down the left brain for a while and let it rest, while the right brain works in the vice versa. Why did their brains evolve this way? Well, dolphins live in the water, but they need air. If they slept like we slept, they drown. Birds have to migrate long distances. Fall asleep while you're flying and you probably won't wake up. So what does this have to do with us? Well, the brain evolves. And unlike birds and dolphins, humans have the luxury of shaping that evolution in new ways. And that's the focus of my research, which I am grateful to announce today, is what we'll be working on at next level. The next stage of evolution in the human brain. This thing. All things devours.
Charlie Fairchild
And then it started over. The next stage of evolution in the human brain. Brains that didn't sleep. Zoe would love it if that's what they were researching. The game made sense. See how long people could stay awake while you bore them to death. Give them more money the better they did. Pretty much how the world seems to work anyway. I went back to the elevator in the center of the floor. I could open it with Fairchild's badge. There were 13 floors, one through B12. I was on one. I went through every button and the elevator moved to each floor. But I couldn't get out on any of them because every time the elevator opened to a different style door with a different style key. One was huge and wooden and looked like it had been ripped from a castle. Another had a padlock connected to a chain. Another was covered in brightly painted flowers. Another was made of dark glass and had a keypad. One had a sensor for a badge, but Fairchilds wouldn't open it. And then there was B12. B12 opened in a long dark hallway. I could get out, but I didn't want to. At the end was a door and behind the door something was ticking. I stepped out. It felt like the hallway narrowed as I went on and the light from the elevator seemed very far away. The only other light was a red light coming through the keyhole that ran through the center of the door. A keyhole with teeth on the top and bottom. A double sided lock. The ticking wasn't my time counting down. It was the tick of a watch coming from behind the door. In my mind it was the sound the watch Fairchild had held on stage would make. It felt like the eyes of whoever held it were on me. I turned and headed back toward the light of the elevator as fast as the character would go, which was maddeningly slow because I hadn't found a way to sprint. I went back up to the first floor and laughed at myself for getting so scared. I remembered Zoe and I staying up all night playing Amnesia and Gamma huddled in the corner covering his eyes because he was too afraid to watch. I figured I'd better check in and see how far along Zoey was, and I opened her stream on my phone.
Zoe's Stream Persona
Do you think I'm going to sleep, Jess? Well, you're wrong. Are we still hours and hours and hours away from sleep?
Jacob Fairchild / The Timekeeper
Finishing?
Zoe's Stream Persona
Yes. Do I have a constant stream of coffee?
Jacob Fairchild / The Timekeeper
Yes.
Zoe's Stream Persona
Buzz, buzz, coffee.
Charlie Fairchild
I got you, babe.
Jacob Fairchild / The Timekeeper
You want orange juice or something?
Charlie Fairchild
What?
Jacob Fairchild / The Timekeeper
On tv, you know, it's always like.
Charlie Fairchild
Here'S a cup of coffee and a.
Jacob Fairchild / The Timekeeper
Glass of orange juice for like breakfast.
Zoe's Stream Persona
Yeah, okay. You know, 2:00am OJ. Why not? I'd love some.
Charlie Fairchild
I wanted to sleep, but I didn't want to lose Zoe had had a head start, so it was only fair I used Tim's notes. I opened the first page of the notebook he'd written in thick black Sharpie front and back, so it had bled through and made it hard to read. But I could tell it was the same number sequence I'd written down to get out of the first room. Below it were a lot of symbols I recognized from the elevator. I went back to B1 in the elevator. The door had an abstract pattern. Reds, blues, greens. I realized the colors and shapes were the same ones in the boring paintings upstairs. Tim had written the symbols in a specific order with the words vending machine. I walked to the vending machine in the waiting room and noticed it didn't have normal buttons for sodas. Instead of brand names, there were shapes and colors. I could interact with it. So I hit the buttons in the order Tim had written down and a key dropped out. One down, my key counter went up and when I stopped playing I could tell the clock had sped up just a fraction. I flipped ahead in the notebook. He takes your days he takes your nights, and then he takes your life was written across one of the pages. He's always watching. That same phrase filled a whole page over and over, then scribbled through in thick black lines. Facial recognition. Using the camera, of course. He was always watching. I guess Tim had figured it out, too. I looked right at the camera, and I noticed something. Something I hadn't noticed at Zoe's. The light in the kitchen caught the laptop just right. And there was a glare on the screen, but the reflection over the camera was dull and flat. I looked closer and over the pinhole. It seemed like someone had scribbled over it with a black marker. I minimized the game and opened the webcam app. A black screen loaded. I ran my fingernail back and forth across the camera, and cracks of light began to appear. I kept scratching until I could see my face. Tim had blacked out the camera. There was no facial recognition. No way he could know who was playing.
