
Hosted by Roll Britannia · EN
Roll Britannia is a British DnD 5e comedy actual play about pirates, heists, and very questionable plans that somehow work. Story first, jokey, rules light, with sharp improv, punchy combat, and a big warm found family vibe. If you like British comedy, Dungeons and Dragons, and seafaring shenanigans that keeps paying off, you’re in the right place.
Meet the crew, Tom as Keth Frostiron, Paul as M.Tosscobble, Chip as Jeff Silverbow, Alex as Derek Normalbeard, and Sophie as River, with Dungeon Master James steering the chaos. Expect villain toppling, treasure chasing, courtroom disasters, musical detours, and recurring gags that get funnier the more you know. Proper roleplay, clean recaps, and world lore you can "borrow" for your home game.
New listener? Start at episode one if you want to experience the mayhem grow. We signpost arcs and give recaps so you wont get lost. Long form adventures, occasional one shots, live show specials, and bonus side quests for the lore goblins. There’s big laughs, character drama that sneaks up on you, and the odd rules wobble that makes it better, honestly... You’ll hear a British DnD 5e actual play, pirate adventure, with a sprinkle of improvised fantasy, heists, monsters, magic, and a crew who argue like siblings then save each other anyway. Great for fans of comedy fiction, tabletop RPGs, and story led, rules light, shows where the rule of cool is king, weaving a story you can binge.
Support the voyage, grab our dice, books, and T shirts, and get extra episodes on Patreon. Subscribe, queue the latest arc, and set sail - http://www.patreon.com/rollbritannia |
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Official Roll Britannia Website: https://www.rollbritannia.co.uk/ |
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In this week’s Dungeons and Dragons episode, a decision made in secret begins to echo far beyond the room it was made in. Beneath layers of protocol and silence, something new opens its eyes, shaped by impossible choices and guided by principles that have yet to be tested. In this origin story, the Dice have not yet been rolled… but the outcome may already have been set.Why would someone risk everything to create him? What happens when mercy is pushed beyond its limits? And was Patch ever really meant to have a choice?Grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents move deeper into a mystery that seems determined to grow stranger with every step. The Dice continue to reveal fragments rather than answers, and in this DnD chapter, the feeling that something important is just out of sight becomes impossible to ignore. Every lead points somewhere, but not necessarily where it should.What is hiding at the centre of it all? Which assumptions are about to be challenged? And when the next revelation arrives, will it bring clarity… or only more questions?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents find themselves staring at pieces of a puzzle that refuse to stay still. What seemed distant now feels uncomfortably close, as the Dice guide them through a DnD chapter filled with half-truths, uneasy choices, and the growing sense that someone already knows how this story is supposed to end. The deeper they look, the harder it becomes to tell whether they are uncovering a mystery… or walking into one.Who is really a step ahead of the agents? What truths are still hiding in plain sight? And when the final piece appears, will it answer anything at all?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents push onward into territory that feels increasingly unfamiliar, where every discovery seems to cast a longer shadow than the last. The Dice continue to blur the line between coincidence and design, and in this DnD chapter, even the simplest choices carry an unsettling weight. Some paths only reveal where they lead once it’s far too late to turn back.What has been waiting for them all this time? Which piece of the puzzle still doesn’t fit? And when the truth finally reveals itself… will anyone be ready for it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents find themselves pulled further from certainty as old questions refuse to stay buried and new ones arrive uninvited. The Dice seem determined to complicate matters, turning every answer into another mystery in this DnD chapter. Whatever lies ahead, it feels closer now than ever before.What happens when the truth becomes impossible to ignore? Which secrets were never meant to be uncovered? And when the next door opens… who will be brave enough to step through it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents stand at the edge of something they can no longer avoid. What began as questions now feels like consequence, as the Dice fall with a weight that lingers in every decision in this chapter. The path forward is there… but it doesn’t look safe.What happens when there’s no turning back? Who is ready for what comes next? And when the final choice appears… will they take it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the agents step into the aftermath of everything they’ve uncovered, where answers feel closer but far less comforting. The Dice carry a quiet weight now, as choices begin to matter more than discoveries in this DnD chapter. What was once hidden is no longer the only danger… what comes next might be worse.What do you do once the truth is in your hands? Who can still be trusted when everything has shifted? And when the next move decides everything… who’s willing to make it?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the pressure finally begins to tip as everything the agents have uncovered starts to close in around them. The Dice fall with a sense of consequence that can’t be ignored, and the space for doubt grows dangerously thin in this DnD chapter. What was hidden is no longer staying quiet.When the truth is fully revealed, who controls it? What breaks when the balance finally shifts? And once the line is crossed… can they ever step back?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week's Dungeons and Dragons episode, the legacy of a legendary family survives in perhaps the least likely form imaginable. Deep within ASTRA’s endless machinery, one nervous bureaucrat discovers that even the smallest mistake can spiral into catastrophe when the Dice decide to get involved. In this DnD tale of paperwork, panic, and persistence beyond death, some heroes save worlds… others just try to fix the filing system.What kind of man risks everything over a misplaced form? How much of Albert Bungle survived the accident? And when the rules themselves start slipping away… what does a bureaucrat become without them?Grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

In this week’s Dungeons and Dragons episode, the pieces begin to settle into place, though none of them sit quite comfortably. The agents edge closer to something that feels inevitable, as the Dice fall with a sense of finality that’s hard to ignore in this DnD chapter. Whatever has been building is no longer content to stay hidden.What happens when the truth can’t be contained any longer? Who is truly prepared for what comes next? And when everything shifts… who will still be standing?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.