
Hosted by Roll Britannia · EN
Roll Britannia is a British DnD 5e comedy actual play about pirates, heists, and very questionable plans that somehow work. Story first, jokey, rules light, with sharp improv, punchy combat, and a big warm found family vibe. If you like British comedy, Dungeons and Dragons, and seafaring shenanigans that keeps paying off, you’re in the right place.
Meet the crew, Tom as Keth Frostiron, Paul as M.Tosscobble, Chip as Jeff Silverbow, Alex as Derek Normalbeard, and Sophie as River, with Dungeon Master James steering the chaos. Expect villain toppling, treasure chasing, courtroom disasters, musical detours, and recurring gags that get funnier the more you know. Proper roleplay, clean recaps, and world lore you can "borrow" for your home game.
New listener? Start at episode one if you want to experience the mayhem grow. We signpost arcs and give recaps so you wont get lost. Long form adventures, occasional one shots, live show specials, and bonus side quests for the lore goblins. There’s big laughs, character drama that sneaks up on you, and the odd rules wobble that makes it better, honestly... You’ll hear a British DnD 5e actual play, pirate adventure, with a sprinkle of improvised fantasy, heists, monsters, magic, and a crew who argue like siblings then save each other anyway. Great for fans of comedy fiction, tabletop RPGs, and story led, rules light, shows where the rule of cool is king, weaving a story you can binge.
Support the voyage, grab our dice, books, and T shirts, and get extra episodes on Patreon. Subscribe, queue the latest arc, and set sail - http://www.patreon.com/rollbritannia |
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Official Roll Britannia Website: https://www.rollbritannia.co.uk/ |
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In this week’s Dungeons and Dragons episode, the agents stand at the edge of something they can no longer avoid. What began as questions now feels like consequence, as the Dice fall with a weight that lingers in every decision in this chapter. The path forward is there… but it doesn’t look safe.What happens when there’s no turning back? Who is ready for what comes next? And when the final choice appears… will they take it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents step into the aftermath of everything they’ve uncovered, where answers feel closer but far less comforting. The Dice carry a quiet weight now, as choices begin to matter more than discoveries in this DnD chapter. What was once hidden is no longer the only danger… what comes next might be worse.What do you do once the truth is in your hands? Who can still be trusted when everything has shifted? And when the next move decides everything… who’s willing to make it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the pressure finally begins to tip as everything the agents have uncovered starts to close in around them. The Dice fall with a sense of consequence that can’t be ignored, and the space for doubt grows dangerously thin in this DnD chapter. What was hidden is no longer staying quiet.When the truth is fully revealed, who controls it? What breaks when the balance finally shifts? And once the line is crossed… can they ever step back?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week's Dungeons and Dragons episode, the legacy of a legendary family survives in perhaps the least likely form imaginable. Deep within ASTRA’s endless machinery, one nervous bureaucrat discovers that even the smallest mistake can spiral into catastrophe when the Dice decide to get involved. In this DnD tale of paperwork, panic, and persistence beyond death, some heroes save worlds… others just try to fix the filing system.What kind of man risks everything over a misplaced form? How much of Albert Bungle survived the accident? And when the rules themselves start slipping away… what does a bureaucrat become without them?Grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the pieces begin to settle into place, though none of them sit quite comfortably. The agents edge closer to something that feels inevitable, as the Dice fall with a sense of finality that’s hard to ignore in this DnD chapter. Whatever has been building is no longer content to stay hidden.What happens when the truth can’t be contained any longer? Who is truly prepared for what comes next? And when everything shifts… who will still be standing?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents find themselves with fewer places left to hide as the truth begins to press in from all sides. What once felt uncertain now feels deliberate, as the Dice fall with a weight that’s hard to ignore in this DnD chapter. Lines are drawn, whether they’re ready or not.Who has been pulling the threads all along? What happens when there’s nowhere left to turn? And when the moment finally arrives… who makes the first move?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the tension tightens as the agents move closer to something that no longer wants to stay hidden. Small details begin to matter, silences grow heavier, and the Dice seem to nudge events toward a turning point that can’t be avoided. In this DnD chapter, the truth isn’t just dangerous… it feels protected.What happens when the wrong question finally gets answered? Who is still holding the real power here? And when everything comes into the light, what won’t survive it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the cracks widen as the agents push further into a world that feels carefully constructed. Conversations circle, truths bend, and the Dice seem to land just shy of certainty, as if something is quietly steering events from the edges. In this DnD chapter, every step forward feels watched… and possibly expected.Who benefits from keeping the truth buried? How deep does the deception really go? And when the mask finally slips, what’s left underneath?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the calm façade begins to crack as questions linger a little too long and answers come far too easily. The agents press deeper into a situation that doesn’t quite add up, where names slip, tensions rise, and the Dice seem to favour unease over clarity. In this DnD tale, the truth is close… but it’s being carefully kept just out of reach.Who is really in control of what’s happening here? What is being hidden behind polite smiles? And when the truth finally surfaces, will it change everything?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents step onto a world that looks far too perfect, where polished streets and calm smiles hide something just out of reach. The Dice feel uneasy as questions are brushed aside, names slip at the wrong moment, and a simple DnD mission starts to twist into something far more deliberate. Beneath the surface, the truth waits… but it doesn’t seem eager to be found.Why does a distress signal lead to silence instead of panic? What are they being steered away from? And who is really telling the truth in this perfect world?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.