Gamma
Hey, it's Gamma.
Charlie Fairchild
Leave a message after the town thing.
Zoe's Stream Persona
I swear to God, if this doesn't work, I'm throwing my computer out the window. Not answering that.
Charlie Fairchild
Come on, Z.
Zoe's Stream Persona
Okay, quick break, chat, then we beat the shit out of Mr. Blackblade.
Zoe
What do you want?
Charlie Fairchild
Hold on. Gama's calling me back. I'm adding him. What's up, guys? The camera is blacked out. What? Tim's computer. The camera on the laptop. He scribbled over it. It doesn't work.
Zoe's Stream Persona
I mean, it has to work. It's recognizing your face when you play.
Charlie Fairchild
No, that. That's what I'm saying. It can't. It can't recognize anything because it doesn't work.
Zoe's Stream Persona
Okay, then how does it know who's playing? Ghosts.
Charlie Fairchild
It's not ghosts.
Gamma
And what is it?
Charlie Fairchild
The Timekeeper is always watching.
Zoe's Stream Persona
The Timekeeper doesn't exist.
Charlie Fairchild
He did exist. Fairchild was the time.
Zoe's Stream Persona
What are you talking about?
Charlie Fairchild
There's a video in the game. Fairchild says the people he worked with called him the Timekeeper. Shady Pines was his program. It's.
Gamma
It's his game.
Zoe's Stream Persona
Charlie Fairchild is dead. He's been dead for 10 years.
Charlie Fairchild
I know.
Zoe's Stream Persona
So the Timekeeper isn't watching.
Jacob Fairchild / The Timekeeper
Shit.
Charlie Fairchild
I could make up a believable story for Blake. Writing TikTok on the door as a joke and dying in the accidental fire. And there were plenty of reasons Tim wouldn't have texted us back. But I couldn't explain how it knew Blake was playing, how it knew Tim was playing, and now how the game knew I was playing.
Zoe's Stream Persona
Okay, look, we'll figure it out. Yeah, G will be there in 10. Okay. Wait.
Jacob Fairchild / The Timekeeper
What?
Zoe's Stream Persona
Why are you bringing the ghost here? Buzz, grab the coffee.
Charlie Fairchild
My dad was asleep. I left a note telling him I was spending the night at gmas and sprinted through the neighborhood. When I got onto Gama Street, I saw Buzz's truck pulling up to the curb. What up, Charlie Brown? You want some oj? Nah, I'm good.
Gamma
Hey, keep it down. If you wake up my brothers, you're dealing with them.
Charlie Fairchild
Sorry. Hurry up and come inside. We spent the first hour experimenting. We all agreed the camera was useless, but we still tested it. Me sitting in front of the screen, Zoe or Gamma trying to type. Didn't work. Zoe sitting in front of the screen. But my hands typing character moved fine. Even the most basic things, like interacting in the elevator to move to a different floor. I was the only one who could do them. And I was the only one the clock would stop for. By the time we gave up, I had 15 hours and eight minutes left. And I was still sitting on one key.
Zoe
Well, I don't know. I don't know what it is.
Gamma
It's a cursed ghost game is what it is. And you brought it into my garage.
Charlie Fairchild
Yeah. The good news is you're not playing.
Zoe
It's not cursed. It's just.
Charlie Fairchild
What?
Gamma
Magical? Extraterrestrial? What are the other options here, Z?
Zoe
I. I don't know. I need to see the code, and I can't get to the code because we're logged in as a guest. And the only thing you can do as a guest on this stupid VPN is play the game.
Charlie Fairchild
So what if you were logged into someone else?
Zoe
Sure. If I could log in as an admin or something, I could probably see all the reference files. I don't suppose you've found a login.
Charlie Fairchild
No.
Zoe
Maybe that's the 13th key. Get to see how the game actually works.
Gamma
Too bad nobody gets the 13 key.
Zoe
You said one person did.
Charlie Fairchild
Yeah. Maria Shepherd. See, Charlie?
Zoe
I was joking.
Charlie Fairchild
The only person on the leaderboard with all 13 keys.
Zoe
She was up for a month straight.
Gamma
That's what I said.
Charlie Fairchild
It's easier now, though. I mean, I don't think they could write anything down. It was all mental. That's why Blake and Tim could get keys a lot faster. Wait. The last thing Tim wrote down was Maria's name with a bunch of numbers beside it. Maybe it's a login. Here, Zoe, look. What do you think they look like?
Zoe
Coordinates.
Charlie Fairchild
What?
Zoe
Yeah, latitude and longitude coordinates for where? I'm about to tell you.
Gamma
Look here Nine Mile Bridge. That's right. By Nine Mile Bridge.
Zoe
You know it?
Gamma
Yeah, it's where the sheriff found Tim's truck.
Charlie Fairchild
Everything else he wrote down is a clue about the game. I mean, whatever's there has to be a clue to the 13th game.
Gamma
Uh, Charlie, video game keys are usually in the video games.
Charlie Fairchild
Yeah, yeah, but maybe this one isn't. Maybe that's why only one person ever found it.
Gamma
So the 13th key was a 10 mile hike from Shady Pines.
Charlie Fairchild
Okay, in the video, Fairchild talks about dolphins and birds being able to do these basic physical functions like fly and swim while half their brains asleep. Maybe people had to, like, sleepwalk.
Gamma
I think we all need to sleep because that's the dumbest idea I've heard.
Zoe
I agree.
Charlie Fairchild
Well, with who?
Zoe
Both of you. Super dumb. But he had to have written down Maria's name for a reason. It just doesn't make sense. Why Maria would be a clue to a key in the game she was playing.
Gamma
Maybe she worked there and it was like an Easter egg.
Charlie Fairchild
Wait. Yeah, the other people who worked there would still be alive. It was just Fairchild who died.
Zoe
Well, shouldn't be that hard to find out. There's gotta be something online. Okay, Marie Shepard, Borden Next Level, 2010.
Charlie Fairchild
Anything?
Gamma
Oh, did she work there?
Zoe
No, but she was definitely there. It's a missing persons report. Marie Shepard, age 26. Last seen at a Greyhound bus station on March 26. Participated in a study at Next Level Technologies. Taken to the bus station by the staff after she finished. Left on the next bus. Bus driver remembered her, but that was the last time she was seen.
Gamma
Please tell me there's a found persons article.
Zoe
Doesn't look like it. What are the other names on the leaderboard?
Charlie Fairchild
Let me see. Stephen Schiller.
Zoe
Okay, Stephen Schiller. Board in Next Level.
Charlie Fairchild
I could see the search hit. The report was filed in 2010.
Zoe
Stephen Schiller reported missing. Last known whereabouts, Helping Hand's halfway house. That's only a few hours from Borden. Who's next?
Charlie Fairchild
Danielle Sharp.
Zoe
Danielle Sharp. Missing Persons Report 2010. Missing June 2010. Last seen Friday evening near a corner of Powell and St. Mark's. Who's next?
Charlie Fairchild
Philip Rona. We went through all 10 names on the list. Four died the night of the fire, two didn't turn up at all, and four had missing persons reports. People who were last seen at homeless shelters and halfway houses in big cities a few hundred miles in every direction. But the only one who was reported missing after they left Shady Pines was Maria.
Zoe
Kama. Where are you going?
Gamma
My dad has a bottle of holy water. He got it when the Pope visited his hometown. I'm going to drink it. Anyone want anything?
Ad Voice
Nah, I'm good, bro.
Gamma
Jesus, Buzz. I forgot you were here.
Charlie Fairchild
Had to get a little power nap in. Gotta keep the mind fresh.
Zoe
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Gamma
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Charlie Fairchild
But Mint's Premium Wireless is $15 a month. But I'd like to offer one other perk. We have no stores. That means no small talk.
Jacob Fairchild / The Timekeeper
Crazy weather we're having.
Charlie Fairchild
No, it's not. It's just weather.
Jacob Fairchild / The Timekeeper
It is an introvert's dirty dream.
Charlie Fairchild
Give it a try@minmobile.com Switch upfront payment.
Zoe
Of $45 for 3 month plan, $15.
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Zoe
This doesn't mean anything. Okay Charlie, we already knew a bunch of people died in the fire and like, okay, they were Running experiments. So they got people who were desperate. We still don't know what happened to. To them. We still don't know what happened to Tim. For all we know, he's fine.
Charlie Fairchild
Yeah, Zoe was right. But it wasn't exactly comforting. The 12 people we knew played the game were all dead or missing. Whatever was going on there, it had to have started with Maria. The high scores all show the date they were set, and Maria's was first. March of 2010. Everyone else is after.
Zoe
Is that really holy water?
Gamma
No, it's from the Brita. I forgot my sister knocked the holy.
Charlie Fairchild
Water over last week. What were they doing out there?
Gamma
Burning people alive?
Zoe
Eventually, yeah. But Fairchild gives that talk, right? Hey, we're starting this really cool program to change the evolution of the human brain or whatever. He's not going to announce whatever they're doing. If the program is actually a murder factory. Something had to have gone wrong.
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Yeah.
Gamma
You think Fairchild went wrong. That's what happened. Didn't you read the articles?
Zoe
Yeah, I read them. God, I hate this stupid ticking. There's got to be a way to shut it up.
Charlie Fairchild
Zoe messed around with the volume, but it still didn't work. It never had. But when she gave up, she left the cursor hovering over the file. And I noticed something. Hey, Z. You see that?
Zoe
See what?
Charlie Fairchild
The metadata for the game file.
Zoe's Stream Persona
It.
Charlie Fairchild
It was modified. January 10, 2011, at 1:58am that's the.
Gamma
Night of the fire.
Zoe
Who changed it?
Charlie Fairchild
Let's see. Modified by user jfairchild. Joey. Can you tell what he changed?
Zoe
Not without comparing the code to the version before. Which means I'd need to log in as Fairchild.
Charlie Fairchild
I'd been thinking about the night of the fire, and something about the story hadn't made sense, But I was pushing 24 hours awake, and my brain was Jello. I knew I had a thought I wanted to share, but every time I tried to grab it, it evaporated. Jello. What? I like Jello. Red, usually. Green's okay, though.
Zoe
Charlie, what about Jello? Is that the password or something?
Charlie Fairchild
No. No, I. I mean, maybe that's what Fairchild was doing that night. Putting clues into the game. Clues about what? About what really happened. Or was about to happen.
Gamma
We know what happened. He chained the doors, dumped a bunch of gasoline, and cooked everyone inside.
Zoe
And locked himself in the server room.
Charlie Fairchild
Right, and then he dies, wrapped around the server like he's trying to keep it from being destroyed.
Zoe
Which he did, apparently.
Gamma
Okay, so what, he goes insane and lights the place up and then has A change of heart. And it's like, no, no. I gotta protect my life's work.
Charlie Fairchild
Exactly. Zoe, you've been building your survive the Night game since, like, eighth grade. Would you ever just destroy it?
Zoe
I wouldn't. And I would murder anyone who tried to.
Charlie Fairchild
Exactly.
Gamma
Okay, so why not just unlock the.
Charlie Fairchild
Doors and run out? Maybe he couldn't unlock them.
Gamma
Why not? Did he lose the keys?
Zoe
Maybe he didn't lock them.
Charlie Fairchild
Wait, what?
Zoe
Maybe he was locked in. If he was locked in the server room and the network was offline, he wouldn't be able to send anything out. The game would be the only thing he could change that. Anyone else, anyone who ever logged onto the server would have access to.
Gamma
But if he didn't lock them, who did?
Charlie Fairchild
Maybe that's what he was trying to tell us.
Zoe
Okay, that almost maybe makes sense. Whatever was happening there was bad enough. People didn't want it getting out. Maybe Fairchild was going to expose it.
Gamma
Expose it? It's his game. He's the timekeeper. What are you guys even saying? Everyone who plays this game dies or disappears.
Zoe
It's just a game, G. Charlie, how many keys do you think you can figure out from Tim's notebook?
Charlie Fairchild
I mean, it's kind of a mess, but probably most of them.
Zoe
Okay, so keep playing. Look for anything that might be a password and I'll try it. If he was changing things in a hurry, he changed simple stuff. Names, numbers, anything text based. And he wouldn't be hiding it. It would be in plain sight.
Charlie Fairchild
Okay, so we go to Nine Mile Bridge and see what Tim was looking for. And I look for a login in the game on the way. Use Tim's notes to get as many keys as I can. Plan.
Zoe
Plan.
Charlie Fairchild
Gamma.
Gamma
Bad plan. Terrible plan, but plan.
Charlie Fairchild
All right, I'll go get my car.
Zoe
Wait, Buzz, can you drive?
Charlie Fairchild
Oh, yeah, babe, for sure. I got a good power nap in. I'm juiced. No, I can drive.
Zoe
Charlie, no offense, but your car isn't making it to board, and you need to be playing the game.
Charlie Fairchild
She was right. I could imagine my car stalling out halfway there and it taking more than the time I had left to walk the rest of the way. By which point I'd be dead. And that still would have been better than getting a ride from Buzz. Yeah, I guess. I mean, my car would be fine, but, like, it's not. It's not here. So.
Zoe
Good. Clock's ticking.
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The Timekeeper Episode two features Judah Lewis as Charlie, Chandler Kinney as Zoe and Arjun Atelier as Gama the Timekeeper was created, written and directed by Matthew A. Brown Sound design, scoring and mix by Jeff Schmidt Sound design, scoring and mix by Jeff Schmidt Original score composed by Joshua Zimmerman Additional dialogue editing by Miracle Perlmutter Executive produced by Kaelyn Moore, Matthew A. Brown and Judah Lewis the Timekeeper is a production from Heart Starts Pounding. Additional cast includes Matt Anne Spa as Buzz and Guy Kent as Jacob Fair.
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Episode 143: "He's Always Watching." The Timekeeper Ep. 2
Release Date: October 10, 2025
Host: Heart Starts Pounding
Featured Cast: Judah Lewis (Charlie), Chandler Kinney (Zoe), Arjun Atelier (Gamma), Matt Anne Spa (Buzz), Guy Kent (Jacob Fairchild / The Timekeeper)
In the second episode of the chilling "Timekeeper" arc, Charlie, Gamma, and Zoe delve further into a sinister video game connected to a burned-down mental hospital. As they try to uncover the game’s secrets and its link to a string of disappearances and deaths (including their friend Tim’s), they wrestle with supernatural paranoia, complicated friendships, and the ever-present ticking of both the virtual clock and the real-life dangers that surround them. The story blends haunted technology, urban legend, and unresolved grief in a tightly layered mystery.
The tone is atmospheric, blending existential dread with gallows humor and authentic teenage dialogue. The friendship dynamics are as crucial as the unfolding supernatural mystery. The ticking clock motif (both literal and figurative) drives persistent tension. The narrative voice veers between wry, confessional, and haunted, drawing listeners into the maze of personal and paranormal unknowns.
"He's Always Watching" masterfully layers uncanny horror, digital-age folklore, and the confusion of grief-stricken friendship. As the protagonists probe deeper into the deadly mystery of the Timekeeper game, the line between research experiment and curse blurs. The episode leaves off with the group set on uncovering the truth at Nine Mile Bridge, with ominous portents gathering and the sense that—just like the game—something is always watching.